Best Of
Re: Best Marvel game developer in the World 😍♥️
More ragebait from someone who has zero clue.He's too RNG dependent. His heavy reach is also bad so it's harder to rotate buffs without relying on parry. I have a rank 3 venom that I only use to counter spider champs.Venom's good, definitely not mid. One of my favs to useKabam is just kabam, not great, not bad, just kabamHaha
With these rewards say hello to my Belova 😍
Best Featured 6 stars actually
Now, I will try for Jean Grey
Yesterday pulled MidVenom 7 stars

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Rebirth Champion Updates
Overview
The August Rebirth Event features a pool of Champions released at the 7-Star rarity for the first time! That pool is:- Viv Vision
- Cull Obsidian
- Doctor Voodoo
- Anti-Venom
- Night Thrasher
- Sabretooth
In the case of the Rebirth pool, we identified that all the Champions could be released as-is, but that we would love to update some of them. In this case, our Champion and Balance teams were just able to squeeze in updates to everyone we felt could benefit from modernization–all of them with the exception of Viv Vision, who only received some small cleanup and bug fixes because we already expect her to be quite a powerful addition to the 7-Star roster. All six champions benefited from a thorough bug pass, though, and will perform a bit more reliably because of that.
Context
Before dropping the full change log below, we want to be really clear about expectations for future additions of Champions to the 7-Star or any new-to-them rarity: our general goal is to release fun, relevant Champions. As time allows, for any pool of Champions released at a new tier, we may want to perform a small update of anyone we feel falls too short of a modern Champion, with consideration of the acquisition method in mind.What exactly does “as time allows” mean? What is the definition of a healthy, interesting, usable, modern Champion? How does the acquisition method matter? These are nuanced and situational enough that we want to consider these on a case-by-case basis rather than trying to establish some rigid guidelines. The above philosophy will be our guiding light, and this experience will inform future similar cycles just as Abomination (Immortal) in Heart of Fire informed this one.
With that said, the changes to this pool of Champions ended up being a bit bigger than initially expected–in no small part due to the fact that some of them are relatively old kits, but also because they’re so beloved by some of the designers. We are thrilled to bring you these updates and hope you enjoy them as much as we enjoyed making them.
Change Log
Cull Obsidian
- Added: start with 3 Persistent Charges in Battlegrounds and Alliance War fights
- Removed Mission 3’s 95% Health threshold requirement
- Increased Thanos’ Favor Buff on-hit pause duration from 1 to 2.5 seconds
- Swapped Thanos’ Favor Buff effects for 3 and 5 stacks. 3 Thanos’ Favor Buffs now provides True Accuracy and 5 grants Critical Damage Rating
- Increased Special Attack 2 Armor Break pause chance from 80% to 100%
- Increased Special Attack 2 Armor Break pause duration from 2 to 5 seconds
Doctor Voodoo
- Added: While above 1 Bar of Power, Heavy Attack consumes 0.5 Bars to apply a Loa Buff
- Reworked Special Attack 2
- Last hit has 3 independent 65% chances to Nullify a Loa and either gain a Buff or inflict a Debuff, based on combo
- Even: Voodoo’s attacks gain a 50% chance to Steal 2.5% of his Opponent’s Max Power, gaining 10% of the Power Stolen. Max stacks: 3.
- Odd: Voodoo inflicts a 2% Power Dissolve Debuff for 10 seconds. Max stacks: 3.
- Even: Voodoo’s attacks gain a 50% chance to Steal 2.5% of his Opponent’s Max Power, gaining 10% of the Power Stolen. Max stacks: 3.
- Last hit has 3 independent 65% chances to Nullify a Loa and either gain a Buff or inflict a Debuff, based on combo
Anti-Venom
- Added: Personal Passives are paused during Specials and for 5 seconds on Striker activation.
- Changed Genetic Memory Debuff application trigger from every 10 hits in either Champion’s Combo Meter to every 10 times either Champion is struck
- Changed Klyntar Debuff against Mystic Champions 100% Ability Accuracy Reduction trigger from 30 Combo Meter to while 4 or more of Anti-Venom’s personal Debuffs are active
- Changed Special Attack 2 Genetic Memory Debuff consumption from all debuffs to all but the 2 most recent. Furies still gained based on total Genetic Memory Debuff count.
- Updated Lady Deathstrike Synergy to preserve the three most recent
- Updated Lady Deathstrike Synergy to preserve the three most recent
- Removed Signature Ability Debuff potency scaling based on combo, and replaced with:
- Every time Anti-Venom inflicts a personal Debuff, he inflicts an indefinite 2.5% Exacerbate Passive. Max Stacks: 10.
- Exacerbate increases the Potency of new non-damaging Debuffs applied to the affected Champion by the listed amount.
- Exacerbate increases the Potency of new non-damaging Debuffs applied to the affected Champion by the listed amount.
- Each personal Exacerbate Passive increases the potency of Anti-Venom’s personal Debuffs by an additional 2.5%.
- Every time Anti-Venom inflicts a personal Debuff, he inflicts an indefinite 2.5% Exacerbate Passive. Max Stacks: 10.
Night Thrasher
- Added: Knocking down the opponent Purifies 1 Debuff on Night Thrasher
- Added: Gadget Debuffs paused during all Special Attacks
- Increased Gadget Debuff duration from 12 to 15 seconds
- Increased Critical Damage Rating provided by each unique Debuff
- Increased Special Attack 2’s Precision potency
- Increased Special Attack 2’s Precision duration from 10 to 18 seconds
- Removed scaling from Signature Ability Taunt application chance. Now always 35% chance per Gadget Debuff
- Reduced potency of incoming Night Hawks synergy with Darkhawk to compensate for increased base kit damage output
Sabretooth
- Added: Stun Debuffs on the Opponent cannot have their duration reduced
- Clarified/Updated: the time required to convert a Fury Buff to a Passive has been shortened from 1.5 seconds to 1.4, but Sabretooth is incorrectly stating this delay is currently only 1 second, so it will read like an extension
- Added: start with 5 Passive Furies (Combo-based potency) in Battlegrounds fights
- Increased Combo-based Fury duration from 5 to 6 seconds
- Added: Once Sabretooth has converted his maximum possible Furies per fight, Combo-based Furies gain 200% duration and 50% potency.
- Increased Special Attack Bleed chance from 60% to 80%
- Expanded Special Attack 1 Fury conversion trigger from first hit to first and last hit
- Added: Special Attack 2 also triggers a Regeneration effect for 10% of missing Health over 15 seconds
- Expanded Signature Ability Regeneration trigger from when struck to when struck or when blocking a Critical Hit
Viv Vision
- Solar Energy charges are no longer subject to Ability Accuracy
- The Special 3 Fury is no longer subject to Ability Accuracy
- Bug fix: Her Heavy Attack was only ever dealing extra damage for one Invalidate and now correctly scales to 3
Re: Dr Voodoo sp2… better or worse?
They didn't label them as reworks at all, they listed them as tune upsI guess to be fair to them, they did label these as reworks and reworks are not necessarily buffs. Even though that's dumbI think the idea was to make the Even SP2 power control and the Odd damage, where Even now has power control and damage and Odd was pretty much worthless most of the time except for keeping power low if you did it accidentally. Unfortunately, they picked Power Dissolve (and it's a debuff (boo!) instead of a passive effect (meh) or a buff he puts on himself (🤘!) that benefits from his sig (🤘 🤘!) = worse) and it doesn't do anything (except give free willpower healing) unless they're losing power, so you have to have already done an Even SP2 or an SP3 before the odd SP2 to get to the damage.The issue is the chance of it occurring didn't matter if he was awakened. So better for him being unawakened but worse overall.They did explicit say it's not a nerf, well have to wait until gameplay but remember that he gains increased ability accuracy on combo so the rates are probably higher than thisSome of the numbers are better (was one 50% chance and now three 65% chances), but what was the likelihood they were going to say they nerfed anything? I'd like to see the explanation and demo of how his SP2 is better in practice. Right now, it's pretty good and the damage and power control are readily accessible. He's just too weak as a 6 star, even ascended.
Also making the power burn a steal instead is disgusting in a bad way. What the hell, Kabam?
Unless I'm missing something, it would seem to be worse in general. They've pumped up a weak aspect a bit and took away what was actually really good.
Cycling Even SP2s would keep the opponent unable to perform any specials while doing steady damage... and now I see why they made it worse. Kabam, you're not slick with your Kabampaign to keep power control and regen sucking throughout the game. That's annoying. I was really looking forward to a Dr Voodoo strong enough to take to rank 4. Now I'll have to see how annoying this new loop is before I put resources towards him.


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Re: How to Not Lose Points to Modders
It's cool that Lagacy didn't get screwed over by this lowlife cheater.Yeah I mean, I'm happy that Lags got saved and the cheater got banned.
But why can't Kabam now go back and delete the lost points for everyone else who got screwed over by this cheater?
It literally took these Kabam bros 30 seconds to move the wheels of justice for Lagacy.
They must've been parkouring across the office trying to help their broski.
But why does that mean we also have to be happy with a clearcut case of selective enforcement?
I've seen this on nextdoor/facebook when I used to still go on those sites.
The police would respond immediately to a robbery at a rich person's house, and other people would say, why do they never respond like that when we call about intruders in our homes.
And then some frequent commenters would always say stuff like: "Shut up and just be glad the police caught the robbers this time."
What's even crazier is that these frequent commenters weren't even affiliated with the police department in any way, and the police itself would never try to defend its actions like that.
At the end of the day, the facts here speak for themselves, and I'm seeing this being talked about in various other channels.
So everyone is entitled to their opinion, and there is no need for me or anyone else to keep posting the same opinions again and again, so I'm out on this one.
Re: How to Not Lose Points to Modders
It's cool that Lagacy didn't get screwed over by this lowlife cheater.
But why can't Kabam now go back and delete the lost points for everyone else who got screwed over by this cheater?
It literally took these Kabam bros 30 seconds to move the wheels of justice for Lagacy.
They must've been parkouring across the office trying to help their broski.
But why can't Kabam now go back and delete the lost points for everyone else who got screwed over by this cheater?
It literally took these Kabam bros 30 seconds to move the wheels of justice for Lagacy.
They must've been parkouring across the office trying to help their broski.

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Re: August Rewards
CRUCIBLEThe falcon, rhulk, and spidey supreme nexus is gonna hit different
10x Level 3 Revives
2x Rebirth 7-Star Crystals (Cull Obsidian, Doctor Voodoo, Anti-Venom, Night Thrasher, Sabretooth, Viv Vision)
1x Generic 7-Star 3-4 Gem
1x Titan Nexus Crystal
Glykhan Emote

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Is 7 star photon any good?
Just pulled my 5th 7 star champion photon. Is she any good? never used her

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