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Adaptive EQ is Killing the Game for Everyone
The new quest is highly over tuned and restricting. The rewards are scaled based upon how many champions you have ranked up. It’s not challenging it’s punishing.
FTP AND p2w are getting punished. FTP have always had a harder job of keeping up to whales when it comes to “progress” and content was their best way of getting rewards and materials, now? Oh nah if you don’t got those top 30 say bye bye to those nice rewards, oh and we made the champs have 20k attack so when your forced to bring a 6* bc you don’t have all your 7*s ranked up that block damage… 20% a hit.
Don’t think dropping money saves you either. Even whales are complaining because the investment doesn’t match the return. You spend on champs, sigs, boosts, but what’s the point when Kabam keeps nerfing rewards and stretching content? Paying players expect value and this EQ is the opposite. I’m 99% sure the biggest prestige player in the game can’t even play the highest difficulty lmao.
EQ was something to look forward too a monthly quest to get rewards, valiant gaunlet wasn’t that bad. Sure we had complaints but with a few adjustments it could’ve been solid asf. Now like with every piece of content it’s a chore, with bg, aq, aw, side quests, solo events, etc, this “game” is a job. Instead of listening to your fanbase, you’re listening to your investors or whatever. All you guys hear is “money, money, money,” it’s a lazy design and a money grab.
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
I'll give them the month to make some tweaks but I'm feeling like I'm standing on a sinking ship
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
3. Give us fair tuning and give us attack nodes that actactually work with 2025 2024 champs. I won’t be playing another quest with warlock armor power drain so sick of that 2020 garbage. I would love to know if any of the devs or designers played this and were like omg this is so fun.
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
Those suck now too. High energy costs for just a few fights. Trying to hit objectives, and it's barely making a dent. Used to be able to do lower level monthlies for the random objectives (like use Guardian of the Galaxy champs, or rank up Mutants), then dailies if I needed specific rank up material or was done with EQ. Now it's static daily and weekly objectives (STARTING at 100k points), broad DQ with barely any fights that burns through energy, which is also apparently going to be less easy to get, still busy UI, tons of different kinds of resource material, and a bunch of other small issues that still haven't been fixed.
So 4, total fail all around.
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
6 hours for those rewards?
no thanks.
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
Time to throw in the towel. I used to do monthly quests. For a casual gamer, I’m just left with Arenas and the free daily quests.
Re: New daily quest energy consumption
Nobody asked because energy refills were in good supply...
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
3 - This is easily the biggest miss since 12.0. Complete overhaul is needed and we would appreciate if you actually took our feedback this time.
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
Endgame level time and effort for EQ level rewards