Best Of
Re: MCOC ONCE AGAIN AT THE CROSSROADS
Nice to get some interaction and acknowledgment of what most of us have been seeing for the past couple of months. Much appreciated.
What’s the status, then, of providing remedy for the myriad of issues hitting us on a regular basis? I realize nerfing the EQ is one of the responses, but has there been some relief provided that I’ve missed?
Not trying to be obtuse, and I may have missed something since I’ve been playing only here and there recently. Just an honest question…
Dr. Zola
Re: MCOC ONCE AGAIN AT THE CROSSROADS
Thanks for the response @Kabam Crashed. Even in rough times, consistent communication goes a long way—it’s really all the playerbase asks for to feel connected.
Re: Stop making bad decision KABAM !!!
I feel like they want us to stop playing the game. Right now i want to play but can’t because i have no energy. This goes back to the alliance quest thing where we are real people with real lives and we can only play this game when we have free time. I have a job, a family, a house, responsibilities.. I can’t hop on the game every hour when my energy is full then play for 10 minutes. I need to be able to play what i can when i can and this energy restriction is making that impossible. I have honestly never been so close to walking away from this game.
Re: Stop making bad decision KABAM !!!
Excuse the lack of communication by saying they were too busy putting out fires ... Proceed to sprinkle kerosene all over the place and start playing with matches.
I thought Crashed post was very convenient listing thongs like connection issues and EQ (which is already being taken care of). Now we can see why.
Putting out fires that you guys caused yourself is not an excuse...
Re: Kang 7.4.6
Rewinds Time (4 Phases): When you knock Kang out, he fully heals, resets power, clears all effects, and the fight goes to the next phase (there are 4 total).
Damage Limits:
You can’t hit harder than 3% of his max health per hit.
His Neurokinetic Armor reduces all damage by 75%.
Ability & Power Control Immunity:
You can’t reduce his regeneration or his ability accuracy.
He is immune to Power Lock/Special Lock and resists Power Steal/Drain/Burn by 60%.
Extra Defenses:
His block can’t be broken.
You can’t land True Strike or True Sense (they have -200% accuracy).
Willpower and Despair masteries don't work in the fight.
🔄 Timestream Analysis
If you hit him while he’s
Stunned
Dashing
Charging Heavy
Recovering from a Special
He does a counterattack.
Dashes back and fires a beam that can be dodged.
The hit does no damage but punishes you if you mistime things.
Slipstream Charges (how to make him vulnerable):
Dodging the beam or well-timed blocks = 1 Slipstream Charge.
At 10 charges, instead of countering, he becomes wounded.
💥 Wounded State (20 seconds):
Kang is stunned and can't block, counter, or use his armor.
You deal extra damage (+25%).
This is your big window to hurt him!
Tip: Repeating the same opening move makes him block and stun you. He also gives himself a buff and you a debuff.
📚 The Archive
Kang “records” certain buffs and debuffs as the fight goes on.
Every 15 seconds, he gains a random buff, and you get a random debuff.
After this happens 5 times, he uses a Special 3 with his ship Evangelos (unless you stop him).
🔄 Phase Mechanics
Each new phase has a weakness when Kang is wounded:
🟢 Phase 1 – Unique Buffs:
More damage for each unique buff on you (up to 8).
His Special 2 is locked.
🔵 Phase 2 – Unique Debuffs:
More damage for each unique debuff on him (up to 8).
Special 2 unlocked.
The speed of the fight can change randomly.
🟠 Phase 3 – Buffs:
More damage for each buff on you (up to 12).
He becomes smarter: he blocks your last 2 attack patterns.
Becomes immune to Nullify and Fateseal.
🔴 Phase 4 – Damaging Debuffs:
More damage for each damaging debuff (like Bleed, Shock) on him (up to 12).
The Evangelos timer now lasts 80 seconds.
You can’t purify or cleanse debuffs at all.
When he’s "knocked out" here, he just gets wounded, and you must land 5 basic hits to finish him.
💥 Specials Summary
SP1/SP2:
He might gain buffs or give you debuffs if the beam hits.
If you dodge all hits, you get Slipstream Charges (1 for SP1, 2 for SP2).
SP3:
Instant KO. You can’t avoid or survive it. Dodge the Evangelos timer or he’ll use it.
🔑 Tips to Beat Kang:
Bait and dodge his counterattacks to stack Slipstream Charges.
Once you have 10 charges, go all-in when he’s wounded.
Change your attack pattern to avoid stuns.
Bring champions who can stack unique buffs or damaging debuffs depending on the phase.
Avoid letting the Evangelos Timer expire!
Use champs like Ultron, Torch, Angela or anyone with Odin prefights take path from diablo that helps you also watch mcoc encyclopedia
https://www.youtube.com/watch?v=E8DuQhXv9ds&t=44s.Re: Stop making bad decision KABAM !!!
If I cant use elder marks to play bg then I just wont play bg. I guess thats a win since I can abandon and quit playing yet another mode. Kabam wants us all to quit playing and you can't convince me otherwise.
Re: No energy to play the game.
BG’s used to be about skill and roster size. Now we can add “and those who pay for the energy pass”
Re: Let’s talk crashed
There's no doubt that it's been a frustrating few months. I can assure you, we're just as frustrated, especially with the multitude of issues that aren't intentional design decisions. Bugs and live issues are not enjoyable for any of us, and this is not the experience we want for our players.
We love this game, you love this game - that's why we're all here on a Saturday night having this discussion.
There has been a lot of good constructive criticism in this thread, and I always try to take everything I can away from every thread here. I'm able to read through the lines when the feedback gets… let's just say, passionate, and distill what's being said.