Best Of
Losing side quest entries
Kabam, do better. You set up an expectation years ago, adhered to it, and then suddenly changed it again. I wouldn't even post this, but it's such a common theme when you factor in the EQ debacle. Really, take some time and relearn the expectations of your players. Not because we feel entitled, but because you're a game company that created the expectations. Keep to the consistency.
Re: Energy refills
The more I think about this the more it's confusing. If they want to do a complete 180 from the last decade and force players to spend units just to run content, they should be upfront, but if they think this change is good, it could literally crush engagement.
If all you can do is run the daily quest then a small group of fights in EQ per day, what else do you do in the game? SQ? BGs? Special quests? Those cost.
If I was tasked to create less engagement, the first thing I would do is cut energy capacity. Restrict how much stuff they can do in a day and they'll show up less. It's crazy how they went this direction, I really can't believe it.
Re: Energy refills
They've made so many amazing pro players moves in the last 4 years that this doesn't make any sense whatsoever, because one quick look at this shows they either forgot about the energy economy altogether (not a chance) or it's legit one of the top 5 biggest cash grabs in MCOC history and I hate using that term but it absolutely applies.
I've played this game for almost a decade and energy management is something you learn your first month. If you're using units to buy energy refills, it means you're doing something horribly wrong, so if they're telling us to mismanage our units this badly going forward, that signals what they think of players cause apparently being able to run content at more than a snail's pace was a decades-long luxury that "was never intended".
Re: Mcoc 1 champ per week - Ep. 85 - Hit Monkey 🔴 - Special Hulu Cartoon Trailer Edition
Suggestion to improve- Stop posting.
Re: Why is no one talking about energy refills?
Concur threads have been everywhere… I started one, commented in the others. Kabam wants us pay up or touch grass. That’s the only conclusions that can be drawn. They have been commenting on other threads but zip on this….
Re: Why is no one talking about energy refills?
Maybe there's good reasoning behind Kabam's decision, I don't know I'm just another rando, but to me this change is so out of character for their f2p business model because it suffocates engagement from THE ONE group they're trying to convert into spenders.
I can imagine F2P looking at this and saying, oh gee, my ability to do anything and grow my account is hampered to a point where I don't even care anymore. Let me see, I have 7hrs to play something else, what else is there?
They spent 10 years trying to glue players to their phones, but this change is a complete inversion of pro-engagement, it's like kicking people out of a restaurant 2 bites into their meal.
New Event! By Seatin
https://youtu.be/Yq3EWI-Urmw?si=eUPrnAaDLmmGD8i8Re: Why is no one talking about energy refills?
There is certainly no lack of energy when it comes to bringing up the issue. I have no refills in the overflow for the first time in over 5 years. If we don't need energy, why am I suddenly running out? Classic Kabam math.
