Best Of
Re: Saga incursions tips?
I think your comment that champ choice doesn’t help that much is maybe indicative of what you’re struggling with. Good champ choice and team comp is vital in a long incursions run with a lot of inherent RNG and basically every potential RPG threat in the game. You shouldn’t be just throwing together a team of 3 good champs and hoping for the best, you should have some outline of what each team slot is doing and what roadblocks they break. Just as an example, here was my run squad and my rough thought process:
• Leader: sustainable carry with Toxic Siphon Regen and his great bulk, great threat coverage against Regen, Power Gain, Unblockable, and Purify/Cleanse (the last one being especially useful with so many good hacks involving Debuff spam). Synergizes well with a number of said Debuff hacks.
• Zemo: Further coverage against Purify. Cleanse + Resistance up + Disorient is good enough to handle most of the percentage-based DoT nodes you’ll come across. Benefits from a lot of the same Debuff hacks as Leader. Capable of good hit damage, which is a nice complement to Leader who is very reliant on being able to dish out DoT damage to be effective. Also deals with Unstoppable and Evade, two common annoyances in Incursions that Leader can’t really handle.
• Zola: Very useful synergy with Zemo. Good power control option for non-Ability Power Gain matchups Leader can’t touch. A proper Bleed Immunity helps in a lot of fights. His ability to build combo quickly with Heavy spam means he plays nicely with a number of hit-based hacks that Zemo and Leader enjoy such as Fury Burst and that Armor Break hack I can’t remember the name of. Also very good for the Stryfe boss and other Mutants that Leader and especially Zemo might struggle with otherwise.
This isn’t comprehensive, and an actual run still involves a lot of improvisation around what hacks you’ll roll and what fights you get, but it outlines the idea that you should have a basic plan. I tried to cover as many RPG threats as possible, and had an idea of what hacks I was looking to abuse. My example squad forwent a big “cheese” option for more reliable coverage (although Zemo could get pretty cheesy with Hemostatic Charge), but if you do want to do so you should still be focusing on covering the holes your cheese strat can’t solo. Always count on Murphy’s Law coming into play, and build your team and hacks to mitigate the worst-case scenarios.
Re: 2025 Banquet Realm Event Progress
If we hit more milestones, I really really hope it’s a metric ton of T6 Class catalysts. I can’t remember the last time I’ve gotten so many champs that I wanted to rake up, but I am completely and totally spent on every possible catalyst, I have a feeling that the class ones are gonna be the most brutal to acquire.
Re: Newest Rank 4, may be unpopular
I prefere this skill guy 😇
But mr knight looks awesome too ❤️
I was realy Lucky



Experience farming - experience points required for 52-60 levels
I searched for something similar and couldn't find.
Maybe some YouTube-er will create a video based on this, making the information more visible.
The experience points required for levels 52-60 are:
52: 6,186,415
53: 6,851,834
54: 7,550,331
55: 8,281,944
56: 9,051,509
57: 9,860,727
58: 10,709,135
59: 11,600,431
60: 12,535,560
The quickest way to farm experience is in 4.4.1, a sequence of 2 fights:

With a 75% experience booster and the experience masteries active, each fight gives approximately 2450 points.
Considering that around 45 seconds are needed for those specific fights (plus the map reset), let's see how much energy and time we need to upgrade.
From 52 to 53 - 665,419 points
272 fights (each fight = 2 energy => a total of 544 points ~ 7.5 full energy refills)
1.7 fighting hours
From 53 to 54 - 698,497 points
286 fights (572 energy points ~ 8.2 full energy refills)
1.8 fighting hours
From 54 to 55 - 731,613 points
298 fights (596 energy points ~ 8.5 full energy refills)
1.9 fighting hours
From 55 to 56 - 769,565 points
314 fights (628 energy points ~ 9 full energy refills)
2 fighting hours
From 56 to 57 - 809,218 points
330 fights (660 energy points ~ 9.4 full energy refills)
2.1 fighting hours
From 57 to 58 - 848,408 points
346 fights (692 energy points ~ 9.9 full energy refills)
2.2 fighting hours
From 58 to 59 - 891,296 points
364 fights (728 energy points ~ 10.5 full energy refills)
2.3 fighting hours
From 59 to 60 - 935,129 points
382 fights (764 energy points ~ 11 full energy refills)
2.4 fighting hours
Finally pulled my favourite Spidey
Should I pump him to 200 sig or is there a sweet spot?

Re: 2025 Banquet Realm Event Progress
If I had to guess, maybe somewhere around 7% of players that score in the event. Which guestimating from 2024 numbers might be on the order of 45,000 players.
Re: 2025 Banquet Realm Event Progress
Insomniac update:
Just a quick one before I head for bed. I'll post a normal update in the morning (for me), but tonight I can finally explain my "double A" joke from earlier.
Milestone 39 lands at 5,680,000,000. Milestone 40 lands at 5,688,000,000, just 8 million points after milestone 39. We will hit milestone 39 probably around the time I get up in eight hours or so. Milestone 40 should be reached about a half hour later.
When I started posting these updates I asked Kabam if the stretch milestones were going to continue at the same pace as the original ones, and Crashed was kind enough to share with me where the stretch milestones were (but not what they were: I'm just as much in the dark as everyone else in that department). It was in that data that I noticed things like the "anomalous" milestones I mentioned previously. But the first thing I noticed was milestone 40. Because I did not know what they were, but I did see that 39 and 40 were going to be awarded practically one after the other, I made a joke at the time:
Milestone 39: RC race car. Milestone 40: AA batteries we forgot to put in the box
When I saw people speculating on what that was supposed to mean, even though I did say I had no idea what the rewards actually were my first thought oh that's a problem but then my second thought was mu hu ha ha ha,
Look, I don't get paid for any of this. I gotta have some fun.
Normal update tomorrow whenever I'm conscious enough to do it.

