What was recently changed regarding recording the start and end of fights?
I'm assuming how the game counts a win or a loss of a match hasn't been changed.
Since this bug poppes up recently, where fights won don't get counted, and sometimes even counts it as a disconnect.
Possible problem #1) the map that usually updates after a fight/ node is taken down, didn't update because there was an error/errors in receiving a win/loss (some type of information didn't get received), so the game map reverts to the map situation before the fight.
Thank you for your patience. We are preparing to take the game out of Maintenance. We will start with Android users, before extending this to iOS users shortly.
Thank you all for your patience as we worked to solve this problem that resulted in an extended downtime. We will be discussing Compensation over the coming days, and will let you know when we have a plan.
Thank you for your patience. We are preparing to take the game out of Maintenance. We will start with Android users, before extending this to iOS users shortly.
Thank you all for your patience as we worked to solve this problem that resulted in an extended downtime. We will be discussing Compensation over the coming days, and will let you know when we have a plan.
Yeah the full 1 hour timers for AQ still after ring down for almost 4 and half hours after AQ started that is absurd and ridiculous!!! Kabam should have given every Alliance at the very least 30 min timers if not 20 mins timers to ensure each alliance has the opportunity to complete their maps because guess what Kabam not every Alliance has members in the same time zone. This is completely not fair in my opinion as a player.
Comments
I'm assuming how the game counts a win or a loss of a match hasn't been changed.
Since this bug poppes up recently, where fights won don't get counted, and sometimes even counts it as a disconnect.
Possible problem #1) the map that usually updates after a fight/ node is taken down, didn't update because there was an error/errors in receiving a win/loss (some type of information didn't get received), so the game map reverts to the map situation before the fight.
Thank you for your patience. We are preparing to take the game out of Maintenance. We will start with Android users, before extending this to iOS users shortly.
Thank you all for your patience as we worked to solve this problem that resulted in an extended downtime. We will be discussing Compensation over the coming days, and will let you know when we have a plan.
Thank you again for your patience.
On android
why the delay to ios users.
Game still says in emergency maintenance mode