BitterSteel ★★★★★
Comentarios
-
No, I understand that. I gave plenty of feedback about those specific issues directly to the designer of Dani. I think you’ve missed one of the trains of this conversation here. I was replying to OP complaining that Dani has a low crit rate, which can be combatted by the relic. And outside of which, she has fine damage.…
-
Her damage is fine without the relic, it’s pretty crazy with the relic. I don’t understand your gotcha
-
For her sp2 only the last hit is energy damage, all of the kick, then bullet hits are physical. She’s kinda busted with the gambit relic
-
Your inferring is not my implying. There are different star levels. The 5 star is perfectly workable. Dani’s damage is fine and not where her issues are
-
If only the mutant class had some sort of item that could increase the crit rate of special attacks dramatically, thereby increasing the expected damage output of a champions special attack You could call these items, idk Artefacts, or Mementos . And then you could link it to certain champs items!! Like Magneto’s…
-
it's a selector for their respective pools
-
As Pseudo pointed out, Zemo gains furies when opponents are immune to an effect. It leads to him being a pretty tough defender in certain matches
-
Do you not have despair mastery? That blocks out healing and you can take with Kate very simply
-
The odds are so low on a featured 7* it’s just not worth it. You have a higher chance by saving Titan shards for him entering the pool. From 10 crystals you have a 99.8% chance not to get a 7* onslaught From one Titan crystal, you have 5.6% chance to pull him. Paragons are either for the “once in a while” crowd, or the…
-
They likely will at some point. We already saw Cap IW in the incursions crystal, so definitely a possibility for them to make it into the game in other places
-
You should re-read the original post, they have not said that the AI was supposed to be fixed. I'm afraid you've misunderstood it. They have managed to re-create the AI to act the exact same as it used to, and this is so they can more accurately fix the problems that come up. They haven't ever said that the AI is fixed yet
-
They have a section on why it feels different in their post on the AI. Not quite sure where they’re claiming the AI is the same, or the paragraph screenshotted would probably say “it doesn’t”
-
Again, they did not *try* and fix it with this update. They had a different goal, to re create the AI and have it function the same as it did before, but only do it is then possible to fix it more easily than before. They are aware it’s an issue, they’re working on it. But you aren’t supposed to have noticed a difference…
-
Kabam didn't say the AI was supposed to feel different. The goal was literally to make the AI feel the same, so they can make sure they are able to re-create it, and then fix it
-
@Malreck04 @Nemesis_17 Decided to push war vids back a little bit, hope this helps ! https://youtu.be/R78kFeJltdI?si=ShNSLELp1UwHk1_4
-
A discussion/guide on my completion is on my list of vids to make at some point. Hopefully in the next week! Just need to catch up on war vids 🥲
-
Because this stage wasn’t intended to improve the AI, this stage was intended to recreate the AI so it’s easier to fix
-
It can be very easy to place high early on a season. For example, if you end up one of the first X people through VT, you could be in C5 when you’re more of a M3 player. Hell, if you were first in you’d automatically be C1. Your idea on how long a player is at a rank is a pretty complex idea too to implement and balance…
-
@416BlitzLightning @Yukzii_II @XSquad @Manup456 I’ll tag you guys since those are the comments saying the AI feels the same. That’s exactly what was intended. From the original post: “The goal here is that the game should play the same as it does now, but we’ll be able to more consistently reproduce player reported issues”…
-
-
I’m not expecting to be Valiant before Spring next year - that’s when 8.4 comes out for the other R3 champion. I’m not spending very much on cyber weekend or banquet, or even the game in general - it turns out that flying out to Vancouver for the brawl takes a lot of the game budget that I have. I will likely be able to…
-
With my Thumbnail making app and some champ portrait PNGs, unfortunately a lot of those are from within the CCP - champ pictures that Kabam give us to make our thumbnails with. So I’m not sure where you can grab them from either
-
https://youtu.be/Y2uotbSrxiA?si=rhQsx2vP-wZAmhnu I imagine it will work for Ipad too, but not 100% sure on that
-
@_Rick87_ yum yum
-
Yeah changing the app icon is really fun, I made my own custom MCOC app icon with my fav champs
-
Because 1) the time gap between Valiant and Paragon is actually longer than Paragon and TB October 2020 - TB launched 18 months later April 2022 - Paragon launched 19 months later November 2023 - valiant launched So I have no idea what the massive issue is, does it not feel like the game has progressed so much further than…
-
Historically players have almost always been happy with new progression level rewards, because they’re tuned to the new progression at launch. In 2 years time we will have exactly this thread complaining that "Valiant crystals only give T6CC and that’s so dumb."…
-
@spidyjedi84 my comment got sent to approval, so re writing here This is a very strong reaction to waiting less than a month to claim rewards that have historically almost always been unable to claim for a month. I can’t tell you you’re wrong to feel the way you do, but I will just remind you that these events are pretty…
-
That makes sense, I appreciate your reasoning. Real question then, if it’s a choice between calendars and this, would you genuinely choose calendars knowing that it’s functionally worse? But that it avoids the part of your brain that feels you’ve earned the rewards? Edit: although just remember that when I say calendar I…
-
I think that what you’re forgetting, is that if these rewards weren’t time locked via this claim mechanic, they would be time locked in another way. There are very, very few side quests in the game history where we can just go in day 1 and complete it all. It’s either time locked by calendar, or by releasing weekly…