Best Of
Re: My Body is Ready for Dr. Strange
I have both at R4 Sig 200 -
I use Strange for everything right now. He's very versatile and extremely fun to play.
Pavitr is faster and has a wider net for BGs with quicker damage, Strange has more utility overall.
Re: Can’t wait for the next live stream
Lol smh. This is the 7th post of you trying to convince people how “great” this terrible mode is. I’m pretty sure there’s wayyyy more productive things you could be doing with your time.
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Re: Can’t wait for the next live stream
You guys have a dumb side game unrelated to MCoC designing team?...
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Re: Is Spider woman still worth ranking up after nerf?
She's fundamentally the same. Losing the aar has arguably more benefit than negatives so she's probably better on offense and less punishing on
Change the game name to Marvel Community of Testers
That’s what we are really. Even after they said they would carry out extensive testing before releasing new content the following was allowed to get through.
A new "Disable Simultaneous Enemies" setting will be enable by default
- A new "Disable Swipe Enemies" will be added to the setting screen. It will be OFF by default so you will need to opt-in (this would replace Swipe enemies with Tap enemies)
- Fix to ensure settings and custom controls don't reset between sessions
- Fix for objective tracking for the Champion-specific Stage Clear Objectives
- Fix for the Muspelheim Metal (Impossible Difficulty) charting to make it more consistent on mobile and pc
What was the testing process here. Run it once on the easiest difficulty and hope it doesn’t crash?
A new "Disable Simultaneous Enemies" setting will be enable by default
- A new "Disable Swipe Enemies" will be added to the setting screen. It will be OFF by default so you will need to opt-in (this would replace Swipe enemies with Tap enemies)
- Fix to ensure settings and custom controls don't reset between sessions
- Fix for objective tracking for the Champion-specific Stage Clear Objectives
- Fix for the Muspelheim Metal (Impossible Difficulty) charting to make it more consistent on mobile and pc
What was the testing process here. Run it once on the easiest difficulty and hope it doesn’t crash?
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