Best Of
Re: What’s the point of the precisions take away armor buff I don’t need true strike against havok lol
I wish I could spend 30 seconds in yalls brains with the peace of relief that comes with the mentality that believes “I downloaded this game why don’t I get top rewards every time I look at a quest? This is an ever evolving game sure, but I need it softer, oh and also give me all the rewards that the ones trying harder and playing better get, otherwise this is a stupid game that doesn’t make any sense” that’s yall, that’s what yall sound like.
Re: Character Wishlist Thread 3.0
Okoye (Classic) (Skill)
Zanda (Mystic)
Spider-Man (Black & Gold Suit) (Mystic)
Electro (No Way Home) (Science)
Black Panther (Purple Nanotech Suit) (Skill)
W'Kabi (Tech)
Coldheart (Skill)
Scorcher (Tech)
Shade (Jacob Nash) (Mystic)
Hannibal King (Skill)
Spider-Mugger (Sean Boyle) (Skill)
Rhino (TASM2) (Tech)
Re: Character Wishlist Thread 3.0
Forbush Man (Skill)
Nakia (Skill)
She-Hulk (Lyra) (Science)
Sabretooth (Age of Apocalypse) (Mutant)
Headpool (Science)
Captain America (Carol Danvers) (Cosmic)
Nebula (Classic) (Cosmic)
Wither (Mutant)
Ch'od (Cosmic)
Black Panda (Skill)
Jarella (Skill)
Berzerker (Mutant)
Flashfire (Cosmic)
Tana Nile (Cosmic)
Re: Character Wishlist Thread 3.0
Genesis (Tyler dayspring)
Marquis of death (Clyde Wyncham)
Crossfire
Adam X
Pluto
Re: Solo Coliseum
Get a few intercepts in early - this is critical to build up his armour buffs, get to at least 5 to get his stinging swarm.
Build up to around 2 bars of power (but not too high) and try to bait a special so that they're BELOW 1 bar of power, then hit them with a light-ending combo (e.g. MLLLL) and then throw a special - the light-ender locks your power bar so that you throw an SP1 instead of an SP2 (or an SP2 instead of an SP3 if you end up with a full bar) - you WANT to throw an SP1 here to put the Disintegrate debuff onto them as it will not only deal damage with every hit but also speed up the recharge of the power detonation passive. (The reason for building the power up in this manner is to minimise the time between throwing the SP1 and the SP2 to give you a better chance of nailing it with the detonation passive still active)
Then, while the power detonation passive is still active (red, not grey), throw an SP2 and watch their health disappear.
That's the basic FAM rotation. For longer fights, you need to juggle keeping the disintegrate debuff on and timing your SP2 strikes for when the detonation is active - if they throw a special while it's active, it puts it on cooldown.
For this fight in particular, you also need to handle the protection passive to make sure it's not active when you throw the SP2 otherwise the damage will be halved.
Re: No free speech
It might not be OS that’s trash my guy…
14 healthbars is pretty decent.
Re: Solo Coliseum
I got 12 bars on my first run with FAM. The hard part is turning off the part of your brain that says to dex the specials and parry them instead.
Re: What’s the point of the precisions take away armor buff I don’t need true strike against havok lol
… yes, that was what I was saying. It was a joke. Energy is not at all a choke point in the game right now, so this is not a money grab like the poster I’m quoting is claiming it is.
As others have pointed out, the point of the node design is to force you to parry specials. It is a skill factor. The rewards for this content are insane, you will need to either be good or persistent to get them.
If you don’t want to engage with that particular aspect of it, however, you likely have a sig 200 7* Miles Morales on your roster. If you put the Spider-Man 2099 relic on him, he does not gain a precision on dex. Therefore, he can dex specials without concern.




































