Best Of
Re: Funny timing on CCP codes and new EQ
….ooor hes just busy and not made something the day the mode came out. Conversely Seatin, who also has a code, definitely let us know his feelings on it. The only good thing I can see about this weeks issues is that it has shown that creators having codes does not mean that they will wont give their honest opinions, which is a good thing.
Re: Initial Thoughts On Silver Samurai
it's only 100% resistance, so after bullseye places the bleed vulnerability on sp2 it increases bleed potency by 50% so his instant bleeds become 150% surpassing 100% resistance.
Re: A different perspective on the new EQ
top pic is the final fight before the boss in The Crucible 2.0
Bottom is the final fight before the boss in chapter 1 of elder difficulty for the EQ.
Basically we have to do the Crucible 2.0 (Everest content BTW) every month for less rewards gotcha 🙄
Re: An honest plea to save eq for this month on a super simple way. A plea to kabam.
I'm really curious what happened. I seem to recall something similar happening once before when they introduced a new difficulty level and it came out insanely overtuned, but the weird thing here is that they'd already come out with a new difficulty level that - while people had some opinions regarding which was the best format - still worked well.
My guess is that the whole "an algorithm (I'm guessing) is looking at your prestige and sets the difficulty accordingly" doesn't take into account that you're not really just using your top 30 prestige champions in the quest. Since you need 16 champions for each of the 6 quests, that's 96 champions. Furthermore, since all of your top-ranked Mutants probably aren't bleed immune/resistant, and your top-ranked Tech champions all probably don't have at least one armor up buff, you're moving even further down the prestige tree in order to find champions to use. That means that the "top 30 prestige" is somewhat misleading in terms of what kind of champions you'll have available for the content, and basing the difficulty on only your top champions (even quite a lot of them) is probably what led to this whole mess.
If this had been the old EQ format and I could have brought a team of my most well-suited and highest-ranked champions into each chapter, it would probably have been significantly less of an issue. I still think the attack values are insane - regular path defenders have higher attack values than both Epoch of Pain's Ares and Wheel of Fate's Deathless Thanos, for example - but insane attack values are significantly less of a risk-factor if you're not running around with an r1 7* just because you need a bleed immune Mutant and you don't have 15 of those ranked up.
I don't think Kabam will do anything, not because they're lazy or just don't want to, but because I don't think they'll be able to just pull a switch and lower the attack values. As they said during the debate about the Valiant EQ format, they can't even make any massive changes on a month-to-month basis. Small tweaks, maybe, but I reckon that this is something that they'll have to go back to the drawing board for and have a good long think about.
Re: Who to use a 7* R1 to R2 Gem on?
keep it, you will get better options even if the number of Champs you can use it for is limited. The gem will still work in a month or two
Re: Since nobody is moderating forums...
Replied to this thread before any of that started happening
Re: Are you skipping EQ this month?
A lot of the stuff in here I agree with. I also wanted to add that this node design is stale and outdated. How are you going to give us a tech node requiring us to have armor up buffs, when within the last two years, you have given us ONE champ with an armor up buff. And she (ironheart) doesn’t even work with the node due to her reducing the opponent’s ability accuracy!
You don’t even need to reinvent the wheel! Just make it armor up effects and it would be better! But man, some creativity with these nodes would make the experience at least a little better. It’s hard to see a positive with this adaptive EQ outside the theory of it. Its great on paper, just has been executed extremely poorly
Re: Is the new Event Quest actually worth doing? 👍🏽👎🏽
if you don’t mind using the equivalent amount of resources as you do in Everest content (more if you don’t have an expansive ranked up mutant roster) and you have 6 hours to waste… for slightly bumped EQ rewards.
Re: Is the new Event Quest actually worth doing? 👍🏽👎🏽
The rewards are given out through some milestones instead of completion-exploration. You first have to do classic difficulty once, which is long and boring, and then you can do like gauntlet, wich is long and has like 15-20 fights with more or less same outdated nodes. For example, in mutant quest you need bleed immune champs, and for mystic you want to nullify buffs. The problem is most new champs don't do that, so you may end up using 5* champs vs huge attack opponents, and block damage eats away your health pretty fast.
I'd say the biggest issues are how they push prestige thing that's not even visible in game and that you can't estimate for champs you haven't ranked up yet; how outdated, long and tedious it is; how they removed units to bs daily quests; how daily quests don't have complete button; that rewards are tied to prestige, although the content is the same, so I'd say the effort is less for people with more ranked champs, but the rewards are bigger, and the gap is only to grow.
Is it worth doing? Most likely yes, if you did eq before, although it looks like you might get less rewards now. Is it better now? Definitely no
Re: I can’t beat EQ anymore
MCOC forgot people just want a fun game to play. The world is wild enough, this was a great game to get away for a little while. Not anymore.
