Best Of
Re: SOLVARCH DISCUSSION
Solvarch is really really good at what they're supposed to do.
BMcG has been on a rampage with Solvarch ever since taking him up to Rank 4.
He's uploaded some of it:
https://youtube.com/shorts/qre8uoedt1U?si=fRxYt-Fdjd_nwgae
BMcG has been on a rampage with Solvarch ever since taking him up to Rank 4.
He's uploaded some of it:
https://youtube.com/shorts/qre8uoedt1U?si=fRxYt-Fdjd_nwgae
Re: SOLVARCH DISCUSSION
Idk why we didn't have a serious thread until now but I'm glad someone finally decided to make one! As for my personal opinion, I firmly believe that he sucks! He is consistently slow unless suffering from constant energy damage like a neuroshock passive from Onslaught, then he becomes quite fast but that's about it. For battlegrounds he is just not worth it, everest content like Necropolis is far beyond his reach. May work in AW, I'm not sure.
His problem for general matchups is that you need to go for the sp3 rotation pretty much. The issue is that he doesn't deal any damage until that point and guess what happens when you're finally ramped? You throw that sp3, deal around probably 300k damage at r3-r4 and lose all the ramp just to start over! Adding up the basic hits which are non-crits, you deal a total of 400k damage per minute where most of that damage comes from the sp3 at the end of your ramp. You're basically tickling for a minute, deal some huge burst and start again from scratch. This loop just doesn't work and is not satisfactory at all most of the time especially in short fights that are beyond the reach of this rotation.
Another thing is that his target matchups are so limited that I'd genuinely find more use for my ascended Immortal Iron Fist overall. Solvarch ramps up faster against mutants and energy damage which is cool but he doesn't counter the mutant class that well.
1)Nothing to counter ability accuracy reduction so his abilities can fail against Domino, at least he heals some of the crit fail damage back and can counter her evade with coldsnap.
2)Not a robot and combined with 1 he doesn't have anything special against Sinister, he doesn't crit and that's all.
3)Not sure if Solvarch has a line in his kit that makes him work around it but he doesn't have an armor up "buff" so he will take plasma detonation damage from Havok.
4)If Gentle gets to throw his sp2 he is so cooked.
5)Even against Iceman who is a mutant that deals constant energy damage for the first 12 seconds of the fight, Nick136 lost 10% hp in his showcase video at same ranks. He was fast but still lost a considerable amount of hp.
All these points aside he nukes Onslaught, Jean Grey and Captain Britain which definitely has some value in its own. Just unfortunate that his target matchups don't even cover the majority of top mutant defenders.
To conclude my thoughts, I find him super situational and matchup/node reliant. I think his design is way too forced just to implement the fractured power bar mechanic in a unique way. Don't think his utility is that practical either, seems like a bunch of generic tech abilities thrown at random parts of his kit. Other than a handful of defenders he is straight up terrible for short, time based fights; he can't do long fights at all. I'm honestly struggling to find a purpose for him, maybe he can at least be of use in AW since that's his only hope left. There are a lot more flaws in his design I didn't even get to mention that I'd rather stop here.
My decision is final. He is mid.
His problem for general matchups is that you need to go for the sp3 rotation pretty much. The issue is that he doesn't deal any damage until that point and guess what happens when you're finally ramped? You throw that sp3, deal around probably 300k damage at r3-r4 and lose all the ramp just to start over! Adding up the basic hits which are non-crits, you deal a total of 400k damage per minute where most of that damage comes from the sp3 at the end of your ramp. You're basically tickling for a minute, deal some huge burst and start again from scratch. This loop just doesn't work and is not satisfactory at all most of the time especially in short fights that are beyond the reach of this rotation.
Another thing is that his target matchups are so limited that I'd genuinely find more use for my ascended Immortal Iron Fist overall. Solvarch ramps up faster against mutants and energy damage which is cool but he doesn't counter the mutant class that well.
1)Nothing to counter ability accuracy reduction so his abilities can fail against Domino, at least he heals some of the crit fail damage back and can counter her evade with coldsnap.
2)Not a robot and combined with 1 he doesn't have anything special against Sinister, he doesn't crit and that's all.
3)Not sure if Solvarch has a line in his kit that makes him work around it but he doesn't have an armor up "buff" so he will take plasma detonation damage from Havok.
4)If Gentle gets to throw his sp2 he is so cooked.
5)Even against Iceman who is a mutant that deals constant energy damage for the first 12 seconds of the fight, Nick136 lost 10% hp in his showcase video at same ranks. He was fast but still lost a considerable amount of hp.
All these points aside he nukes Onslaught, Jean Grey and Captain Britain which definitely has some value in its own. Just unfortunate that his target matchups don't even cover the majority of top mutant defenders.
To conclude my thoughts, I find him super situational and matchup/node reliant. I think his design is way too forced just to implement the fractured power bar mechanic in a unique way. Don't think his utility is that practical either, seems like a bunch of generic tech abilities thrown at random parts of his kit. Other than a handful of defenders he is straight up terrible for short, time based fights; he can't do long fights at all. I'm honestly struggling to find a purpose for him, maybe he can at least be of use in AW since that's his only hope left. There are a lot more flaws in his design I didn't even get to mention that I'd rather stop here.
My decision is final. He is mid.
13
Re: Can kabam reduce the price of sigil ? (Polite req)
I don't care what country or what exchange rate is being talked about. If its too much compared to what you are earning, you shouldn't buy it at all.
13
Re: SOLVARCH DISCUSSION
*Disclaimer*
Don't upgrade him if you are still progressing through the game.
Go for the 7* shards trade instead.
I took 6* Luma and upgraded him.
I'll take the upcoming Ursula and will upgrade her.
Some of us can do random rankups out of the blue and won't worry one bit. Don't be like us.
Upgrade useful champs or the ones you like.
Don't upgrade him if you are still progressing through the game.
Go for the 7* shards trade instead.
I took 6* Luma and upgraded him.
I'll take the upcoming Ursula and will upgrade her.
Some of us can do random rankups out of the blue and won't worry one bit. Don't be like us.
Upgrade useful champs or the ones you like.
Re: SOLVARCH DISCUSSION
@ DARKWhisper (I don't prefer tagging people)
I totally agree with 95%* of that.
I'm also thankful that you put forward your findings and opinions in a respectful manner which seems be lacking these days. 🙏
He seem to be doing exactly as advertised from what I observed.

These stats shouts mid.
He is a survivor. Bunch of armor crit resistant and couple immunities.
Using energy based attacker on him and failing a single dex during a special will cost.
I won't trust someone who is saying solvarch is supposed to be THE OP nuke meta attacker.
Doing quiet decent vs quiet a few mutants and energy matchups. And that's where his reign ends.
One sp3 cycle kills, but he doesnt have any damage to finish of the remaining heath on the defender. If sp3 doesnt kill, going for another takes extra time. There's sp2 rotation looks better vs mutants.
A lot slower vs others, for a being a 6*, which is fine. Got a hard learning curve. Got him for free just playing the game though.
A single 1 minute sp2 sp1 sp3 cycle took 60% of storm in ROL. That's about 300k health. Not bad for a defender.
A 7r4 will definfilty be relevant in BGs (niche on attack). 6* is not tho.
He gets the title of fun rankup.
...
*5% on point 5, it was 31 second fight. Pretty nukey for a niche champ without coldsnap immunity.
I totally agree with 95%* of that.
I'm also thankful that you put forward your findings and opinions in a respectful manner which seems be lacking these days. 🙏
He seem to be doing exactly as advertised from what I observed.

These stats shouts mid.
He is a survivor. Bunch of armor crit resistant and couple immunities.
Using energy based attacker on him and failing a single dex during a special will cost.
I won't trust someone who is saying solvarch is supposed to be THE OP nuke meta attacker.
Doing quiet decent vs quiet a few mutants and energy matchups. And that's where his reign ends.
One sp3 cycle kills, but he doesnt have any damage to finish of the remaining heath on the defender. If sp3 doesnt kill, going for another takes extra time. There's sp2 rotation looks better vs mutants.
A lot slower vs others, for a being a 6*, which is fine. Got a hard learning curve. Got him for free just playing the game though.
A single 1 minute sp2 sp1 sp3 cycle took 60% of storm in ROL. That's about 300k health. Not bad for a defender.
A 7r4 will definfilty be relevant in BGs (niche on attack). 6* is not tho.
He gets the title of fun rankup.
...
*5% on point 5, it was 31 second fight. Pretty nukey for a niche champ without coldsnap immunity.
Re: Curiosity about tomorrow...
Probably the rebirth event. Not the crucible side tho. I have my run planned out for that but I just know it’s going to be so stressful and painful to go through all 64 boss fights in a single run.
The rebirth rewards will be nice tho. Especially the little missions that give you rank up resources n stuff
The rebirth rewards will be nice tho. Especially the little missions that give you rank up resources n stuff
5
Re: There should be no "daily quests"
I was curious - just did a test run in about 2 minutes and 15 seconds, autofighting
Re: Summoners Fest
I did valiant eq early, but don't even know if I got points or not.I'm at like 197k, didn't get the twitch drop.I’m still missing all the points from doing valiant EQ first two days🥲
All I care is about getting the T7B milestones, which is like 285k, so I'm chilling.
Don't care about the shards at the top or rank rewards.
People are too obsessed with their point totals I think.
Just do the content you normally do and don't worry about it.
I saw Kabam Rex say that he'll make it right, so it will all get fixed, probably to the benefit of the double dippers, but again, it will just make the rank rewards unfair, but I'm not sure I saw anything there worth losing sleep over.
Re: Curiosity about tomorrow...
Act 8 crucible I've been excited since it was mentioned. Hopefully, all will be worth itCrucible for me - it’ll give me my 5th R4 and push my PI to around 32–33K, so yeah