TripleD_Fenrir ★
Comentarios
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Well, he didn't/doesn't need to be god tier, but I don't want him to be garbage either. Still, what's your take on a buff?
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Agreed, but how so? That's what the thread is about, after all.
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Get out with your wish-lists! Not the place for them. Go to one of the other thousand threads for that.
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http://forums.playcontestofchampions.com/en/discussion/87/characters-that-need-buffed-or-changed-big-time/p1 I'll just leave this here. Some of you might want to check it out. Plenty of good ideas in there.
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Give the guy a break! I mean, come on! This is one of his better posts, and he's getting flak for being stubborn. A small attack boost for King Groot won't break the character. and he's only immortal in the hands of players. As for criticism, the only one I don't agree with is Thanos. While he needs an upgrade, I don't…
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While bug fixing IS important, so are character updates (especially for some specific characters). Many would like to see more of those as well (buffs/changes, not nerfs). So, while you shouldn't stop fixing bugs, more buffs would be appreciated.
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I'd just like to mention that the characters I'm buffing are picked at random, based on who I feel like doing. Speaking of, next up is: Kang: -> Change his Sp1 animation to something more unique. I don't care if it's just a barrage of lasers, improve it. -> Remove Stun from Sp1 and add whatever fits the new animation; ->…
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I managed to do it with just a couple of (free) revives, and I ain't the greatest. It's balanced enough as is.
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I did him earlier. One of the first, actually. Page 8, towards the bottom.
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Hello, wall of text! Well, his damage might not skyrocket anymore, but he sure has some new stuff with my rework. Hope you'll enjoy it!
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Ok, some of you might not like this, but I'm going to tackle Star-Lord, and I will be redesigning his signature. The reason for this would be that it just doesn't make sense. It makes sense on the Hulk (for example), who can gain infinite strength from Fury buffs, but not on many others. So, with that out of the way, I'll…
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Not to say that the bugs aren't a problem and shouldn't be fixed, just dropping tips about the challenge.
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Happens to me when i play evaders too, but this one's a whole 'nother story. Different bug. The old one allowed the A.I. to have super-human timing and ignore the evade animation, which it can't do anymore. This new evade bug only happens when you try to intercept them, and works something like this: while normally your…
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Tbh, if you play it slow/block a lot and attack while getting parries and such, you shouldn't have that big of a problem. I haven't when I don't play recklessly thanks to that life transfer node. If you play it right, you can win no problem. This challenge isn't a rush down, it's more of a endurance/patience test. No timer…
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Agreed on the synergies, and can't really argue with the increased odds. I'd just put a pity timer: every 25 phc crystals, you get a guaranteed 3*, and every 75 you get a guaranteed 4*. This counter would reset if you got one early. Now, please do stay on subject and talk about characters only. Thanks!
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Magneto (Marvel NOW!): -> When he gets hit, he gains 15% increased damage for a while. This bonus also applies after dealing 5 hits, with this part having a 5-second cooldown; -> Mags infused his suit with Metal, granting an extra 500 Armor and some Critical Resistance; -> Magnetized opponents suffer an Armor Break that…
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Any opinions/criticism on my buffs (keeping in mind they're made to bring them to the level of someone like Magik)? And just to not waste comments, I'll be buffing the Magnetos!...Magneti?...Probably the first one. Anyway, my mind set for these guys is: Normal Mags is constant/consistent with his abilities, while Marvel…
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Deadpool (X-Force): -> He'd always be in Red Deadpool's Katana mode (New animations, Bleeds on sword hits with increased chance on crits, Armor and Block Penetration); -> Change Sp3 animation to be him darting around, slicing the opponent, and finishing with a big, red X; -> Attacks against Bleeding targets allows Deadpool…
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Deadpool: -> Give him a constant 1%/s passive regeneration, but remove his current sig. This healing cannot be reduced by Poisons; -> Specials should have guns as well; -> Maybe change fighting style to be more unique: Dash back and hold block for 1.5 seconds to switch between fighting styles. These would be Freestyle and…
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Alright, I'll do both Deadpools after this. Spider-Man (Symbiote): ->Change his Heavy to be a tendril impale that also Bleeds for heavy damage over a short period; -> Grant him a fixed 5% chance to evade, which increases by 10% against specials; -> Critical hits against targets with Broken Armor have a chance to refresh…
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Apparently, yes, Deadpool had a period in which his healing factor was lost. Still, with this not being common knowledge and the fact that he did have it at some point while in X-force (coupled with me not being sure if he lost it while he was still in X-force) should be a good enough reason to add some form of it into the…
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Apparently, he did for a while (it was temporary though). Still, he had a period in which he did have it, and with this being so unknown (I had to search the wiki, and I'm still not sure he lost it while still in X-force), no harm in adding a form of it in the game.
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I'll be doing Symbiote Spidey soon, just taking a break for now.
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Now: Venompool: -> Increase base attack, critical hit chance and critical hit damage; -> Replace his current Sp1 with his current Sp2 and his current Sp2 with Venom's current Sp2. This new Sp2 could Bleed 3 times, but each Bleed is reduced in power and it would have a 85% chance to Replicate a Buff, then Om-Nom it; -> Add…
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Now, who else to buff...let's go with the rest of the symbiotes, just to finish with my automatic favorites. That leaves Agent Venom, Venompool and Black Suit Spidey, since I've covered the others before. Let's start with...Agent Venom: -> +250 Armor and +500 Physical and Critical Resistance. The Physical and Critical…
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Let's just hope they're looking :smile: .
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Well, seems like I'm the only one who remembers this thread. Guess it's my little playground for now, so I'll just enjoy myself. First thing: a little adjustment to Cable. It should have a cooldown of ~10-15 seconds. If a Heavy attack would break Cable's block, his Force Field instead Resists it and then goes on cooldown.…
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There's a bigger compilation for these if you want to post there. Here's a link: https://forums.playcontestofchampions.com/en/discussion/87/characters-that-need-buffed-or-changed-big-time/p1
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Okay, my vote was just my hate for this guy and the rng-fest he provides. Though I have to admit, him starting in this mode would make him pretty much useless on defense, so there's that...where's that evade countering champ Kabam? Since the symbiotes don't seem to do that and my Agent Venom isn't enough...
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Then donate half of it to your alliance, and then upgrade all your roster. Pretty sure you'll be left with 0. Unless there's other resource problems. Still, gold's always useful. One day you have it all, the next you start slacking, and then you're broke.