**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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A rather crude example. But let’s say you are immune to tennis balls. Whenever a tennis ball is thrown at you and hits your face, you lift your arm up and wave.
Normally, someone throws a tennis ball at your face, it hits you and you wave.
But here, someone called Neutralise holds a tennis racket in between the ball and your face.
The ball is thrown at you, it hits the tennis racket and it never hits your face. You never raise your arm and wave, because you never got hit.
The tennis ball is the buff attempted to trigger, the racket is neutralise, you are immune to buffs and you waving your arm is pausing the debuffs.
It’s the same theory here, the buff attempts to be triggered and trigger the immunity, but neutralise stops the buff from ever triggering, so how can it trigger the immunity if it’s never been triggered itself?
I’ll add my diagram in of what I sent you on Line to explain it, because I think it does a good job explaining the logic here.
Here is Spidey dexing normally
Here is when neutralise is applied.
But I would counter that you shouldn’t be able to neutralize something that never occurs. It appears to be a design decision—whether intended or stumbled upon—and I disagree with the order of operations and the logic underlying it.
Dr. Zola
The buff *does* occur, it just triggers an immunity and doesn’t activate on the champion. There’s an important distinction between what you’re saying “a buff immune champion never has buffs occurring” and what actually happens which is “a buff immune champion has buffs occurring, but they don’t actually stay on the character because they’re immune”
Like how when you use wolverine and apply a bleed to colossus, the bleed does occur but it triggers an immunity. If it never occurred, how would you get an immune call out?
It’s exactly what Cat said. “‘having a buff’ and ‘gaining a buff’ are separate interactions.”
Colossus can be subject to the “gaining a bleed debuff”, at which point he is immune to it so his immunity triggers. He is not subject to having a bleed debuff which is why it doesn’t ever get put on him.
Dr. Zola
We can go around and around here. The design team decided to shoehorn neutralize into the split second a hypothetical buff doesn’t happen. It is what it is.
I was part joking with @Cat_Murdock earlier, but the answer turns out to be as simple as “just ‘cus.”
Dr. Zola
This is the way it’s turned out with how the game is coded, there are thousands of interactions in the game that could have gone either way and this game is what we’ve ended up with.
Why should it be the way you prefer? Both ways make equally logical sense, but you just prefer it your way. I get that, and from a player perspective I would prefer that too as a Spidey user. But unfortunately that’s not a good enough reason for how the game to work. There’s plenty of things I would prefer in the game, doesn’t make them illogical.
I’m not arguing “it should be this” or “it should be that”. You’re arguing that it’s illogical to be one way, but I strongly disagree.
Your Colossus example: his immunity “protects” him from bleeds. Not same as “prevents.” Team should stop playing fast and loose with the way things are worded.
Dr. Zola
I am arguing that the logic is sound for either way, if Kabam would like to update the description to clarify what happens then that’s absolutely fine by me. I’m all for more clarity, so if that’s your only point then we are in agreement.
So, is your issue with the wording, or how it actually works? (which is what your posts seem to imply, apologies if I’ve misunderstood).
His kit “prevents” buffs from triggering on him. Tying it all up in the language of “immunities” clouds the issue.
Dr. Zola
Spidey pauses debuffs if and only if *his prevention/immunity is the thing that stopped the buff triggering *.
If something else stops the buff from triggering, then he cannot pause his debuffs.
If RG dexes to 'fail to gain Precision', does Domino's signature ability cause damage (like Wiccan's Incinerate)
See here there are no debuffs on domino, so nothing to pause. Spidey tries to dex, but his buff fails, so his immunity isn’t triggered.
This is precisely the same situation as Wiccan.
Champ dexes, champ fails to trigger a buff because of a reason other than his immunity, champ does not pause debuffs
And see here, this is when there is a debuff on domino. I tried to dex her heavy and my dex failed, so the debuff wasn’t paused.
This logic all holds up.
You cannot bypass an immunity. AAR always works funky with "abilities" but not immunities. I like to think of it as a force of will sort of immunity, which i believe RG and S99 are not coded to be which is why this interaction is happening.
Kabam should either go back an re code s99/RG to have an "immunity" or just state it as an ability which can be reduced. Of coruse they have left it all in the air, and im sure they did it this way to interact with s99's refresh ability, or RG's ablation charges.
Mysterio was coded the right way, the callout should be IMMUNE, which it isnt.
Wiccan's abilities seem designed to deal with champion buffs (which mainly but not only works vs the cosmic class advantage mystics have) in same way Tigra does (through her neutralise).
So my question is currently, when Tigra adds her neutralise to RG or SM 2099 do they get ruptured if a buff doesn't apply due to their immunities?
We think buff immunity could have been coded differently than bleed immunity.
When you dex with Spidey, it doesn’t say “immune” it says dex. The post I showed before showed Domino failing Spidey’s dex which shouldn’t be able to happen. Like, Domino applying a bleed to a champion who’s bleed immune can’t cause crit fail just because of their immunity. (Correct me if I’m wrong, I just did a 200 hit fight against dragon
Man and it didn’t crit fail an immune call out once)
Bleed immune champions have bleed immunity as an absolute. It seems that buff immune champions may not have their immunity as an absolute which has been the premise of my argument throughout the post.
When @Cat_Murdock told us the developers said this “ having a buff” and “gaining a buff” are separate interactions. S99 and Red can’t “have a buff” but they aren’t immune to the “gain” aspect.” I assumed that this was what happened for all immunities. So when a bleed immune tries to gain a bleed debuff, that’s fine, but they cannot “have a bleed debuff”.
But if that’s the case, then domino should be able to make dragon man fail the “gaining a bleed” aspect. Like she can make Spidey fail the “gaining a buff aspect”.
So the question now is, is buff immunity coded differently than bleed immunity?
There’s nothing to suggest that in the description, but the two types of immunities are functioning differently in game, in reference to domino’s crit failure. And if the two immunities function differently there, then perhaps they function differently when subject to something like neutralise. If *that* is the case, then I think there is something wrong here. And I will have to change my mind back to the beginning, feels like the damn hokey pokey.
TLDR: Ok, so here’s where I am now. If Buff immunity is coded differently to bleed immunity, then I think it should be changed. I’m fine with the logic being consistent all around, even if it’s not favourable to me. I’m not ok with it being inconsistent
@Kabam Jax could you have a look into this for us, and ask the powers that be whether Spidey's buff immunity is coded the same as all the other immunities?
Wiccan applies an Incinerate when an "opponent's ability fails due to reduced Ability Accuracy". Since Neutralize reduces ability accuracy and causes the ability (Dex) to fail before the immunity can trigger, the Incinerate is applied. Hope that helps to clarify this interaction a bit.
The interaction with Domino’s critical failure could be due to the dex buff failing (which is a separate ability, not just a passive immunity), or due to him attempting to pause debuffs even when there aren’t any.
But since there’s a couple other weird things regarding his call out being “dexterity” instead of “immune” like other immunities, could we have confirmation that his immunity is coded correctly?