Best Of
Re: So many complaints?!
Game is dead, literally everything you see coming out is squeeze of money these days,
Once top-5 whales quit, it's over.
You think these bugs, glitches, raid problems, loading screen time, random disconnect, AI issues, communication downfall is happening randomly?
No, many whales have quit the game already and what's actually sad to see that Kabam doing nothing about it.
They have their pre-planned yearly schedule, they are going at it, ignoring the mess fully, whatever the cost, don't be surprised if you see mega bumper sale announced in coming weeks.
Re: Necropolis Diablo
Your light hits cycles icon. 3 icons
Your medium ender locks the icon.
Match the icon with Diablos icon.
Dash back hold block, now you are free to do whatever for 15 seconds.
It comes back after 15 seconds (grey timer on diablo).
Phase 2: There is a delay after you lock the icons, before you can do the dash back hold block.
Phase 3: It takes 3 seconds... to do dash back thingy.
….
All of that so you don't take 15% damage at the end of the timer every time.
…
With void. Use sp1 when you get it. Don't worry about hitting, try to do the matching game.
Diablo regens after sp1, dont hit him, let him drink and void will reverse it.
Re: How to Maximize Your Time for SDE & WSAE
Thanks for the helpful tips.
Most of us don't even care if we hit those milestones.
Ally stuff works automatically.
And if we are behind in sde. Just couple lvl ups and autoplay of apothecary hits it.
Re: How to Maximize Your Time for SDE & WSAE
As much as I love incursions, auto fighting is faster and easier for points.
Re: How to Maximize Your Time for SDE & WSAE
Mine is to play solo raids everyday, it gives you half the points, then run apothecary once (Explore) and rest with aq aw regular fights.
All this assuming you don't play bgs.
If you really want the fastest and low effort way, just pick a r1 6* and level it up. do it for 2-3 champs to max out. With iso given out like candy its not a big deal
Re: How to Maximize Your Time for SDE & WSAE
All about getting SDE done as quickly as possible, but there are definitely faster ways, or ways where you don't have to focus nearly as much, like auto-running low EQ. As far as the weekly event goes, I just don't pay attention. I guess if you're in a small or inactive alliance the tip is helpful, but I haven't even tried and my alliance is over halfway through the milestones in less than 24 hours.
Re: Should we be concerned?
Chill. There's a live stream happening soon.
I'm sure they'll address most of this then.
Re: Statcast Innate Ability
TL:DR - basically, Awakening these relics has almost no visible effect on their in-game performance.
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Detailed explanation:
The primary and secondary abilities are the only abilities that Statcast relics have. So the Awakened ability can be presumed to increase the Potency of those by a relative amount.
Sig 20 = 1.7%
Sig 40 = 4.8%
I don't know how the Sig level scales as you move towards Sig 200 - anyone out there have some higher-Sig relics to compare to?
The Sig benefits are presumably then applied to the flat values: so I have this r2 5* relic on Chee'ilth:
If this relic was Awakened at Sig 20, Chee would go from +45.56 to +46.33 Critical Rating.
If I got this to Sig 40, she'd gain a whopping +47.7 Critical Rating.
For comparison, her base Critical Rating is 496, running five points in Precision mastery increases this by +425 (total now 921) and then her inherent 7* stat focus boost would add +137 if I chose it.
However, Diminishing Returns makes the in-game effect fairly minimal:
This relic increases Chee's Critical Rating from 921 to 966; so with Diminishing Returns, if you convert that into an actual percentage, she goes from inflicting critical hits 31.5% of the time to 32.6% of the time. Being Awakened at Sig 40 would increase that to... actually, still 32.6% of the time…
So, in summary: apart from the Striker ability acting as a combo extender, and enabling you to benefit from relic-related nodes, the benefits of Statcast relics are somewhat underwhelming; and the benefits of them being Awakened and sigged up are even more underwhelming.
It's likely that high-ranked Statcast relics might have a more meaningful impact on a character's Weaknesses (e.g. improving Cull's block proficiency, or Wiccan's Physical Resistance; but really, don't expect them to actually make your character good at anything.
However, whilst their impact on the individual character isn't all that impressive, I'm pretty sure that relic Sig levels will significantly increase relic Prestige; which may be important for top-tier players in Wars, AQ and Raids.
Re: Will they ever fix raid Role Charges?
Aside from Sassy being Armor Break Immune.. etc.
I agree that Role Force is bugged against Gentle on left side.. sometimes I go in (and yes, we understand how Role Force works) and I cap at 6 or something a couple times.. them go in with *less* charges at start and then gain the max 20.. with no rhyme or reason as to why

