Best Of
Re: Raids Timers at 3 minutes?
Yep can confirmed timer is wrong.
3 mins instead of 5 mins.
Will we ever get a Raid run without bug?
Raids Timers at 3 minutes?
Re: Raids Timers at 3 minutes?
That’s weird. We do left path, first fight is Gentle, he has 5 min timer, after Antivenom with 3min timer… @Kabam (Osaurus) Rex can you check please?
Re: Raids Timers at 3 minutes?
Confirming that the viv vision fight is a 3 minute timer. Which means it’s completely impossible to do 12% damage fast enough. @Kabam (Osaurus) Rex
Re: Raids Timers at 3 minutes?
3mins not enough for nightmare raids. Kabam needs to fix it ASAP
Re: Can someone clarify something about relics for me?
I think it shows the percentage only when the relic is not bound. Once it is bound it will show the actual flat bonus.
Re: The removal of battle casts from the game
Almost all of this is objectively incorrect
Re: The removal of battle casts from the game
I like the statcasts in general. The problem I have is that there are five or six of each, which makes it a chore to decide which one to put on which champion. If they all have a strong primary attribute, it's less of a problem since pretty much everyone can benefit from, say, increased critical chance or critical damage. But if they have a less useful primary attribute - say, a miniscule amount of critical resistance - then their general value drops significantly. There may be champions that benefit from them, especially if they are meant to take on defenders who might crit through block and stuff, but the necessity for six of those statcasts isn't sky high.
I do appreciate that Kabam kinda flooded the game with new relics because there was a severe lack of them prior to the statcasts' introduction and I think that was starting to really hurt parts of the game, but by giving us a ton of statcasts with primarily the same stats and just small variations in secondary stats, it's just really hard to keep track of things. If I have one Bullseye statcast on my Okoye and three more suddenly drop in, should I swap the equipped one out for one of the new ones? Is it worth ranking up a certain statcast with a less-valuable secondary attribute just in case you pull a better one soon? With battlecasts, the only thing you had to worry about was if it was worth ranking up a 5* because you could always pull a 6* later. But with statcasts, you could pull a whole bunch more 5* versions of that specific relic, so which one of those is worth ranking up?
It's just a mess. It's less of a mess when it comes to 6 and 7* statcasts since those come in a lot more infrequently, but the 5* ones have been raining in and I just find it very hard to keep on top of them and make well-informed decisions.
But I still like the statcasts. I think they are a good thing for the game.
I would be curious to hear if there are any plans in the future to introduce 7* versions of the battlecasts or if they are going to get phased out eventually. Because that would be a shame.
