Best Of
Re: Season 32/33 BG
Seasons 30 and 31 were posted in advance because of the Battlerealm Brawl.
Normally, the BG nodes are not released in advance
Normally, the BG nodes are not released in advance
1
Player Discussion on AI parrying on heavy resist
I feel like when fighting as players, heavy resisting and causing a parry is something we never do, as when we bait parries, we dodge and get out of the way, as heavies are typically unblockable. I am ok with heavy resist, but triggering a parry on top of that just feels bad as a player. I am curious how to community feels about this mechanic. As players, I feel we don't use it and should not have to face it when fighting AI.
Re: I‘am relatively bad at the game but I want to do WoF
What’s the difference between Quest 1, 2 and 3? Nodes? Health? Believe champions are the same. Asking as I saw comments that mention Quest 3 is easiest (thought should be hardest increasing in difficulty). Now there’s a comment that says Quest 2 is easier. Getting confusedthey are all the same defenders and nodes. the only thing that changes is the pool of champs that you have to play as an attacker. So how easy each one is will depend on who you have as 7 stars to use as attackers. If you don't have one of the good options from each pool it will be a bad time.
Re: Battle Grounds Question
Yeah it’s 2 teirs, if you finish anywhere in GC you start in diamond 5, so anywhere you end just count back 10 and that’s where you will start next season. Thats what I did before I started hitting GC.That's the starting for those who finished in G.C.
But for V.T., isn’t it only 8 levels you fall down to start next season ? (pretty sure that is correct).
So “almost” 2 full tiers, but not exactly.
Re: When Will We See Them as 7*’s?
Also, keep in mind, we used to roll out more older Champions in the Titan… I personally liked that, however, we shifted that strategy so we could include more newer Champions in the Crystal - since the feedback was overwhelmingly rooted in pulling older Champions being a poor Titan experience.I was going to make this point, if someone else didn't get to it first.
We still see that same sentiment with the small number of older Champions we have in there now (no offense to the Red Hulk fans)
If you 'use up' all the 'perfectly fine as 7*' options, then all you've got to add to the 7* titan pool is the (sorry) duds in desperate need of updating. Which is going to lead to predictable dissatisfaction with bad pulls.
However, given that the decision above, coupled with the extended duration of Titan crystals has substantially cut the rate of drip-feeding older champs into the basic, could Kabam consider another (additional) method for feeding into the basic pool?
Even if it's alongside Titan rollovers, so you announce "There's a new Titan crystal, so champs 1-8 have entered the basic pool... alongside them, we've also added classic champions A, B and C to the basic🎆🎆🎆"
Re: ACT 8 CRUCIBLE COUNTERS List
its not my personal counter's I've added viable counters that i could think of
Re: ACT 8 CRUCIBLE COUNTERS List
i am sorry if it just feels scattered around, i just made it on notepad and copied it here
Re: Mr Knight gameplay teaser
Analysis:
Panic: This debuff was last seen on Deathless Thanos, prevents miss and evade. New for a skill champ, refreshable on lights
Light proficiency: I think this increases attack for light basic attacks. We originally saw Heavy proficiency on Sandman.
Injury: I think this bypasses resistances
Tranquilize: Refreshable on lights
Sleep: After specials
Panic: This debuff was last seen on Deathless Thanos, prevents miss and evade. New for a skill champ, refreshable on lights
Light proficiency: I think this increases attack for light basic attacks. We originally saw Heavy proficiency on Sandman.
Injury: I think this bypasses resistances
Tranquilize: Refreshable on lights
Sleep: After specials
Re: ACT 8 CRUCIBLE COUNTERS List
I’d say the biggest problem is going to be finding the fights where you really NEED to use a certain champ. That’ll thin out the list a little for others. That’s the biggest issue with any crucible style quest actuallyThat's why I think there should be 2 use per hero instead of one and done.
4
Re: 7* Super Skrull and PsychoMan?
These Champions don’t exist yet.
Will they some day? Probably.
Will these items work on them when they do? Yes.
Will they some day? Probably.
Will these items work on them when they do? Yes.