Trello Board Weekly Update List: May 5 - 9

Greetings Summoners!

Here is this week's summary overview of the changes made on the Trello Board last week. This week's summary will be longer than usual as it covers the release of 50.1 and therefore includes a number of fixes that were waiting on a client update. As always make sure to check the full Trello board for current status and any additional information.

Trello Board Weekly Update List

Covering the week of May 5th

Under Investigation/Fix in Development/Fixed in Future Update

  • Effects from Sentry's ‘Fear of the Void’ Passive from his synergy with Void are not all being removed
  • Okoye's info page incorrectly suggests that she can increase masteries beyond max rank
  • The “Battery Powered Armor” node is behaving incorrectly
  • Counter attack evades (ex. Count Nefaria) can be triggered during heavy charge
  • Sentry is not converting Critical Damage Rating into Attack Rating when it comes from stat focus or synergies
  • Phoenix Heavy Attack wind effects are missing their texture
  • Cyclops' Synergy with Professor X is still allowing him to inflict Armor Break Debuffs instead of only increasing his Precision stacks by +5

Fix is Live

  • Act 9 Ch. 1 Quest 1 has the incorrect champion as a boss
  • Deadpool X Force SP1 is only inflicting 30 Duodenum pokes as opposed to 35
  • Auto Block doesn’t trigger Glance on Dust
  • Falcon Joaquin Torres' Special 2 is occasionally whiffing mid-special against certain Opponents
  • Sunspot’s Leading Avengers Synergy is not working as described
  • Purgatory's "Dimensional Buddies" synergy only provides Immunity to Bleed Debuffs
  • The Overseer - The last hit of The Overseer's SP2 can whiff
  • Gladiator's M1 can whiff after dexing
  • Pulverizing Sentinel's Armor Up Buffs triggers his instant Power Gain
  • Powerful - 2 - states that their Combat Power Rate can't be reduced, but actually it can't be lowered below 100%
  • Scream is not currently gaining her Undermine buff when attempting to gain an Energize buff while already at max stacks
  • Stoppable (Intercept) and Stoppable (Punish Heavy) nodes aren't working correctly
  • The buff Brace for Impact was not triggering the Brace removal early enough to account for 1 hit heavy attacks.
  • The buffs Powerful - 1 and Powerful - 2 were not looking for Enervate
  • Chitinous Thorns is not always triggering a bleed on blocked hits
  • The "Rich Get Richer" nodes doesn't work the same as the description
  • All Vicious abilities in the game have been set to 100% potency (Only since the 50.0 Build)
  • Opening Crystals sometimes shows incorrect Signature Levels on Champions that were already Awakened
  • The Heavy Hands node is removing the falter passive early if the player completes a heavy animation while faltered
  • Power Generator and Shed Skin Nodes aren't looking for a knock down caused by an SP3
  • Super-Masochism node can reflect Stun Debuffs during Special Attacks
  • Super-Masochism nodes are missing some triggers for Rupture and Coldsnap
  • Scared Stiff node mentions passives in the description but is a debuff in-game
  • Face Me Coward node description does not define Fumble which is not re-enabling Dex after special attacks as intended
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