What Synergy Do You Want to See?
My_Superior
Member Posts: 2,086 ★★★★
One of the best things about Marvel are the team-ups, crossovers, and cameos that characters make with each other. It’s arguably the main reason Marvel makes so much money at the box office and in this game. That’s why I like the synergy system so much; it references some of the best comic crossovers while making certain characters stronger. That said, it’d be nice to see some more fan service for the lesser known champions. After All, they need more shine to compete with the stars of the franchise. Anyway what synergies would you, the fans, like to see in the Contest?
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Hulk/GH/JF - Unique (Blood relatives)
Any gamma-powered champions in the team gain a permanent passive regeneration of 0.5% health/second. This effect is doubled for Joe Fixit.
Like Deadpool and Gwenpool, She-Hulk intermittently breaks the fourth wall, so this synergy gives this group of champs some Gwenpool-like utility:
Deadpool/DPXF/Gwenpool: Unique (Fourth Wall Awareness):
DP/DPXF/SH/GP - If a Special 3 attack would kill the champion, 30% chance to endure the Special on 1HP and gain 20% Power.
Mutant Legends:
Magneto/MMN: Magneto's Special Damage and Bleed Accuracy are increased by 50% against magnetised opponents.
Cyclops Red/Blue: Special Attacks have a 30% chance per bar of power used to remove all Unstoppable, Invulnerable, Armour and Physical Resistance effects from the opponent.
No idea what they’d do, but maybe a synergy between MK and carnage/venom
Call it “multiple personality disorder”
Because of symbiote/person personalities between carnage and venom
And, well, MK has multiple personality disorder
Carnage Start the fight with last 2 buff he gain in he's previous fight
Thanks. Bizarrely, someone flagged that post; presumably mistaking it for a 'Disagree' option.
I like your Ant-Man/Cap synergy. I wonder about giving the final hit of his SP1 'cannot be blocked or passively evaded'. Still gives the opponent the chance to use Dexterity to get away, but could be useful in offense.
BTW, just ran into a Wasp/Ghost/Ant-Man team in the arena. Suddenly Ant-Man was a lot more dangerous!
Spidey Stark is not included in many current synergies. Even though he has close ties to IM in several of the most recent Marvel movies. Shouldnt he also have synergies with Venom & other symbiotes since he became Stark advanced @ such a young age & before becoming an Avenger?
Cap IW: when a member of the team were to be knocked out, instead switch health bars with the opponent at 10% health for 10 seconds. Then the health switches back, and the champion is knocked out. This triggers once per fight.
Vision (age of ultron): when using a special attack, gain an armor up, increasing armor rating by 50%. This is removed when the opponent crits you.
She has a nice sword
And some update for Jane Foster synergies. She has synergies with Black Widow, Joe Fixit, OG Thor and Vision. They are all not possible to obtain better than 4 stars.
The only Char that has •synergy• written into their ability stats is Corvus, with Proxima Synergy. You already know it’s gotta be PIMP if it’s a synergy AND ability. Gimmie more of that!
Kamala Khan - intercepting using her heavy attack converts all fury buffs into a permanent passive fury (all passive furies are removed when hit by the opponent)
Thor Jane Foster - Each hit has a 20% chance to refresh all shock debuffs on the opponent
Magneto - 100% increased damage against magnetised opponents
Iron Patriot - As long as IP has at least one armour up active, he cannot die from the opponent's blows. Instead of dying, 1 Armour up is removed. Well timed blocks grant IP an armour up buff.
She-Hulk - Effectiveness of degeneration effects on She-Hulk reduced by 90%
Falcon - Special attack damage increased by 5% for each hit on the combo meter (up to 100 hits)
The thread lives!
Angela, Thor, MorningStar
Angela, Thor and MorningStar have +50% ability accuarcy, buff durationnand effect.
All champions gain 30% increased ability accuracy, buff duration and effect.
unique synergy: only for Korg
Korg receives indestructible and unstoppable for 60 seconds when fighting ghost