Alliance War Season 46 Update

MCOC TeamMCOC Team Administrator, Admin [en] Posts: 596
edited January 18 in News & Announcements

Foreword

Welcome back to another season of Alliance War! There are some massive changes upcoming in Alliance War for the end of the year and we are excited to finally share what we’ve been cooking up behind the scenes. To start off with, we finally set some time aside to improve the player experience within Platinum and Gold Tiers by adding additional tiers so any match won or lost is impactful, but we also took a swing at improving rewards within the mode itself. Not only did Season Rewards get a massive tune up, but we’ve also added in some new reward schemes per fight within Alliance War. Read on to find out what we’ve been cooking.

Timeline

Wednesday, December 6th

  • Pre-Season 46 kicks off

Wednesday, December 20th

  • Season 46 kicks off

Tier and Rewards Changes

We recognize that within the higher tiers of play, movement between different ranks can be difficult, especially towards the end of a season where players who want to push for higher ranks have a difficult time of doing so due to the amount of players within their respective placement. To combat this, and to incentivize players who want to push their Alliance War teams to the limit, we have increased the ranks within Platinum and Gold to give players a chance to push themselves within the Alliance War Experience. 

So with the new Tier Changes, Platinum has been expanded into this…

Platinum 1 (#21 - #50)

Platinum 2 (#51 - #100)

Platinum 3 (#101 - #300)

Platinum 4 (#301 - #500)

Platinum 5 (#501 - #700)

Platinum 6 (#701 - #900)

Gold Players will also get additional ranks to allow them to move up within tiers throughout the Alliance War cycle. 

Gold 1 (#901 - 1,200)

Gold 2 (#1,201 - 1,500)

Gold 3 (#1,501 - 2,000)

Gold 4 (#2,001 - 3,000)

Gold 5 (#3,001 - 4,000)

Gold 6 (#4,001 - 5,000)

Rewards Update

And with a tier shakeup, we’ll see a reward update as well! The game moves fast, and to allow Alliance War to be one of the premier modes to get your rank up materials from, we have injected some face lifts to the reward structure to accommodate the new tiers added into both Platinum and Gold. Listed by tier, here are the new items we are injecting into each tier. 

Masters

Masters 1

3x 6-Star Nexus Crystals (up from 2)

Masters 2

3x 6-Star Nexus Crystals (up from 2)

Masters 3

3x 6-Star Nexus Crystals (up from 2)

Masters 4

3x 6-Star Nexus Crystals (up from 2)

6,000 Titan Hero Crystal Shards (up from 4,000)

8,500x 7-Star Hero Crystal Shards (up from 8,000)

4x 25% Tier 6 Class Catalyst Selectors (up from 3)

Masters 5

3x 6-Star Nexus Crystals (up from 2)

4,000 Titan Hero Crystal Shards (up from 2,000)

7,000x 7-Star Hero Crystal Shards (up from 6,000)

4x 25% Tier 6 Class Catalyst Selectors (up from 2)

Platinum

Platinum 1

2,000 Titan Hero Shard Crystals 

5,000x 7 Star Hero Crystal Shards (up from 4,000)

20x 5% Tier 6 Class Catalysts Crystals (up from 12)

2x 6-Star Class Nexus Crystals (up from 1)

Platinum 2

1,000 Titan Hero Shard Crystals 

4,000x 7-Star Hero Crystal Shards (up from 3,000)

15x 5% Tier 6 Class Catalysts Crystals (up from 10)

2x 6-Star Class Nexus Crystals (up from 1)

81,000 Tier 3 Alpha Shards (up from 67,500)

Platinum 3

3,000 7-Star Hero Crystal Shards (up from 2,000)

12x 5% Tier 6 Class Catalysts Crystals (up from 8)

2x 6-Star Class Nexus Crystals (up from 1)

76,500 Tier 3 Alpha Shards (up from 67,500)

Platinum 4

2,000x 7-Star Hero Crystal Shards (up from 1,000)

12x 5% Tier 6 Class Catalysts Crystals (up from 6)

2x 6-Star Class Nexus Crystals (up from 1)

72,000 Tier 3 Alpha Shards (up from 33,750)

Platinum 5 (NEW)

1,500x 7-Star Hero Crystal Shards

8x 5% Tier 6 Class Catalysts Crystals

2x 6-Star Nexus Crystals (up from 1)

67,500 Tier 3 Alpha Shards
85,500 Tier 6 Basic Shards

1,000x 6-Star Relic Crystal Shards

5,000 5-Star Relic Crystal Shards

2,000 4-Star Relic Crystal Shards
2x 6-Star Class Nexus Crystals (up from 1)
20,000 6-Star Hero Crystal Shards
3x 25% Tier 5 Class Catalysts
1x 25% Tier 5 Class Catalyst Selector
4 Tier 5 Basic Catalysts
4 Tier 2 Alpha Catalysts 

Platinum 6 (NEW)

1,000x 7-Star Hero Crystal Shards

6x 5% Tier 6 Class Catalysts Crystals

2x 6-Star Nexus Crystals (up from 1)

58,500 Tier 3 Alpha Shards
74,100 Tier 6 Basic Shards

1,000 6-Star Relic Crystal Shards

5,000 5-Star Relic Crystal Shards

2,000 4-Star Relic Crystal Shards
2x 6-Star Class Nexus Crystals (up from 1)
20,000 6-Star Hero Crystal Shards
3x 25% Tier 5 Class Catalysts
1x 25% Tier 5 Class Catalyst Selector
4x Tier 5 Basic Catalysts
4x Tier 2 Alpha Catalysts 

Gold

Gold 1

4x 5% Tier 6 Class Catalysts Crystals

54,000 Tier 3 Alpha Shards (up from 18,000)

68,400 Tier 6 Basic Shards (up from 22,800)

2,500 5-Star Relic Crystal Shards

2x 6-Star Nexus Crystals (up from 1)

18,000 6-Star Hero Crystal Shards (up from 15,000)

4x 25% Tier 5 Class Catalyst (up from 3)

Gold 2

3x 5% Tier 6 Class Catalysts Crystals

45,000 Tier 3 Alpha Shards (up from 9,000)

57,000 Tier 6 Basic Shards (up from 11,400)

2,500x 5-Star Relic Crystal Shards

2x 6-Star Nexus Crystals (up from 1)

17,000x 6-Star Hero Crystal Shards (up from 10,000)

3x 25% Tier 5 Class Catalyst (up from 2)
3 Tier 5 Basic Catalyst (up from 2.5)

Gold 3

2x 5% Tier 6 Class Catalysts Crystals

40,500 Tier 3 Alpha Shards

51,300 Tier 6 Basic Shards

2,500 5-Star Relic Crystal Shards

2x 6-Star Nexus Crystals (up from 1)

16,000 6-Star Hero Crystal Shards (up from 7,500)

3x 25% Tier 5 Class Catalyst (up from 1)

3 Tier 5 Basic Catalyst (up from 2)

Gold 4 (NEW)

2x 5% Tier 6 Class Catalysts Crystals

36,000 Tier 3 Alpha Shards

45,600 Tier 6 Basic Shards

2,500 5-Star Relic Crystal Shards
2,000 4-Star Relic Crystal Shards

1x 6-Star Nexus Crystals

15,000 6-Star Hero Crystal Shards

2x 25% Tier 5 Class Catalyst

2.5 Tier 5 Basic Catalyst

4 Tier 2 Alpha Catalysts

Gold 5 (NEW)

1x 5% Tier 6 Class Catalysts Crystals

31,500 Tier 3 Alpha Shards

39,900 Tier 6 Basic Shards

2,500x 5-Star Relic Crystal Shards

2,000x 4-Star Relic Crystal Shards

1x 6-Star Nexus Crystals

15,000 6-Star Hero Crystal Shards

2x 25% Tier 5 Class Catalyst

2.5 Tier 5 Basic Catalyst

4 Tier 2 Alpha Catalysts

Gold 6 (NEW)

1x 5% Tier 6 Class Catalysts Crystals

27,000 Tier 3 Alpha Shards

34,200 Tier 6 Basic Shards

2,500x 5-Star Relic Crystal Shards

2,000x 4-Star Relic Crystal Shards

1x 6-Star Nexus Crystals

15,000x 6-Star Hero Crystal Shards

1x 25% Tier 5 Class Catalyst

2.5 Tier 5 Basic Catalyst

4 Tier 2 Alpha Catalysts

Silver

Silver 1

10,000x 6-Star Hero Crystal Shards (up from 5,000)

Silver 2

7,500x 6-Star Hero Crystal Shards (up from 2,500)

Silver 3

5,000x 6-Star Hero Crystal Shards (up from 1,000)

Bronze

Bronze 1

2,500x 6-Star Hero Crystal Shards

Per Fight and Loyalty Tweaks

In addition to all of this, we have taken a look at the per fight and per win rewards within Alliance War and have decided to inject 7 Star Hero Crystal Shards, increase the yield of 6 Star Hero Crystal Shards, as well as more 5 Star Hero Crystal Shards into Alliance War for the winners. The yield you receive for each of these wins increase the more Battlegroups you are able to field during Alliance War. 

We also decided to reward players who take on more fights in an Alliance War than usual. For each fight the player takes on and wins, they will receive Additional Loyalty as a result. This Loyalty Reward for taking on Fights will increase the more Battlegroups the Alliance Fields. So get your groups together and take on other Alliances in the high stakes, competitive Alliance War! Check out the full breakdown below. 






Fixing the Alliance Solo Event!

Ever since we introduced the Alliance War Persistent Placement Phase, there were some teething issues with how our Solo Event was interacting with Defense Placement. We have since remedied this issue, and now will be putting the “Defense Placement” points back in to allow players to experience working with Persistent Placement, as well as earn points towards rewards found in the Solo Event!

Defense Tactic Tuning

Now that we have a large assortment of tactics under our belt, we are going back through older ones and giving them a modern facelift! “Crush” is the first tactic to receive this treatment. So in future seasons, expect some familiar challenges, with an updated pool, and a new twist! We won’t be stubborn in choosing the release order of these tactics, so look forward to our bi-seasonal updates to see what’s returning next!

New season, and a new round of meta defining Defense Tactics that will surely give some onus to some real scary Defenders lurking around the Battlerealm, including the venerable Onslaught who will be a menace in the Battlerealm! This Defensive Tactic will focus on the Mutant and Science Defenders in the base pool, with the list below. In the Attack Tactic, we’ll be focusing on Tech and Science.

Defense 

Crush 2.0

  • Crush 2.0 - 1:
    • When #Crush Defenders gain a Bar of Power, they inflict 2 separate 15% potency Daunted Passives for 25 seconds. Max stacks: 12. While the Attacker is suffering from 8 or more Daunted effects during the Defender's Special Attacks, they are Passively Rooted. Rooted Attackers can not Evade. #Crush Defenders' Special Attacks have a 8% chance per Daunted effect on the Attacker to be Passively Unblockable, except against Well-Timed Blocks. These abilities can't be affected by Ability Accuracy.
  • Crush 2.0 - 2:
    • When #Crush Defenders gain a Bar of Power, they inflict 2 separate 15% potency Daunted Passives for 25 seconds. Max stacks: 12. While the Attacker is suffering from 6 or more Daunted effects during the Defender's Special Attacks, they are Passively Rooted. Rooted Attackers can not Evade. #Crush Defenders' Special Attacks have a 10% chance per Daunted effect on the Attacker to be Passively Unblockable, except against Well-Timed Blocks. These abilities can't be affected by Ability Accuracy.
  • Crush 2.0 - 3:
    • When #Crush Defenders gain a Bar of Power, they inflict 2 separate 15% potency Daunted Passives for 25 seconds. Max stacks: 12. While the Attacker is suffering from 2 or more Daunted effects during the Defender's Special Attacks, they are Passively Rooted. Rooted Attackers can not Evade. #Crush Defenders' Special Attacks have a 20% chance per Daunted effect on the Attacker to be Passively Unblockable, except against Well-Timed Blocks. These abilities can't be affected by Ability Accuracy.

Attack

Sturdy

When #Sturdy Attackers Intercept or hit the Opponent while they're Dodging back, they inflict a 30% Taunt Passive for 6 seconds, paused during the Opponent's Special Attacks. If the Defender activates a Special Attack while this Taunt is active, they lose any remaining Power. When #Sturdy Attackers reduce the Defender's Power to 0% while this Taunt is active, they gain a Steadfast Passive for 10 seconds.

Defense Tactic Champion List

Mutant

Onslaught, Havok, Emma Frost, Captain Britain, Dani Moonstar, Storm, Stryfe, Namor, Sauron, Apocalypse, Nightcrawler, Professor X, Omega Red, Domino, COMING SOON, Kitty Pryde, Magneto 

Science

Quicksilver, Scorpion, Photon, Titania, Sandman, Morbius, Joe Fixit, Immortal Abomination, Void, Spider Gwen, Spider Ham, Spot, Thing, Silk, Yellow Jacket

Attack Tactic Champion List 

Tech

Peni Parker, Iron Man, Omega Sentinel, Red Skull, Guardian, Doc Ock, COMING SOON, Shocker, Punisher 2099, Captain America (Sam Wilson), Howard the Duck, Hulkbuster, Warlock, Lady Deathstrike, Ultron, Civil Warrior

Skill

Black Cat, Black Panther, Shang Chi, Mantis, Karnak, Taskmaster, Crossbones, Elsa Bloodstone, Jabari Panther, Killmonger, Chee’ilth, Baron Zemo, Moon Dragon, Night Thrasher, COMING SOON, Attuma

To support this new tactic, we have changed the Equalizer - 3 buff on the Final Boss node on Expert Map to be Bubble Shield - 1 to shift the meta a bit and really amp up the scare factor of some of these Defenders. Prepare for war!

Bans

Expert

Blacklist - Silk, Void
Whitelist - Hulk, Titania

Challenger

Blacklist - Silk

Whitelist - Human Torch

Dec 12 Edit: Corrected Per Fight Values
Dec 18 Edit: Corrected Per Fight Values, again.
Jan 18 Edit: Corrected erroneous values for Gold 6 and Plat 3 rewards
Post edited by Kabam Jax on
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