Best Of
Re: Toxicity in This Game – Reporting Disgusting Behavior in Global
This isn't the place for reporting bad behavior. Nobody can do anything to help you here.The support team just sent an AI-generated email — nothing else.
Report the player in-game and move on.
Maybe consider turning off global.
Re: Why do you treat high evolutionary like that kabam?
Occasionally Kabam are right, but those ratings they give mean absolutely nothing until the entire player base get their hands on said champion.They're not meaningless: those ratings are what Kabam is aiming for.
So if everyone is finding him surprisingly easy for a 5/5 Defender, then there's a good chance he'll get tuned up when his rebalance rolls around.
Re: breakdown of doom cycle and why this type of gameplay needs to go away forever.
This much outrage on simply a gamemode that you can easily ignore is crazy,you completely missed the point or chose to ignore it. it’s not just ‘something you can easily ignore’ — they purposely stuffed it with great rewards so we can’t ignore it. that’s the issue. it’s low-effort, off-brand content shoved into the game with insane rewards to force engagement, not because it’s fun or good.
It also gives good rewards for minimal effort so won't advice to ignore.
acting like that’s fine is how we keep getting more of this lazy design.

24
Re: RNG, But Also Not?? Feels Sketchy.
There is nothing sketchy about this at all, unless you consider it sketchy to introduce a mechanic that in some ways encourages more gambling.

6
Re: Toxicity in This Game – Reporting Disgusting Behavior in Global
That doesn't change the fact that the forum isn't the place for reporting bad behavior.This isn't the place for reporting bad behavior. Nobody can do anything to help you here.The support team just sent an AI-generated email — nothing else.
Report the player in-game and move on.
Maybe consider turning off global.
It's not the support team's job to tell you how they handle your report.
Report the user in-game, block them, and move on with your life.


10
breakdown of doom cycle and why this type of gameplay needs to go away forever.
the game mode isn’t fun to me, some people may think it is because everyone is different but the fact is doom cycle has no place in mcoc. it needs to go entirely.
zero champion knowledge required – mcoc is about mastering kits, counters, and synergies. doom cycle throws all that out the window. you're just tapping to pump numbers.
no actual combat – it’s a completely different game genre slapped onto mcoc for quick monetization. you could replace doom with a cookie clicker skin and it would function the same.
progression is fake – the “build-up” mechanic is just a grind loop padded with timers, delays, and paywalled tickets. there’s no strategy. it’s manufactured difficulty.
ticket system is predatory – limited runs + paid tickets = straight monetization of frustration. kabam knows it’s bad, but as long as people spend to skip it, they’ll keep doing it.
low-effort event, high-profit bait – the entire thing screams "how cheap can we go and still make money?” it’s recycled design, low dev cost, and a fast cash-in.
people paying for it are the problem – as cheap as it is, if you’re dropping cash to speed through this, you’re sending kabam the exact message they want: "make more of this garbage." stop enabling it.
this isn't just “trash” it's actively bad design, and the only thing worse than the mode is pretending it's okay just because it has decent rewards. i care about gameplay not just watching rng auto fights and paying to skip content.
i've loved this game for nearly a decade, please don’t ruin it.
zero champion knowledge required – mcoc is about mastering kits, counters, and synergies. doom cycle throws all that out the window. you're just tapping to pump numbers.
no actual combat – it’s a completely different game genre slapped onto mcoc for quick monetization. you could replace doom with a cookie clicker skin and it would function the same.
progression is fake – the “build-up” mechanic is just a grind loop padded with timers, delays, and paywalled tickets. there’s no strategy. it’s manufactured difficulty.
ticket system is predatory – limited runs + paid tickets = straight monetization of frustration. kabam knows it’s bad, but as long as people spend to skip it, they’ll keep doing it.
low-effort event, high-profit bait – the entire thing screams "how cheap can we go and still make money?” it’s recycled design, low dev cost, and a fast cash-in.
people paying for it are the problem – as cheap as it is, if you’re dropping cash to speed through this, you’re sending kabam the exact message they want: "make more of this garbage." stop enabling it.
this isn't just “trash” it's actively bad design, and the only thing worse than the mode is pretending it's okay just because it has decent rewards. i care about gameplay not just watching rng auto fights and paying to skip content.
i've loved this game for nearly a decade, please don’t ruin it.

52
Re: Toxicity in This Game – Reporting Disgusting Behavior in Global
Welcome to the Internet.
Sorry you’re having a bad time here.
Sorry you’re having a bad time here.

9
Re: What is your opinion on the last two events?
Both of them don't really involve fighting, and are super boring and tedious. Worst 2 events they've released.