Best Of
Re: New Doom Cycle event
As far as I can see it is not for F2P players. You can only get tickets to play using money. You will see this now in the store about the Unit Store.You will get three entries for free every day, which will be enough to earn a bunch of good rewards as long as you use your entries.
150 tickets for $0.99
475 for $2.99
815 for $4.99
1,750 for $9.99
At this point I will not be playing this mode, but glad to know this day one. Looked like a fun mode, but unfortunately it is not F2P friendly.
Re: Please explain the thought behind this Kabam
My favorite thing about new game modes is that kabam immediately have to find some way to monetize it to put the community in a horrible mood before they can even get a chance to experience it and provide unimpeded feedback
46
Re: Please explain the thought behind this Kabam
So couple of things here, first as others have said this is another experiment, like force recruitment, trying out new and novel ways to make interesting limited time content like our side quests which pretty much everyone agrees had gotten a bit stale/boring. So gotta try out new things and tweak and improve. As for dev resources, the nice thing about these two new modes is that the impact was relatively minor and just not having them would not have impacted the issues in other modes the way you might think. Its not a one to one stop doing this and focus on that.
Ultimately the core of MCOC is a game we love and we're not moving away from it, we just want to add fun new ways to engage with the game in addition to that core.
Ultimately the core of MCOC is a game we love and we're not moving away from it, we just want to add fun new ways to engage with the game in addition to that core.
Re: New Doom Cycle event
You do have to launch it through the app though, and as folks have said its a little button under the super daily on the right side of the home screenYou guys really need to rethink your monetization strategies when it comes to new stuff.
How is anyone supposed to give you unbiased feedback if youre immediately shoving purchases in our face like this?
25
Re: New Doom Cycle event
As far as I can see it is not for F2P players. You can only get tickets to play using money. You will see this now in the store about the Unit Store.
150 tickets for $0.99
475 for $2.99
815 for $4.99
1,750 for $9.99
At this point I will not be playing this mode, but glad to know this day one. Looked like a fun mode, but unfortunately it is not F2P friendly.
150 tickets for $0.99
475 for $2.99
815 for $4.99
1,750 for $9.99
At this point I will not be playing this mode, but glad to know this day one. Looked like a fun mode, but unfortunately it is not F2P friendly.
10
Re: New Doom Cycle event
Each day you get a token. There is supposed to be a store to use tickets to buy more tokens and mastery points. That being said, I don't see the game mode anywhere.It's the icon under daily super event
2
Re: The game is getting way too confusing and overloaded
WoF, Valiant EQ, BG, Incursions, war showcase, monthly raids, war, gambling mode.If you’re truly one of those players then you shouldn’t struggle to keep up at all. All you have to do is the monthly stuff (can literally be done within first few days of release), BGs, and the fantastic force mode…You have to think in terms of the players who have literally completed every piece of content possible. All endgame content. They have nothing to do other than wheel of fate, BGs, monthly, and the new mode. And most prob don’t want to do wheel of fate bc it’s terrible.I am one of those players and still struggle to keep up with the content we have right now
Game is loaded everything at once this time, what's funny is every single one of them is buggy or slop.
WoF, self explanatory.
Valaint EQ, random format change?
BG, WORST meta that got reintroduced for some reason.
Incursions, every page has incursions bug problem.
War showcase, only workable thing because Kabam didn't tried to break/change the thing which was working perfectly.
Raids, every week new bug.
War, 1 fight format was great, would be so great in this tight month.
Gambling, it's fun for 7 day event, whole month is 🦥
4
Re: There is a problem with Raid Fervor
I can say this happened with 15 Vanguard charges going into my fights.
On Champion - it did finally escalate but right around the 1:10 mark (only about 1m left in fight) of the fight even with 15 at start - implying that only the “in fight” charges were counting?
On Champion - it did finally escalate but right around the 1:10 mark (only about 1m left in fight) of the fight even with 15 at start - implying that only the “in fight” charges were counting?
Re: At a loss with the summoner fest event
What about there is a way for lower level players get the points they couldn't get from AW Showcase and Nightmare Raids by having to do more grind requirements like arena fights or fights in any game mode? This would have still worked as all levels could work towards the points, but obviously the higher the progression the easier they could get the points. To me I always understood the Realm Events where we the community work together and by doing so we all benefit, but this one seems to lock some stuff off based on progression and rosters. I don't mind rank rewards being rightly based on the work you put in, but they could have made more points available via other means that would still help players of all progressions more actively engage the content.You bought into the false idea that this is a community pushing and helping each other. MCoC is by far one of the most individualistic games out there, heavily based on luck and monetization. Alliances discard players left and right based on what is the best for them.
I do my objectives, my grinds and everything I do when I play for myself or my alliance at most. I don't really care if other random people get rewarded. That is the fuel of the game, its pure FOMO. Its not about what everybody can get. Its about what a few can get and exploit that so others want to get it too.