Best Of
Re: How Much fun are you having playing MCOC?
So much of the game is very fun and rewarding for time spent. I tend to not focus on parts I don’t like and play them only minimally.
The primary issue that significantly dampens fun for me is persistent game mechanic malfunctions like lag, input drop, and frame rate stutter, all of which seem to happen most often in long content and competitive play.
If the team could make even a tiny dent in that and improve game performance across devices, I’d be willing to call the state of the game very good.
Dr. Zola
The primary issue that significantly dampens fun for me is persistent game mechanic malfunctions like lag, input drop, and frame rate stutter, all of which seem to happen most often in long content and competitive play.
If the team could make even a tiny dent in that and improve game performance across devices, I’d be willing to call the state of the game very good.
Dr. Zola

4
Re: CLASH / Recruitment event. Please help with info
The ranked rewards of the clash event gives points towards the recruitment event.

2
Re: Summoner fest points check in
I'm on 166,990 which should be the max unless they gave the 7.5k points from the early July twitch to people who already had it

2
Re: Kabam, they're doing awful comments over new game modes on purpose ,here is the proof...
You unintentionally bumped up the post lolPopular as in it can be seen and has a lot of comments and reactions ( maybe infamous is better) and also so what? I’m asking politely for future notice you don’t need to be like that bro. And also by responding negatively to my comment and drawing me out to a fight are you not also disregarding my request? Think about it kiddo not everything needs to be a fightThis guy…… can we stop responding to him? He clearly doesn’t have anything constructive to say and threads like this get popular because we respond to itYour definition of popular is way off.
Congratulations you did exactly what you are asking people not to do.
Re: Enough is Enough – Card RNG in the July Fantastic Force Is a Rigged Scam!
You are kinda not helping a gambling addict lol.I am beyond frustrated and deeply disappointed by the utterly ridiculous RNG in the Fantastic Force Recruitment Side Quest during July. I’ve played over 25Do you mean 250k? Because 25 k is nothing and if you are spending units or god forbid actual real money on it welll … maybe the problem is you . In the first week I got over 125k and in the second over 45k and I haven’t spent a single unit . Do I get bad hands ? Sure but I regularly get great hands as well . If your only goal is to get the legend title of course you will constantly get **** . If you play with brains and go for what gives the best points with the highest chances you are much likely to get something better
Kpoints in Week 3 alone, spending countless hours grinding, using up energy, and rerolling cards.Despite using resources to reroll, I constantly receive useless, low-value cards with no progression. This is not just “bad luck.” It’s statistically improbable that I keep getting the same terrible cards over and over again.Even after switching cards, I still get garbage. I’ve collected screenshots from many of these runs—and the pattern is undeniable: almost every set of cards is trash-tier. This isn’t just bad luck. It’s statistical nonsense.This kind of outcome feels unfair and rigged, as if the game is pushing me to spend more stars and units to keep playing. This is absolutely not okay.I can feel that the system is intentionally suppressing high-tier cards. It’s clear that the RNG isn’t as random as it should be. This feels like a manipulation of drop rates designed to force players to spend more money on rerolls and energy.The experience is demoralizing. The sense of achievement is gone when all your efforts lead to zero progress, and it’s clear that there’s an ulterior motive.
If you’ve been experiencing the same frustration, please share your thoughts. This is not a one-off issue. The system is broken and needs to be addressed. Kabam needs to hear us. We should not be forced to pay for a fair experience.
Re: 🔥1st World Gho Gho Gho Ghost Rider's Mcoc Meeting🔥
Took three years for peixemacaco to vote and do a campaign for the actual winner unlike the Blob flop... Sucks that we won't be able to savor this victory because he'll just pull the "GR won thanks to my thread"Gonna laugh so hard when bucky wins instead

1
Re: 🔥1st World Gho Gho Gho Ghost Rider's Mcoc Meeting🔥
He really thinks he's our leader lmfao🔥 Yes!Here's something to get the discussion started, Peixe; from my main rework thread, https://forums.playcontestofchampions.com/en/discussion/328552/complete-buff-designs-for-classic-champions/p1🔥 Awesome
This is a mild to moderate Tune-up, rather than a full rework; so Ghost Rider's primary mechanics aren't really changed. He continues to be based around inflicting Judgements on his opponent, which progressively weaken the opponent, and strengthen subsequent judgements.
Ghost Rider
Health 54876
Attack 4061
Passive
A bloodless skeleton wreathed in Hellfire, Ghost rider is immune to Bleed and Incinerate effects; and Poison effects from non-Mystical opponents suffer -70% Potency.
Bane of Evil
Against #Villain opponents, Ghost Rider gains +15% to his Attack, Armour and Critical rating.
#Villain opponents passively suffer -10% Critical rate and Attack rating for each Judgement upon them.
Against #Hero opponents, all Judgements apart from the Judgment of Guilt suffer -15% Ability accuracy (most heroes feel guilty about something...)
Judgements
Ghost Riders judgements are triggered by certain actions or combos. Judgements last indefinitely when placed, but can only be placed once. When a judgment is first placed, Ghost Rider inflicts a secondary effect (Fury, Degeneration, etc) that gains +75% duration for each Judgement already in effect when it is placed.
The list of Ghost Rider's Judgments, and their secondary effects is:Special Attacks
- Complete MLLLL combo: Judgment of Spite - Inflict a Degeneration passive causing 5969 damage over 3 seconds.
- Complete MLLLM combo: Judgement of Corruption - Gain a Fury passive, +4466 Attack for 9 seconds
- Heavy attack: Judgment of Malice - gain a Lifesteal passive, enabling Ghost Rider to Steal 1371 Health on each Attack. Ghost Riders Lifesteal only works against the living, and will not generate health against #Robots.
- Hit opponent with Special-1 Attack: Judgment of Pride - Inflict a Fate Seal passive for 6 seconds.
- Hit opponent with Special-2 Attack: Judgment of Anger - Inflict power drain passive removing 20% of the opponent's Maximum Power over 2 seconds. If the opponent is immune to Power Drain, inflict a 120% Wither passive, instead.
- Hit opponent with Special-3 Attack: Judgment of Guilt - Ghost Rider's Penance state inflicts a Damnation passive upon the opponent for 5 seconds. Damnation causes 2464 damage, and also inflicts Fate Seal, Heal Block and Power Lock.
When Damnation ends, remove all Judgements from the opponent. This does not remove any active secondary effects.
SP1 - Inflict Judgment of Pride.
If this Judgment is already active, instead Nullify one buff for each two Judgments on the opponent (rounded up).
SP2 - Inflict Judgment of Anger.
Additionally, inflict Incinerate for 5228 damage over five seconds. Incinerate Potency increases by +25% for each Judgement currently active on the opponent.
SP3 - Inflict Judgment of Guilt. This attack additionally refreshes any other secondary effects that are in place when it is activated.
Signature ability:
At the start of the fight, activate Judgment of Cruelty. As a secondary effect, this judgment grants a Power Gain passive for 12 seconds, generating 3% of a bar of Power per second.
Additionally, each Judgement placed on the opponent increases Ghost Rider's Offensive combat power rate by 12%.
So, this Tune-up would provide Ghost Rider with the reliability he currently lacks (his judgements have a pretty significant failure rate, right now); his debuffs are all replaced with passives; he switches out Bleed for Degeneration (which will go nicely with the Ghost Rider relic...), gets Wither to manage any cosmic opponents immune to Power Drain, and a fairly hefty Incinerate on his SP2. And that extra Judgment in his Sig should be quite a significant boost to getting his rotation started in shorter fights.
But it's still a Tune-up rather than a full rework - what do people think? And what else would people like to see?
Best Champ kit design.
Guys, so, lets coordinate our moves.
- I will focus to gather people here on forums with someone else
- We need one for Discord chat
- Twitter/X
- Global Chat (I feel sorry to someone be there to call for Blaze 🔥)
- Lets use 🔥 on every thread or social network from now on, as a sign that we support Ghost Rider
For now, this is ok, later we talk about our finnances
Re: 🔥1st World Gho Gho Gho Ghost Rider's Mcoc Meeting🔥
Why does this guy have to be on the same team as me?
Re: At a loss with the summoner fest event
I am spending and was aiming for top 500 but being at a $1875 disadvantage from the get go is crazyUnless you are a whale I don't see how it effects us.But I've seen people who held onto the drops and started with the 7.5k points also get the compensation
Which shouldn't have happened
Effectively giving them a $1875 head start on ranked rewards
When $100 USD is 400 points
Thebbuffer window was 15k at the start.
285k points needed out of 300k.
Now after comp.
10k 10k 7.5k
The buffer window has shifted to 42.5k.
Anyone who is not spending and is crying should consider a deep stare into a mirror.
Re: At a loss with the summoner fest event
Unless you are a whale I don't see how it effects us.But I've seen people who held onto the drops and started with the 7.5k points also get the compensation
Which shouldn't have happened
Effectively giving them a $1875 head start on ranked rewards
When $100 USD is 400 points
Thebbuffer window was 15k at the start.
285k points needed out of 300k.
Now after comp.
10k 10k 7.5k
The buffer window has shifted to 42.5k.
Anyone who is not spending and is crying should consider a deep stare into a mirror.