Best Of
Re: Let’s talk crashed
I do hope that there’s a generous energy package coming with the quest refresh because EQ was a massive fail and running it once was a huge part of why stashes are low.
It’d be really foolish to not have that taken care of. It’s also completely insane that EQ paths took more than full energy to complete.
Re: Arenas nerf incoming?
i believe the “freeloaders” comment was probably sarcasm.
I had a related question — exactly what is Kabam worried about with regard to energy? What are the players doing with our excess refills that somehow harms the economy? Playing too much of what, exactly?
judging from the matching times from low GC in the last week of the season, I don’t think people are grinding BG nearly as much as they used to. So what’s the mode that is being trivialized?
i guess maybe they want EQ and story to require weeks to finish instead of days so they can point to steadier engagement metrics?
Re: Marvel contest of server crashes
I think it’s my fault, both days I activated boosters to do a couple 9.3 paths and both days it crashed right after.
Re: Sad to say goodbye
Here's some advice to everyone who takes inspiration or seeks validation from the actions of MCOC youtubers.
They're attention-seeking hypocrites.
Just do your own thing, make your own decisions.
You're welcome.
Re: Will we get comp for how much the game has gone down
On the plus side if you can't log in, you won't notice the lack of energy to play!! Its a win win
Who designed this forum? Its atrocious
Whoever made this doesn’t clearly post on forums at all.
Tried to give it a chance past couple days, but I just can’t
Its horrible,yall said yall listening to us but I can’t be the only one who doesn’t like this forum layout
Re: Is this what they are aiming for?
It seems like they prefer losing their player base and keeping only the whales, but no game can sustain itself without a solid player base. Both are needed. Kabam is really losing it. They're making decisions that are exhausting their player base. If they keep going this way, the game won’t last as long as we all hoped. OPEN YOUR EYES KABAM!
Whales keep the revenue flowing, but active players keep the game alive… without them, the community, activity on forums and social media, and word-of-mouth recommendations all fade away. Without a healthy balance of both, the entire ecosystem eventually collapses.
I'm not a whale, but I spend $50–$100 monthly on the sigil, subscriptions, passes, and sometimes more of course. I'm sure there are a lot of players like me who will stop spending sooner or later, and that's the vast majority of the community imo. That loss of cash will hurt in the end.
The energy refill change is a lot worse than it looks
Imagine you run a business that runs on a try-before-you-buy model. Your business is simple, you want as many people in your store as possible for as long as possible, entrance is free, you hand out free samples, and you want them addicted to your product as fast as possible so they can start buying.
The nerf to energy only does the following:
-browsing customers get half as many samples and when they do the portion sizes are way smaller so they're less engaged with the product
-they get harassed by the shopkeeper to "buy something or get out!"
-and they have a new "security" policy that starts quickly kicking out non-spenders for "loitering"
Basically the entire business goes from a friendly, relaxed, come-as-you-please, stay-as-long-as-you-like atmosphere into a brow-beating high-pressure sales environment that treats its customers like walking wallets.
This change kills engagement, takes agency away from players, and secretly gives Kabam what they've always wanted: gets players to spend on DOING their content, not just with energy but it de facto kills revive farming, forever!
If they release another fun and interactive piece of content like necropolis for the next progression title in a few months, and it needs 400-600 revives, good luck farming that.
This change does nothing but ruin engagement for f2p and casual spenders and gets the hardcore base to do something they haven't done in a very very long time, spend on revives and refills not just regularly but for their hardest content.
Throughout the year players will lose a lot of units and Kabam will get more $$$ but will they compensate by putting out cheaper offers during their big sales? Will the unit store on Cyber Monday get lowered from 59k units worth of stuff like it was last year to 30k? Not a chance in hell.
Re: Is this what they are aiming for?
Couldn't be clearer. Amen.
This game is one of the most expensive I've ever seen. Now they even want us to pay for energy just to stay active? Ridiculous.

