Warlock & Aarchangel

AMS94AMS94 Member Posts: 1,776 ★★★★★
Why change their ability description ??
Currently they cn do path 1 in AW & may be some other nodes as well
With these changes they probably won't be able to do these fights as effectively as they're doing at present

Comments

  • Fit_Fun9329Fit_Fun9329 Member Posts: 2,185 ★★★★★
    Nothing will change except the description (as far as I understood). No need to panic
  • CederCeder Member Posts: 668 ★★★
    AMS94 said:

    Why change their ability description ??
    Currently they cn do path 1 in AW & may be some other nodes as well
    With these changes they probably won't be able to do these fights as effectively as they're doing at present

    What are you talking about??
  • Colinwhitworth69Colinwhitworth69 Member Posts: 7,470 ★★★★★
    Can you explain the difference? "Heal block" sounds the same as "the opponent will not get health".
  • SandeepSSandeepS Member Posts: 1,271 ★★★★
    Example is probably mole man, if he had heal block applied he could shrug it off and continue to heal. If he had the neuros, he wouldnt be able to heal.
  • BashlordBashlord Member Posts: 223 ★★

    Op is talking about this:

    This might affect adrenaline mechanics of 6*

    Currently if we are afflicted with Heal block debuff or passive, we can regen adrenaline healing when using 6*.
  • K00shMaanK00shMaan Member Posts: 1,289 ★★★★
    Heal Block is a specific effect. I think's it's an indicator that an upcoming character may have specific interactions with Heal Block and that those won't interact with how AA and Warlock work.
  • GreekhitGreekhit Member Posts: 2,820 ★★★★★
    Bashlord said:

    Op is talking about this:

    This might affect adrenaline mechanics of 6*

    Currently if we are afflicted with Heal block debuff or passive, we can regen adrenaline healing when using 6*.
    Isn’t adrenaline mechanics unaffected by any active/passive debuffs or abilities?
    I don’t think that will change anything.
  • ChiliDogChiliDog Member Posts: 899 ★★★
    Maybe trying to clarify the differences when fighting... say... weapon x? Or as you think...a way to nerf champs for nodes that require heal blocks. We'll find out soon enough.....
  • AMS94AMS94 Member Posts: 1,776 ★★★★★

    Can you explain the difference? "Heal block" sounds the same as "the opponent will not get health".

    There are some nodes that require the attacker to put a "heal block" on the defender
    Currently Warlock & AA work for those nodes
    I was just concerned if after this change their effectiveness on those nodes will be reduced or remain unaffected
  • Repto23Repto23 Member Posts: 793 ★★★
    edited June 2022
    Using sabretooth as an example. His regens are removed when affected by a "heal block" wereas he would still have the regen passives under the affects of either neurotoxins or infected by Warlock and just wouldnt regain health during those times.
  • SirGamesBondSirGamesBond Member Posts: 5,209 ★★★★★
    Hey guys, can someone post the link to monthly change log.?
  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★

    Hey guys, can someone post the link to monthly change log.?

    Go to mcoc website-> news
  • Run477Run477 Member Posts: 1,391 ★★★

    To be clear, this is not a change to their abilities at all. This is how they've functioned. We're updating their ability description to match what they currently do.

    That’s fine as long as this doesn’t interact with champs/nodes where their regen/healing effects can’t be “manipulated.”
  • SirGamesBondSirGamesBond Member Posts: 5,209 ★★★★★

    Hey guys, can someone post the link to monthly change log.?

    Go to mcoc website-> news
    Thanks
  • Colinwhitworth69Colinwhitworth69 Member Posts: 7,470 ★★★★★

    To be clear, this is not a change to their abilities at all. This is how they've functioned. We're updating their ability description to match what they currently do.

    That’s what I figured. Thanks.
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