Best Of
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
I don't think we're supposed to remember them all, and for those of us of a certain age, the mind weakens. Personally I'd rather they stay creative about new Champs and Abilities than repetitive or too simplistic.
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
I think this is more of a problem for Battle Ground, where you instantly need to remember the ability of champions.Right. There is no way to pull up the champs abilities to see what you're up against and who you need to counter them, in the time allowed. It's just another thing that makes BGs frustrating.
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
Ok..Nope. That honor goes to OG cap I think. Maybe even the old cap marvels.
I was just thinking
Which in game champ has the least worded description?
Ronan?

3
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
Ok..Well I know Drax have the longest abilities description, we just can't see it.
I was just thinking
Which in game champ has the least worded description?
Ronan?
150? I lucky if I can remember 15. I just do a recap every time I need to use them. My old brain don't let me hold much.
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
Agreed. This is part of the reason why I only use around 10 champs consistently.
Re: Welp, claimed final twitch drop
I claimed all 3, now it's showing in twitch as I claimed, but haven't got anything in game.

1
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
I think this is more of a problem for Battle Ground, where you instantly need to remember the ability of champions.

6
Re: Sable disorient doesn’t stop Void debuffs?
Okay, let me try to summarize this in a clear way.
Disorient is Defensive Ability Accuracy Reduction - it only reduces AA when the victim is being struck. In most cases, this means it affects abilities that would trigger when the victim is struck. Void’s debuffs are not an on-hit trigger, they’re just on a timer, so disorient won’t cause them to fail normally.
HOWEVER - the fiddly details of how AA is actually calculated means that if you strike your opponent on the exact frame(s) they would trigger a time-based ability, like void’s debuffs or Medusa’s furies, the AA is applied and the ability can/will fail. Essentially, disorient doesn’t reduce the AA of specifically defined “defensive abilities,” it just reduces the opponent’s AA in general, but ONLY when they are being struck.
This is not a reliable way to shut down these timer-based abilities, because the timing is so tight you basically only ever manage it by accident.
Disorient is Defensive Ability Accuracy Reduction - it only reduces AA when the victim is being struck. In most cases, this means it affects abilities that would trigger when the victim is struck. Void’s debuffs are not an on-hit trigger, they’re just on a timer, so disorient won’t cause them to fail normally.
HOWEVER - the fiddly details of how AA is actually calculated means that if you strike your opponent on the exact frame(s) they would trigger a time-based ability, like void’s debuffs or Medusa’s furies, the AA is applied and the ability can/will fail. Essentially, disorient doesn’t reduce the AA of specifically defined “defensive abilities,” it just reduces the opponent’s AA in general, but ONLY when they are being struck.
This is not a reliable way to shut down these timer-based abilities, because the timing is so tight you basically only ever manage it by accident.
Re: Do you like the new Deep Dive Format?
The old one just works way better, we get to see champ's abilities first, so the rotations just easier to understand. The new one explains barely nothing and go straight to rotations, feel like jumping into middle of a mess and have to figure out everything by yourselfs
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
I think this is more of a problem for Battle Ground, where you instantly need to remember the ability of champions.That's a good point. I have found myself scrambling to pull up aunt mai with 10 seconds left on the clock to see a defender's immunites.