Best Of
Re: Fintech challenge
i'm curious to know the target audience for these kinds of things and if user feedback not from the "whale group" of players is considered or thought of ... or if it's specifically for a certain subset of whale and content creator types.It can't be worse than the brutaldlx quest

7
Re: SOLVARCH DISCUSSION
*Disclaimer*
Don't upgrade him if you are still progressing through the game.
Go for the 7* shards trade instead.
I took 6* Luma and upgraded him.
I'll take the upcoming Ursula and will upgrade her.
Some of us can do random rankups out of the blue and won't worry one bit. Don't be like us.
Upgrade useful champs or the ones you like.
Don't upgrade him if you are still progressing through the game.
Go for the 7* shards trade instead.
I took 6* Luma and upgraded him.
I'll take the upcoming Ursula and will upgrade her.
Some of us can do random rankups out of the blue and won't worry one bit. Don't be like us.
Upgrade useful champs or the ones you like.
Re: Curiosity about tomorrow...
@Anotherconcernplayer I heard he moved to Antarctica to play with the penguins
Re: SOLVARCH DISCUSSION
Idk why we didn't have a serious thread until now but I'm glad someone finally decided to make one! As for my personal opinion, I firmly believe that he sucks! He is consistently slow unless suffering from constant energy damage like a neuroshock passive from Onslaught, then he becomes quite fast but that's about it. For battlegrounds he is just not worth it, everest content like Necropolis is far beyond his reach. May work in AW, I'm not sure.
His problem for general matchups is that you need to go for the sp3 rotation pretty much. The issue is that he doesn't deal any damage until that point and guess what happens when you're finally ramped? You throw that sp3, deal around probably 300k damage at r3-r4 and lose all the ramp just to start over! Adding up the basic hits which are non-crits, you deal a total of 400k damage per minute where most of that damage comes from the sp3 at the end of your ramp. You're basically tickling for a minute, deal some huge burst and start again from scratch. This loop just doesn't work and is not satisfactory at all most of the time especially in short fights that are beyond the reach of this rotation.
Another thing is that his target matchups are so limited that I'd genuinely find more use for my ascended Immortal Iron Fist overall. Solvarch ramps up faster against mutants and energy damage which is cool but he doesn't counter the mutant class that well.
1)Nothing to counter ability accuracy reduction so his abilities can fail against Domino, at least he heals some of the crit fail damage back and can counter her evade with coldsnap.
2)Not a robot and combined with 1 he doesn't have anything special against Sinister, he doesn't crit and that's all.
3)Not sure if Solvarch has a line in his kit that makes him work around it but he doesn't have an armor up "buff" so he will take plasma detonation damage from Havok.
4)If Gentle gets to throw his sp2 he is so cooked.
5)Even against Iceman who is a mutant that deals constant energy damage for the first 12 seconds of the fight, Nick136 lost 10% hp in his showcase video at same ranks. He was fast but still lost a considerable amount of hp.
All these points aside he nukes Onslaught, Jean Grey and Captain Britain which definitely has some value in its own. Just unfortunate that his target matchups don't even cover the majority of top mutant defenders.
To conclude my thoughts, I find him super situational and matchup/node reliant. I think his design is way too forced just to implement the fractured power bar mechanic in a unique way. Don't think his utility is that practical either, seems like a bunch of generic tech abilities thrown at random parts of his kit. Other than a handful of defenders he is straight up terrible for short, time based fights; he can't do long fights at all. I'm honestly struggling to find a purpose for him, maybe he can at least be of use in AW since that's his only hope left. There are a lot more flaws in his design I didn't even get to mention that I'd rather stop here.
My decision is final. He is mid.
His problem for general matchups is that you need to go for the sp3 rotation pretty much. The issue is that he doesn't deal any damage until that point and guess what happens when you're finally ramped? You throw that sp3, deal around probably 300k damage at r3-r4 and lose all the ramp just to start over! Adding up the basic hits which are non-crits, you deal a total of 400k damage per minute where most of that damage comes from the sp3 at the end of your ramp. You're basically tickling for a minute, deal some huge burst and start again from scratch. This loop just doesn't work and is not satisfactory at all most of the time especially in short fights that are beyond the reach of this rotation.
Another thing is that his target matchups are so limited that I'd genuinely find more use for my ascended Immortal Iron Fist overall. Solvarch ramps up faster against mutants and energy damage which is cool but he doesn't counter the mutant class that well.
1)Nothing to counter ability accuracy reduction so his abilities can fail against Domino, at least he heals some of the crit fail damage back and can counter her evade with coldsnap.
2)Not a robot and combined with 1 he doesn't have anything special against Sinister, he doesn't crit and that's all.
3)Not sure if Solvarch has a line in his kit that makes him work around it but he doesn't have an armor up "buff" so he will take plasma detonation damage from Havok.
4)If Gentle gets to throw his sp2 he is so cooked.
5)Even against Iceman who is a mutant that deals constant energy damage for the first 12 seconds of the fight, Nick136 lost 10% hp in his showcase video at same ranks. He was fast but still lost a considerable amount of hp.
All these points aside he nukes Onslaught, Jean Grey and Captain Britain which definitely has some value in its own. Just unfortunate that his target matchups don't even cover the majority of top mutant defenders.
To conclude my thoughts, I find him super situational and matchup/node reliant. I think his design is way too forced just to implement the fractured power bar mechanic in a unique way. Don't think his utility is that practical either, seems like a bunch of generic tech abilities thrown at random parts of his kit. Other than a handful of defenders he is straight up terrible for short, time based fights; he can't do long fights at all. I'm honestly struggling to find a purpose for him, maybe he can at least be of use in AW since that's his only hope left. There are a lot more flaws in his design I didn't even get to mention that I'd rather stop here.
My decision is final. He is mid.

13
Re: Curiosity about tomorrow...
Act 8 crucible I've been excited since it was mentioned. Hopefully, all will be worth itCrucible for me - it’ll give me my 5th R4 and push my PI to around 32–33K, so yeah
Curiosity about tomorrow...
What are you most excited about?
- Rebirth Event
- Statcasts
- Battlerealm Brawl Throwback
- Act 8 Mini Crucible
- Rebirth Event
- Statcasts
- Battlerealm Brawl Throwback
- Act 8 Mini Crucible