Best Of
Re: How are you feeling about this lunar event ? Rate
I don't mind it, take it or leave it but my energy is better spent grinding that Crossbones.
I can only get 2 sometimes 3 bars each run and currently on 33 points
Re: What can we expect from Battlecast Relics?
i personally only care for battlecast relics cuz they actually efffect champs
Re: Anyone else want more friendly emotes for BGs?
Im kinda with you on that one. Only time i really want to rub it in is if they do it after the first round or if they pause the match hoping 15k will win them the round. Other than that id rather just say well done esp in a 50/50 matchup where the other player was just better.
Re: Anyone else want more friendly emotes for BGs?
I have 0 taunting emotes... all 5 are casual.
But
I want more slots for emotes.. but I do use funny ones. And 5 slots are not enough to have friendly emote battle.
Re: do you like the bgs changes?
A deck with 40 champs is fine and the 5 bans also but to give 3 rerolls per match is stupid with 10 more champs to choose and just 2 bans more u have enough in my opinion no need for 3 rerolls per match 😅
Re: do you like the bgs changes?
It's not a change that will make me increase my engagement with the game mode, and may have the opposite effect.
Re: Love is a Battlerealm 2026: Who is your favourite champion in that pool?
Captain britain. I missed the cap britain double track event. I didn't know she would be great after her buff.
If I had britain then I would choose BWCV…IMO others are s
Re: Kabam is addicted to making mistakes and ruining good ideas.
Adding to that: Everything in life needs a good balance between difficulty, time, effort, and reward.
We're talking about a mobile game, the logic is quite simple: If something is difficult, it needs to be rewarding.
If something takes a lot of time, it needs to be rewarding. If something requires effort, it needs to be rewarding.
The problem will never be in something being too difficult, requiring too much time or too much effort; the problem will be in it not being worthwhile.
That's why people don't like Alliance Quest.
Those who play Alliance War or Battlegrounds play for the competition, because they like to compete, not for the rewards. That's a problem.
Rewards aren't just about leveling up champions; they could be cosmetic things, anything that shows people that you put in the effort and achieved something, after all, competing is also about that. It could be a profile tag, it could be a first appearance version of a champion from the saga, it could be so many things that don't necessarily impact the game's economy; in fact, perhaps being among the best alliances or among the best battlegrounds players in the world should impact the game's economy.