gohard123 ★★★
Comentarios
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Explore necropolis and choose venom from the 7* base pool selector
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EHLA is the same as LAEH
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Same
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IF is a poor defender so more nodes are needed to make it a sufficient difficulty. Also more nodes isnt always synonymous with more difficulty
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Never because it is a waste of time and resources for me. My aim every season is GC, after that it is get max milestone or Alliance BG minimum.
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In my current roster - Kushala, Photon, Maestro, Hulk or Sasquatch probably in that order
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I didnt encounter any AI issues in the beta. I choose better matchups that dont rely on AI to work. I was trying to use TItania and Scorpion with Mr F power sting synergy but opponents were not using specials fast enough for the node interaction to work. I changed to Photon and the path became significantly easier. People…
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Not an If when we can see it happening with other game modes and events in the game
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Literally a skill issue because people in this thread swear that if they had a valiant roster that they would be able to compete.
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Complaining about BG matchmaking should be taken as a sign that you havent reached the required level to compete. The right approach is to improve your roster and your knowledge about the game mechanics and champion matchups. Simple as
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"Track/Field" is what I mentioned. you keep mentioning sports that have weight classes but even in those categories, the weights are not discrete like @Demonzfyre has pointed out. If someone is on the upper limit of the class faces someone on the lower limit, it is technically not fair according to you. Either way, BGs is…
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It is a PvP mode to determine the best. No equal criteria, just like participating in the olympics (except the gendered separation), you compete as is with everyone else. People will have better trainers, better training equipment, better facilities, better training schedules but all that doesnt matter when you enter that…
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After seeing this, I cant take the whole AI super juiced up argument seriously. A lot of people do not have the fundamental skills required and resort to blaming the AI.…
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So to counter, you extrapolate to unlimited losses when this is clearly constrained, then focus on only the legal double jeopardy. Why didnt you use the GCSE or the football red card that clearly convey what I was trying to say. All I was trying to say is not to intertwine the opportunities so that missing a daily…
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Bunch of disagrees. Even GCSEs know better than to compound punishments, if you dont get the right answer for question 1a (5 marks), as far as you use the correct formula for 1b (5 marks) you get the 5 points not 0. Courts have double jeopardy, Football(soccer) even has it that a genuine attempt for the ball in the box…
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The only issue I have for this particular event is that missing 1 single objective results in 160k lost poolies not just 10k. That is a massive punishment that does not fit the "crime".
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It’s not just missing out a single objective. It’s a compounding loss. If I miss a daily objective, it should be 890k at the end rather than 740k. That is an extremely punishing mechanic. Edit: this also means that to fix your mistake of missing ONE daily objective you’d have to spend at least £25 rather than a £5. That is…
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100% explored. Looks like I was part of the unlucky that did the maximum number of fights
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Every class has their time in the sun. Ask people how good the science class was before Dec 2017/Jan 2018
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I never put forth any argument about which type of playerbase should be sensitive to nerfs. He was comparing a game that is PvE to a PvP game. If he chose a game like Elden ring or bloodborne which are predominantly single player with multiplayer aspects then I would have agreed to his point.
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This game is overwhelmingly a PVE game. Even in the PVP modes you only face an AI. League of legend champions are free to acquire, the monetisation between this game and the ones you mentioned are vastly different.
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Personally, I'd rather let Kabam make these champions obsolete than actively tuning down these champions mainly due to the high cost of champion acquisition. You cant let RNG be this widespread and then after I finally get an OP champion you decide to nerf it. Even with the ongoing re-balancing program, people have a…
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Personally, I'd like to thank yall for this change. It makes the barrier to change masteries much smaller especially with AW inclusion
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its 35 units. It costs more now trying to switch masteries
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After doing this challenge, I hope to not do more of it again. It was less resource intensive than other hard content out there and certainly more doable but Alliance War is a quest done by 10 players. Most of these fights were not done by the same player in a single War session but shared amongst the 10 players. This…
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They've had a similar defensive tactic with "Stubborn" but at least tactic attackers could prevent stacks of indestructible by building stacks of destructible charges with well-timed blocks. Wonder how the changes will affect things moving forward
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1. Titania path is the most approachable 2. Around 55-60 revives 3. 22-hr solo event, potion offer in store (ending in less than 4 hours), doing a completion run of all EQ difficulties and buying the offers that pop up, Daily Apothecary runs and lastly 4-hr free crystals
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Nah once you claim enough points to reach a milestone, the 7 day timer for the reward starts in your stash. I was hoping to hold on to the objective like Brian Grant has for his EOP carinas that he completed months ago
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I have explained that barriers are not limited to difficulty but you clearly have cemented that misconception in your mind. You'd think that me referring to barriers rather than straight up saying difficulty would be simple to understand. You do you bro.