I think Kabam is trying to do the right thing. The preview will let them know if the change is egregious and the community will give plenty of feeedback 😊.
Everyone complaining about this but its not a permanent buff, its just for 1 season so just deal with it. And i use Blade and AA on offense so its not like this doesnt affect me.
Wow... that female buff is bigger than expected. Can we go back in time so I can get Emma Frost?
This season we're going to see female champs do some crazy things. Should be fun.
This is really an attempt to make Spidergwen seem useful in AW attack.
Honestly, they almost did it lol. I dont have the balls to do it, but I hope someone records some Spidergwen R4 gameplay this season. The 25% alone probably isnt enough for her, but I think in a class advantage situation it could be.
So before we even have a single war with the global nodes active, despite all the feedback offered with basically no responses from a Dev, you are already making it an official change for Season 5? No data gathered on what impact the globals have in a live environment, no mention of ‘if this really sucks, we’ll change it before Season 5 begins’, nothing to indicate this thread is anything other than a dump of ‘Here’s what’s what, now suck it up’ info?
Hey There,
I think you missed the part that we said "Now, this is the first time we’re doing this, and we’ll be monitoring their performance during the Preseason to ensure that they are not overzealous. If we find that they are having too large of an effect, we will act accordingly."
We're going to keep an eye on this, and if we need to act between the preseason and the start of the season, we will.
You do realize people treat Preseason Wars very differently than regular season wars correct? Some alliances tank to manipulate war ratings, most people don't boost or heal, some use subpar champs to keep others free for AQ/Story/EQ. The data won't begin to tell the real story.
You made an entire Meta much less effective. This is going to cost everyone more for the same rewards.
Just because you gave us a heads up doesn't mean this is good communication.
If Allies are Tanking, that's their choice. Find it hard to sympathize with the fact that that they won't get to test the Nodes .
Wasn't my point at all. But I know that you just post on here to disagree with everyone.
You can't truly gauge how something will effect AW seasons by looking at data from the preseason. Alliances approach preseason much differently.
First point is not correct.
Second point is another issue entirely. The manipulation of Rating during Off-Season is another issue in and of itself. If Allies want to know what to expect, they'll pretty much have to run it before. They also have the data from Seasons previous, so it's not as if it's a blind guess what people are capable of. The suggestion was actually made on here to run Nodes in the Off-Season so it's not so much of a pressure. Again, I don't have much sympathy for the fact that people are busy manipulating the system.
I'm truly disgusted with kabam right now. 24 pages in with 90 percent of people telling you how unhappy they are with this change and you plan to go through with it anyways. Bleed immunity cripples killmonger and makes archangel pretty much useless in the aspect of war. Both of these champs rely on their dot effects to do a substantial amount of the damage in a fight. Km will probably be okay for most normal nodes but won't be able to take bosses unless you are using a fully boosted r5 5 star or r2 6 star. But AA I feel terrible for those that have him and use him heavily in war. No bleed =no poison which = no neurotoxins I'm not sure what they will do. My opinion you need to go back to the drawing board and come up with a new solution that doesn't cripple champions every 6 weeks.
Come on guys, it's 1 season. Only a few weeks. After that all your bleeders will be useful again (Note: Blade will still be great for those who use him). I take my R4 5* in mostly for DS and I fight bleed immune defenders with him often. He is my no1 champ for UC in AQ. So don't fret, you're all overreacting. See it as an opportunity to use those top champs in questing or AQ during AW Season.
Everyone complaining about this but its not a permanent buff, its just for 1 season so just deal with it. And i use Blade and AA on offense so its not like this doesnt affect me.
well it could be because you rank up a champ now to be useful this season, but then find they are useless the next season
How come a global bleed immune node when that’s the only damage over time debuff y’all sold a mastery for and the only damage over time debuff seen on more champs than any other debuff. @Kabam Miike@Kabam Lyra
So before we even have a single war with the global nodes active, despite all the feedback offered with basically no responses from a Dev, you are already making it an official change for Season 5? No data gathered on what impact the globals have in a live environment, no mention of ‘if this really sucks, we’ll change it before Season 5 begins’, nothing to indicate this thread is anything other than a dump of ‘Here’s what’s what, now suck it up’ info?
Hey There,
I think you missed the part that we said "Now, this is the first time we’re doing this, and we’ll be monitoring their performance during the Preseason to ensure that they are not overzealous. If we find that they are having too large of an effect, we will act accordingly."
We're going to keep an eye on this, and if we need to act between the preseason and the start of the season, we will.
I don’t have a ton of confidence a reaction will be that quick, but I am willing (and unable to stop it anyway), to give you a shot. But already announcing it as the official global when we have an extended preseason does not fill me with hope. It would have been better to wait a week out of the 3 preseason ones, and then see if needs changing. Then the second week to see about that. And the third to really figure it out.
And yes, the preseason is not the best indicator of how real wars go, but it is what we will have for data.
Making this big of a change without giving out any resources is devastatingly bad. I'm not against the changes, in fact I welcome it. But with the limited amount of resources that can be used to rank up characters, not compensating players for this big of a change is a heartless nd cold move. If the changes are for one season, temporary rank up tokens should be provided. Take them back after season but you can't expect us to be fine with the sudden change affecting a game mode where your spot in an alliance is depended on. And argument that we can use bleed champs on other game modes as intended is naive. No one in my alliance would care how much I die in AQ nd EQ but if I die in AW that matters. And I play at master level tier 1. Most opponent I face is 5/65 where I have to go in with strategical planning nd boosts. With how rare T5B are in the game, how can we expect to be fine with this sudden changes without offering any kind of solution?
How are you going to compensate for Deep Wounds this season? We should get free mastery switches so an expensive mastery doesn't go to waste all season.
Most people don't want / can't afford to switch masteries for every war.
@mostlyharmlessn thats a valid point but you gotta expect to use different champs every now and then. If this was permanent it would be a completely different story
@mostlyharmlessn thats a valid point but you gotta expect to use different champs every now and then. If this was permanent it would be a completely different story
I would agree, but it's for an entire season, not just an AW.... or even just a weeks worth of AW....
Buff 2 - Bleed Immunity:
- Bleed immunity affects Defenders
- Bringing in Debuff heavy Champions will still be a viable option, but Champions that rely heavily on Bleed will not be as effective this Season.
Can you please expand on this. A R5 killmonger on node 29 will now be impposible to beat unless you have a corvius. People would use blade because that was the only other counter. Node 29 is a problem and you are not hellping this out at all, just making it a lot more difficult
I take it you haven't heard of Magik.
Magik works 47% of the time. A high sig KM murders magik very easy from reverb
@RogerRabs so are you not going to do AQ or literally any other form of fighting? Just cause you cant use it in AW doesnt make it useless
It's not useless, but it's definitely lost a huge amount of value. Masteries come into play the most in AW.
I'm done with story and run AQ/EQ fairly easily. The most difficult and high stakes fights come in AW. That's where the right mastery set up can make the difference between a death or full attack bonus. They also save you potions and boosts by ending fights faster.
I haven’t read through this but my arguments are as follows.
AA is completely gimped for half the season. Absolutely useless.(after stun immune debacle)
Deep wounds mastery was freaking expensive.
Re-doing mastery because of losing the points in dw on days that the global node is active. This is going to result in 100s of units a week when before it could cost 0 and you could be effective.
Everyone complaining about this but its not a permanent buff, its just for 1 season so just deal with it. And i use Blade and AA on offense so its not like this doesnt affect me.
well it could be because you rank up a champ now to be useful this season, but then find they are useless the next season
I wish I knew which game people were playing that "useful" and "useless" are completely binary, so I can avoid playing it in the future. It seems awful.
Everyone complaining about this but its not a permanent buff, its just for 1 season so just deal with it. And i use Blade and AA on offense so its not like this doesnt affect me.
well it could be because you rank up a champ now to be useful this season, but then find they are useless the next season
I wish I knew which game people were playing that "useful" and "useless" are completely binary, so I can avoid playing it in the future. It seems awful.
Would you rather significantly reduced usefulness to the point of being nearly useless?
Everyone complaining about this but its not a permanent buff, its just for 1 season so just deal with it. And i use Blade and AA on offense so its not like this doesnt affect me.
well it could be because you rank up a champ now to be useful this season, but then find they are useless the next season
I wish I knew which game people were playing that "useful" and "useless" are completely binary, so I can avoid playing it in the future. It seems awful.
Would you rather significantly reduced usefulness to the point of being nearly useless?
Everyone complaining about this but its not a permanent buff, its just for 1 season so just deal with it. And i use Blade and AA on offense so its not like this doesnt affect me.
well it could be because you rank up a champ now to be useful this season, but then find they are useless the next season
I wish I knew which game people were playing that "useful" and "useless" are completely binary, so I can avoid playing it in the future. It seems awful.
Would you rather significantly reduced usefulness to the point of being nearly useless?
Rotation kinda implies it will come back later..I originally thought that's within season... Guess not... Lol but yeah haven't look at this 700 + comment threads for awhile and seems like your are right. Both buffs will be activated for the whole season. Awesome!!!!! ... Not.
Anyone knows if the global bleed immune node can be removed after all minis are down? Introducing this to war without fixing Medusa's bug is money grab .... Almost guarantee that's the default AW boss for my tier throughout the season
Comments
Leave it to Brian grant to only look at one half of the coin.
Honestly, they almost did it lol. I dont have the balls to do it, but I hope someone records some Spidergwen R4 gameplay this season. The 25% alone probably isnt enough for her, but I think in a class advantage situation it could be.
First point is not correct.
Second point is another issue entirely. The manipulation of Rating during Off-Season is another issue in and of itself. If Allies want to know what to expect, they'll pretty much have to run it before. They also have the data from Seasons previous, so it's not as if it's a blind guess what people are capable of. The suggestion was actually made on here to run Nodes in the Off-Season so it's not so much of a pressure. Again, I don't have much sympathy for the fact that people are busy manipulating the system.
well it could be because you rank up a champ now to be useful this season, but then find they are useless the next season
I don’t have a ton of confidence a reaction will be that quick, but I am willing (and unable to stop it anyway), to give you a shot. But already announcing it as the official global when we have an extended preseason does not fill me with hope. It would have been better to wait a week out of the 3 preseason ones, and then see if needs changing. Then the second week to see about that. And the third to really figure it out.
And yes, the preseason is not the best indicator of how real wars go, but it is what we will have for data.
How are you going to compensate for Deep Wounds this season? We should get free mastery switches so an expensive mastery doesn't go to waste all season.
Most people don't want / can't afford to switch masteries for every war.
I would agree, but it's for an entire season, not just an AW.... or even just a weeks worth of AW....
pack a IMIW and he should take him out.
Hint hint: tanking is a thing
It's not useless, but it's definitely lost a huge amount of value. Masteries come into play the most in AW.
I'm done with story and run AQ/EQ fairly easily. The most difficult and high stakes fights come in AW. That's where the right mastery set up can make the difference between a death or full attack bonus. They also save you potions and boosts by ending fights faster.
AA is completely gimped for half the season. Absolutely useless.(after stun immune debacle)
Deep wounds mastery was freaking expensive.
Re-doing mastery because of losing the points in dw on days that the global node is active. This is going to result in 100s of units a week when before it could cost 0 and you could be effective.
I wish I knew which game people were playing that "useful" and "useless" are completely binary, so I can avoid playing it in the future. It seems awful.
Would you rather significantly reduced usefulness to the point of being nearly useless?
My previous comment would stand.
NVM not worth it
Rotating global buff so they will be useless for half a season assuming the rotation is 50/50... Also bleed champs still work as a defender no?
from the notes it sounds like it's the entire season.
It would be a lot easier to swallow if it was one AW this was the buff, the next AW it is that buff... ect...