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Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Defender diversity [Merged Threads]
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But to be honest, even with defender kills, I'm assuming your war tier didn't turn on defender kill points. Defender killls really only mattered at the top tiers and an occasional war outside of that top tier. The defender kill points were removed for exactly the reason you post--it's a way to force you to put in "different champs" regardless of their quality in order to have a chance at winning wars
If they think this will increase crystal sales, they are dead wrong. The only thing that increases diserability is usability, and if you aren't going to be using them, then no point in pushing for them. You just wait on RNG in regular crystals.
And you attack me? Why? because you think I am insinuating that everyone else is dishonest by my post title? I don't care if you are offended by my post title, but I am sorry for you that your feelings are hurt so easily.
How about you lay out what you want, instead of just attacking me. I am the leader of a top 150 ally. We could be higher if we chose to spend more, but we don't.
Kabam wants to make money, and Players want to have fun playing the game. Show me your AW proposal that accomplishes both, instead of just complaining about changes.
The reason it was the "same champs" was bc that's how kabam designed the game. Some champs were for offense and some champs were for defense (some were for both and some just sucked). Now we get all of these sucky champs to place on defense. Yea for diversity!
(Ps man I would have loved to have been facing nightcrawler bosses--we always had magik or dorm--magik became easy after AA was introduced though)
there are better ways to implement a more diverse defense without removing the main skill factor of alliance war.
#BringBackDefenderKillPoints
They do need to be high ranked if you want to win though. If everyone uses diverse champs and clears the maps, then defender rating will win.
9 Quadrillion
@MadMarks I agree with ^^^this^^^
My two biggest problems with the changes are the following:
1. You have to place flat out terrible champs on defense to win. Of course defender kills don't count--who dies to spider Gwen and Luke cage anyway? It's worse now bc they have "fixed" the scoring so you have to place, literally, every diverse champ you have. I was at least Willing to give the per bg diversity scoring a chance. You can field a somewhat decent defense with 40-50 different champs. But it's flatly impossible to field a defense in all bgs using every champ kabam has created.
2. The nodes are too easy. more unblockable specials (and flare and even maybe scaled down bane) could give a new twist on wars and champs (I think bane would be a poor idea just bc it would essentially guarantee it's always Mordo, cwbp, or other champ that you really can't parry to effectively counter and consistently it).
What I don't like:
Diverse defenders across the whole alliance so that those that spend the most money on buying champs and crystals are guaranteed wins (again, great for kabam and I realize this is a business so that's their choice; frankly, I think it may be a smart move on their part as long as the people most addicted stay addicted)
The simplicity of the nodes. They take less skill than map 5 aq to traverse.
Seeing classes: I can't decide if I like this or not frankly. I think it makes tiles easier but I also think it makes science champs and diverse mystic much more viable bc u always have to be concerned about abomination/spidey or magik/dormamu/juggs with md. I have spent one item since the war changes (and solo'd every line). But that one item was bc I went into a limber tile with voodoo thinking it would be spidey...turned out to be hulk and I got intercepted once at the end.
So, there is clearly room for "diversity" in defense. I just think the way they have done it is awful. If you want to encrouage diverse defenders, make the nodes be beneficial and difficult with certain champs and include the diversity points as well.
But the changes they have made seem to be to simply punish alliances that spent considerable time and resources building defenses.
Edit: If there already is one, just a link to this would be helpful for me and I apologize for missing it through my first searches!
But how's that kabam fault? If I took Mordo to R4 and R5 how can I blame my decisions on someone else? Also, majority of the people who ranked up champs was based on other players feedback. Yes, I ranked up Mordo, Dorm, Hood for defense and didn't use them the last war. Am I mad? No. If my alliance will win with diversity points and I could place other champs who are R5 or 4/40 I don't care. Like someone else stated in a previous post, how can they collect data on the champs we call garbage if they aren't used in every aspect of the game?
However, the game moves on, players adapt, I eventually accepted it and even learnt to enjoy some of it.
The new wars is a mixture of emotions:
I love the direction and ideas behind it, diversity of enemies, no inst-death kills from over-node crazyness, more fights. However , i feel the actual execution of all this isn't great.
Things I'd personally do different:
Compared from old wars to new it has got much easier, I feel some paths needed to get easier, but I was hoping with longer paths, nodes could gradually ramp up in difficulty. Rather than clearly defined easy and hard paths, a gradual increase in difficulty as you explored the map I'd prefer.
The linked nodes are a nightmare, even worse than before, at least they used to make sense. I'm waiting for hours to move, node 49 for instance is beyond irritating, to have to almost complete the entire left section just to unlock the middle lanes is not fun. I'd like all nodes removed other than 1 linked node per section to each outside lane from the center, and then the boss nodes still linked. No way someone can breeze through the map on their own, but no intricate back and forward node unlocking asking me to be online waiting for someone else to move, not fun!! I need sleep! and yes maybe its better organisation needed, but i have a life and I don't want mcoc to ruin that.
Defender diversity, great idea, terribly done, can we just admit that some champs are absolutely pathetic defenders, if I ever get killed by a old man logan I need to quit. However, its still fun to kill him, why not increase war placement to 10 defenders each, makes room for diversity and the ever growing roster, make us do that ranking up we've been putting off, also solves my next problem
Too many nodes, not enough fights.
I don't want to sit in wars for hours bored, I also dont want to be harassed to take out nodes just when someone else decides they aren't busy, I want to be able to bang out 5 fights off the bat, go to bed then bang out another 5 the next day! fun! I dont need insane insta-death nodes to defeat me, hence me liking the new nodes, but they do make it pretty easy, but 14 fights against boosted defenders and I'll be struggling. Leave the map as it is, add another path with no linked nodes for an insane difficulty setting turned up to 11,purely optional for the crazy insane good guys, increase max energy held to 8, and let defenders be placed on every node of the map, no more using energy to move through a portal, no more waste of 3 energy just to move forward and use a portal and not get a fight.
Linked nodes to start the map, if nothing else please re-think the 1st section of linked nodes, it means 6 players have to be in the map before the central path is unlocked, for a multi-time-zone alliance this is a horror show, therefore you can't move more than 1 fight forward until everyone else is in. Definitely not fun, especially when its the hardest path. The 1st individuals in are the most hardcore and so should always be allowed to fight. The hard route should open up the easy route, not visa versa in my opinion.
Most of all for me its the match making and waiting. Cant an alliance set a map up, then once done click find a match, so the matchmaking doesn't match the alliances, but the already populated map difficulty. No hanging around, it could all be done in an hour!
Not judging, just curious. How long have you been playing this game? I'm in the state where I have 13 r5 champs and they were all ranked up for aq/aw. I also spent a ton of time grinding for certain champs bc of war. I also get very few t4ccs. So, when people say it's unfair, I'm assuming it's people who have spent a year or more building their roster only to see kabam totally pull the rug out from under them.
It is too easy, I actually like diversity, but the trade off should be harder nodes. I think they are gathering data and will be changing accordingly, but I am pretty sure they wanted to approach it from the easier to harder side, vs. the harder to easier side.
I actually think they should have defender kills, but I also think you should be able to see both teams scores. I also think it shouldn't be a blind map at all, you should be able to see every champ, then making nodes harder would be mitigated slightly be the fact you know what is coming now just plan for it. It adds another strategy element.
Make AW Great Again!
The fact that they aren't used should be a pretty useful piece of data by itself.
The biggest difference between your post and the opinion of many here is that most of us don't have readily available replacements for these duplicate champs. If you have that many top ranked champs that you can just replace your 5 defenders with equally ranked up, diverse champs, then good for you but we don't so we're not happy.
The hardest part of war will be coordinating defenders
Please be aware that we currently have a thread open on AW Feedback. I understand being frustrated towards these changes and I'm sorry for those frustrations. I've merged a few threads to keep the forum organized, however, we want to keep all of your thoughts together so our teams have an easier time seeing what everyone is saying. Please head over to this thread:
http://forums.playcontestofchampions.com/en/discussion/21312/alliance-war-feedback-merged-threads/p1