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Sinister7th

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0 Off Topic 3 Insightful 0 Disagree 63 Agree 0 Dislike 7 Like 7 Awesome 24 LOL 27 Spam 9 Abuse
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  • Re: Major issues with recovery timings, dexterity, and all combat mechanics [Under Investigation]

    Sinister7thSinister7th
    December 2017
    For a couple of reasons imo. First, because it's not something that needs to be said. New levels, new content, new difficulty level. Second, because they know the community is very vocal and just men… (View Post)
    3
  • Re: Major issues with recovery timings, dexterity, and all combat mechanics [Under Investigation]

    Sinister7thSinister7th
    December 2017
    I'm not a troll so I hope you'll understand this is not a troll post. Op is wrong imo. The game just got harder. The AI can't block you after they use a medium or a heavy attack, you just gotta act f… (View Post)
    9
  • Re: Major issues with recovery timings, dexterity, and all combat mechanics [Under Investigation]

    Sinister7thSinister7th
    December 2017
    If these issues are global, then why are there players that sail through high end content? All I'm saying is, the smaller window is part of the increase in difficulty, it's not a bug. Heavies aren't … (View Post)
    -3
  • Re: Major issues with recovery timings, dexterity, and all combat mechanics [Under Investigation]

    Sinister7thSinister7th
    December 2017
    I'm not looking down on anyone, I was trying to be helpful. (View Post)
    -1
  • Re: Major issues with recovery timings, dexterity, and all combat mechanics [Under Investigation]

    Sinister7thSinister7th
    December 2017
    I would say I'm lucky, but it doesn't happen to my ally mates or my friends. Honestly. Here's a tip. Don't wait for the end of the animation, just attack right after their last hit. Like attack right… (View Post)
    -4
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