Best Of
Re: The future looks bleak
If you only have one R4 then you need to stop writing essays on the forum and go do some content.
You clearly haven't done 99% of the new important stuff but are talking about the game "going dry for a while. "
The game ain't dry for you, little child.
You clearly haven't done 99% of the new important stuff but are talking about the game "going dry for a while. "
The game ain't dry for you, little child.

9
Re: The future looks bleak
Gacha Games will never be competitive, BGs isn't competitive.
COD and Fortnite are competitive because money doesn't buy you any advantages. You can spend $5000 on a PC and still lose off drop. All guns deal the same damage, you can't buy any upgrades. Money will never buy you any stats to help you win. There's a reason why some people are stuck in Bronze with their $5000 PCs while the guy on his $500 PC is in Unreal/Crimson
In BGs you will never see a whale stuck in Plat or Diamond, they are literally guaranteed Uru even if they are bad just based off of their roster.
The only people who think BGs is competitive are mobile players that have never played an actual non P2W game before. Name one competitive game where the highest rank is based on how much money you spent? You literally can't.
The only time BGs is ever competitive is during Battlerealm Brawl since every player is given an account with access to every character already fully leveled. It's up to them to come up with a deck that takes into account the drafting feature to ensure they end up with the appropriate counters.
There is nothing to fix with BGs. It's only purpose is to be a place where spenders can justify dropping $500 on defenders.
COD and Fortnite are competitive because money doesn't buy you any advantages. You can spend $5000 on a PC and still lose off drop. All guns deal the same damage, you can't buy any upgrades. Money will never buy you any stats to help you win. There's a reason why some people are stuck in Bronze with their $5000 PCs while the guy on his $500 PC is in Unreal/Crimson
In BGs you will never see a whale stuck in Plat or Diamond, they are literally guaranteed Uru even if they are bad just based off of their roster.
The only people who think BGs is competitive are mobile players that have never played an actual non P2W game before. Name one competitive game where the highest rank is based on how much money you spent? You literally can't.
The only time BGs is ever competitive is during Battlerealm Brawl since every player is given an account with access to every character already fully leveled. It's up to them to come up with a deck that takes into account the drafting feature to ensure they end up with the appropriate counters.
There is nothing to fix with BGs. It's only purpose is to be a place where spenders can justify dropping $500 on defenders.
Re: CCP-1 5 star spider-man
they gave free 5* starky few months ago in a calender. Also there's no issue that needs to be remedied? lol

20
Re: Possible bug!! VERY HIGH BAN CHANCE! Please read!
After that mythic crystal exploit with no consequences, I'm going all in on all future bugs where rewards are given. If I get banned, then oh well.They stopped banning players, we saw that on the mythic crystal exploit.Not arguing that, but "VERY HIGH BAN CHANCE" is not a known statement of fact.Just as a heads up, you can't monetize clickbait on the Kabam forums. Many have tried, none have succeeded.I did it. Figured out the thing and it's true.
A million xp glitch/exploit every single day.
It's true that it does not affect the game. At the end of the day it's still an exploit.
High ban chance, I know, but it's not happening tho.
Keep this thread up. They'll see it and patch it.
That's the best outcome we can get.
@Kabam (Osaurus) Rex
The future looks bleak
I really enjoy MCOC, but right now it’s feeling off. It seems like it’s getting worse day by day. Every step Kabam takes forward, they go two steps back. Here are the problems I see right now:
1. Fix the AI 🤖
It’s getting worse every single day. Players can adapt to challenges, but when AI behaves in unpredictable, unnatural, or outright broken ways, it stops being fun and just becomes frustrating.
2. Too much content in too little time
It’s great to get new things, but cramming too much in at once and then going dry for a while doesn’t feel right.
Here’s what’s happening on August 13:
• Fintech Celebration Quest
• Act 8 Crucible with all Act 8 bosses (the only thing worth looking forward to)
• Mini-Crucible
• Statcast Relics going live after being delayed from August 8
• AQ Event starting on top of everything else
(Thanks to RichTheMan for the daily info)
All of that is landing on the same day. It’s like you’re daring us to have a life outside of MCOC. More is good, but too much in too little time isn’t.
3. Inconsistent content quality
I understand making new content is hard and not everything will land but when feedback is ignored, we end up with misses like Heart of Fire. New ideas are welcome but actually listening to the community before releasing something would go a long way. Do market research, ask us directly, and follow through on what the majority of players actually want.
4. Battlegrounds is becoming pay to win 💸
Battlegrounds is supposed to be competitive, but right now it’s about who has the deeper pockets, not who has more skill. The Human Torch offer for 36k units (~$1,200) is absurd. I spend a bit, but I’m not going to go broke chasing every new champion and counter each month. Let’s just say it would require more than my wallet can handle.
F2p players get hit even harder, matched against rosters stacked with rank 4 7* champions. (I only have one 🥹.) This is especially important when you’re turning it into a live competitive event like the Battle Brawl. Monetization will ruin this mode if it keeps going down this path. Or just fix the parameters around matchmaking.
There are ways to make it fair. Have separate modes like “only 2* allowed” or “only villains allowed at 4*” where all champions in that mode are automatically maxed or unranked for the fight. That way, it’s mostly skill and some RNG for character selection. This also gives collectors a chance to flex rare or limited time champs without spending to win.
5. Comparisons to other games
I know it’s not good to compare as different games offer different things but I’m going to do it anyway.
Call of Duty, League of Legends, and Fortnite keep competitive modes fair by balancing gear, stats, and matchmaking so skill is the main factor. When one roster massively outclasses another in MCOC, the outcome is obvious before the fight even starts.
Other games have failed by ignoring balance in pvp like Star Wars: Battlefront II faced huge backlash when its multiplayer became heavily pay-to-win and mobile games like Heroes Charge and Game of War died out because keeping up in pvp required constant spending.
I also play Warframe and the difference in communication is massive. They have dev streams, clear patch notes, and constantly update players on fixes. Warframe has a ton of content, a free battle pass, and you can reach the top without spending a penny. People spend because they enjoy it, not because they feel forced.
This is just how I see it. Maybe you agree, maybe you don’t, that’s fine.
1. Fix the AI 🤖
It’s getting worse every single day. Players can adapt to challenges, but when AI behaves in unpredictable, unnatural, or outright broken ways, it stops being fun and just becomes frustrating.
2. Too much content in too little time
It’s great to get new things, but cramming too much in at once and then going dry for a while doesn’t feel right.
Here’s what’s happening on August 13:
• Fintech Celebration Quest
• Act 8 Crucible with all Act 8 bosses (the only thing worth looking forward to)
• Mini-Crucible
• Statcast Relics going live after being delayed from August 8
• AQ Event starting on top of everything else
(Thanks to RichTheMan for the daily info)
All of that is landing on the same day. It’s like you’re daring us to have a life outside of MCOC. More is good, but too much in too little time isn’t.
3. Inconsistent content quality
I understand making new content is hard and not everything will land but when feedback is ignored, we end up with misses like Heart of Fire. New ideas are welcome but actually listening to the community before releasing something would go a long way. Do market research, ask us directly, and follow through on what the majority of players actually want.
4. Battlegrounds is becoming pay to win 💸
Battlegrounds is supposed to be competitive, but right now it’s about who has the deeper pockets, not who has more skill. The Human Torch offer for 36k units (~$1,200) is absurd. I spend a bit, but I’m not going to go broke chasing every new champion and counter each month. Let’s just say it would require more than my wallet can handle.
F2p players get hit even harder, matched against rosters stacked with rank 4 7* champions. (I only have one 🥹.) This is especially important when you’re turning it into a live competitive event like the Battle Brawl. Monetization will ruin this mode if it keeps going down this path. Or just fix the parameters around matchmaking.
There are ways to make it fair. Have separate modes like “only 2* allowed” or “only villains allowed at 4*” where all champions in that mode are automatically maxed or unranked for the fight. That way, it’s mostly skill and some RNG for character selection. This also gives collectors a chance to flex rare or limited time champs without spending to win.
5. Comparisons to other games
I know it’s not good to compare as different games offer different things but I’m going to do it anyway.
Call of Duty, League of Legends, and Fortnite keep competitive modes fair by balancing gear, stats, and matchmaking so skill is the main factor. When one roster massively outclasses another in MCOC, the outcome is obvious before the fight even starts.
Other games have failed by ignoring balance in pvp like Star Wars: Battlefront II faced huge backlash when its multiplayer became heavily pay-to-win and mobile games like Heroes Charge and Game of War died out because keeping up in pvp required constant spending.
I also play Warframe and the difference in communication is massive. They have dev streams, clear patch notes, and constantly update players on fixes. Warframe has a ton of content, a free battle pass, and you can reach the top without spending a penny. People spend because they enjoy it, not because they feel forced.
This is just how I see it. Maybe you agree, maybe you don’t, that’s fine.

32
Re: Bug ignored for months with Unstoppable and Phase champs at the start of the fight
Months later and no resolution , no comment … nothing from Kabam.This bug is still under investigation, as per the Trello ticket.
Will this ever get fixed ? Happened last night with Aegon and again today with Kingpin .
It isn't consistently reproducible, and there are larger bugs that have been taking priority over the past few months.
Unfortunately, there isn't anything further to share at this time.
Titan Crystal
I honestly feel kabam is messing with the rng luck on my account with crystals wtf? My last like 20 crystal has absolutely been dog water… Champs that i would never rank up.. My last 10 titan crystal mostly consist of red hulk dupes, gentle dupes and hitmonkey dupes.. They aren’t even trying to make it less obvious that something is going on with my account, I have not gotten one fricking 2025 champs out of all my titan crystals, only good champs i got was armin zola and guessed what after they gave me him one time that was not good enough they had to give me him a total of three times out of a titan crystal.. Like what bro. This game is honestly making me crash out. In the week I opened a titan got hit monkey, opened a next titan today got a duped on him two fricking time in a row omg bro. Someone please check out my account this is not rng luck something is going on. Not the fist time i am complaining about titan crystals, going to grind for another one now and see what happens

10