Best Of
Re: Let’s talk crashed
At the end of the day, one thing I think everyone can agree on, regardless of how they're behaving, is that we're all here because we love this game and that we want it to succeed.
The definition of success shifts depending on where you are in the MCOC food chain. To the community, success is based on feel; to Kabam as a company, success is most likely based on metrics.
When something is announced like this, energy and elders' marks change, and the community goes, "This feels really bad, and we don't like this." Then you guys go, "Well, we can see the data, and this is for the best."
There's a real disconnect there, which creates a lot of tension between the two groups very frequently these days, and having the two main sides of the coin battling like that is not healthy for the game at all. I hope everyone can agree on that.
It's no denying that the amount of contact we have as a community with the game devs and teams is a privilege, especially compared to other games and companies; however, since we do have that privilege, it should be used to its best potential, and currently it really is not and to the community it constantly feels like everyone is butting heads with you guys, we say one thing and then you do the opposite, ex: the prestige and eq changes.
I think that in order for the game we all love to succeed, there should be some kind of middle ground between "we feel this way" and "well, I understand that, but this is how it is." I don't know what that would look like in the long or even short term, but having more points of transparency, feedback, and communication from both sides could help propel the game forward.
i'm rambling now so maybe someone can see what i'm trying to say and pick it up from there. We just all want the game to succeed, the community would love to work together with kabam in some capacity to help faciliate that but currently, no matter how much we hear from you guys, we feel ignored and unheard most of the time. That should change
Re: Arenas nerf incoming?
I think the core issue is tied directly to BGs. Too many players are pushing higher ranks and collecting Radiance without any cost, and that’s clearly not the outcome Kabam wants. By forcing BGs through energy, they want to create a restriction: either players grind less, or they spend units. In practice, that turns Radiance into a paywall.
The revive farming angle doesn’t hold up here -most endgame players already sit with revives in overflow. If that were the real concern, the solution would look very different.
This is about BG control. Kabam could’ve easily kept Elder Marks alongside energy refills, but they didn’t. That choice signals intent: they want the higher brackets occupied by players who are either spending or at least burning through units. With the Radiance store update coming, it feels less like game balance and more like a calculated move to regulate access to rewards.
Re: So can we get the T7 from the webstore or not ?
Correct, free points stopped at the original end date of the sale.
Re: ENERGY REFILLS & THE ENERGY
You have the courage to give a thumbs down. but not to comment. It's impressive how you can simply hide an opinion. or even formulate one. or worse, think everything's fine. There are thousands of threads complaining, and there was a response. and it was worse than expected. if players don't give their real opinions. I've seen several games die, and other game servers shut down. The last thing left is the sadness of not having listened to the players. without them, it's just a company. and a company without players doesn't work.
Re: Act 9.3 in a nutshell
The dupe bug with relics is just visual. I've been tracking it every time I open one.
Re: Arenas nerf incoming?
From what I'm seeing, the company's progress is correct. Everything involving energy will be reduced or removed. We'll play like a simple game (Farmville) and wait to be able to do something. Or pay to move.
Re: Energy
The guy who decided that removing energy refills was a good idea I hope he gets the worst life ever
In this corner event
You really hate your customers
Re: Let’s talk crashed
I don’t know who to blame, but the game is worse now. I’m fine with change for the better, but the overwhelmingly negative feedback should tell you that’s not what’s happening. I was just thinking about the older stuff - item use, class upgrade, Avengers and Guardians objectives - and fun side quests like Gwenpool goes to the movies, thinking about where the game has gone wrong since.
Sleepwalking through dailies now, and barely doing the minimum for some easy Arenas, questioning if I even want to bother if this continues.
Re: Blade 7*
He is a little bland. However, I personally still use the Blade/Ghost Rider combo in Alliance Quests; and both are definitely useable and effective. They might be even better once Ghost Rider is reworked; although I'm slightly apprehensive because GR's utility is great if Blade is on the team.
Blade can inflict damage and gain power by parrying the opponent, which is useful.
His power gain ability when the opponent bleeds is the most important thing he does - he can throw two SP2s pretty much back to back if played well.
If debuffs are a problem, his ability to reduce their duration by up to 95% can be incredibly useful. I mostly use it for scenarios like Encroaching Stun, but he can even do lanes like Hazard shift, in a pinch, by parrying until he's at three bars of power, then playing without throwing a Special.
You'll want a few points in Deep Wounds to get the best out of him, damage-wise. It'll make his SP2 bleeds dramatically better.
Black Panther relic, to reduce the opponent's physical resistance, etc.
