AnotherPool ★
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High Ground is ridiculous and insane
every 10 seconds gives defender a charge which can deal 1000 damage per block, it can be accumulated and no upper limit. 10 hits can remove one charge. In T1/T2 war, average fight takes 80 seconds an… (View Post)10 -
Re: Low-hanging fruit of MCOC
Nobody cares? (View Post)2 -
Re: Low-hanging fruit of MCOC
To be honest, it's just a few hours work and it will make people happy. I understand dex/parry is a more serious issue, but it already took almost two months and still no good fix. Why don't they do … (View Post)1 -
Low-hanging fruit of MCOC
Hi there, I think there are a couple things can be easily improved:* Giving more things back after duplicating max-sig 6 star, e.g. more ISO-8, some class sig-stones, more gold * Allow player with 6R… (View Post)3 -
Re: Alliance War Season 19: Updates to Path Identities and New Nodes! [ June 30]
amazing job, you just entirely killed Ghost and Quake, who is the next? Corvus and Doom I guess? (View Post)1