Best Of
Stream Recap - July 2, 2025
July Content - Nobody's Perfect / Fantastic Force Recruitment
Side quest is a new 'Squad Builder' competitive format- Uses 52 specific 2* champs
- All 52 are sent to everyone
- Use energy to enter
- Top 200 receive 7* High Evolutionary
- Start with 5 random champs
- Every champ has a grade and faction
- Score is based on your final squad composition
- Win fights to swap champs in your squad
- Build towards preset combinations for max points
- Individual fights are very straightforward
Valiant EQ V3
- July 9 - August 6
- 3 champ team
- Class restricted quests
- Mandatory full team swap nodes
- Fight the boss multiple times, scaling up each time
- In between bosses take 3 fights, using a different champ for each
The Maker / High Evolutionary
The Maker has prefights that behave much like Mr. Fantastic. His are passives though, and offer Cowardice, Instant Siphon, or Special Power Drain. He is immune to Neuroshock and Reversed Controls, and can't crit. He evades and passively Stuns on Parry, and can place a Mine on the field that does bursts of Plasma damage.High Evolutionary can stack Exhaustion Debuffs and Severe Withers. He inflicts Combo Detonation, has access to an AoE field, and rewards timing specials with Combo Detonation expiry, much like Bill. He is Rupture and Neutralize immune, and immune to Buffs from Champions. He has a strong Autoblock that triggers if he's hit by the same Basic attack twice in a row, but it doesn't trigger Parry.
July Saga Boost
June's boost was based off Thing's Rock Stacks, July's is based off of Torch's Temperature. Heavy charge to build Temperature, and at 100, Basic Attacks get bursts of Direct Damage.Summoner's Fest 2025
- In person event
- Extra Realm Event through summer
- November 8-9
- Vancouver, Canada
- It's very fun, you should come!
Saga Incursions
- July 9 - August 5
- Cosmic/Science focus
- Silver Surfer/Invisible Woman Bosses
- New Boss Hacks, removing some old Hacks
AW Showcase
- July 9 - August 5
- Genesis + Coda Tactic
Champion Showcase
- Cosmic + Skill
- #Decay
- More beneficial nodes,
- Less Mastery nodes
Raid Month
- 4 weeks of Raids
- New bosses every week
- 45 tickets/entry
- Starts July 7
EQ Auto Scaling
- In development
- 2 Difficulties: Traditional and Elder (Gauntlet)
- Both scale based on progression
- Eventually it will scale based on Top 30 Prestige
Statcast Relics
- Released in batches
- 5-7* rarity
- Boost a primary and secondary stat
- Still have strikers
- Stat boosts apply on attack and defense
- Require new shards, but same rank up/sig materials
- Initial batch is 60 relics
Rebirth Event
- 2025 Legends event
- 7 hour crystals
- Act 8 Crucible
- Rebirth champs will be getting tuned up
- Cull Obsidian
- Viv Vision
- Sabretooth
- Night Thrasher
- Antivenom
- Dr. Voodoo
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Re: What previously buffed champ should get another buff?
I think Yellowjacket would be a great choice. His was really close to be a good buff back in the day, but I think he suffered a lot from his SP3 power sting not being able to reapply itself continuously until he was at sig 200. I can understand why they were hesitant about making that power sting damage to potent, but honestly, its potency is dwarfed considerably by - I'm pretty sure - every power sting champion that's come out afterwards.
My suggestion on how to buff him would be something along these lines:
- Just move his "Slow on Heavy" synergy into his base kit. Also, while we're at it, remove the Nuclear Core cost when fighting with Class Advantage.
- 100% chance to remove 10 Nuclear Core charges to lower the ability accuracy of incoming power sting debuffs by 100%. This can drain his Nuclear Core charges down to 40 even if his sig ability (see later) increases the Starting Charge. Having a lot of power stings applied on him would still be bad for his damage output since it would continuously drain his Nuclear Core, but I like the idea of the OG power sting champion having a way to deal with them.
- Finally, move his current sig into his base kit.
- The indefinite SP3 power stings can now stack up to 5. Each additional power sting after the first one lowers the Starting Charge for Nuclear Core by 5. Increased damage ramp for longer fight, but with an increasingly slower ramp for the Nuclear Core. It would lead to a significantly increased damage output, but it would also take 15 bars of power to get fully ramped up so it's not for most types of content.
- Against Mystic champs, trigger the indefinite power stings when one bar of power has been prevented by his abilities. Cooldown 45-12 seconds. He's supposed to be a counter to Mystics but his ability to prevent a lot of them from even gaining power properly could hamper his damage output. By triggering his power stings whenever they are denied enough power, he wouldn't have to worry about that.
Something like this. I think it would allow him to keep his Nuclear Core ramp up much more efficiently, giving him both a more consistent boost to damage and regen/power gain prevention. Additionally, the ability to stack indefinite power stings could potentially make him a powerhouse in endgame content, although I haven't crunched any numbers here so I don't know if my proposed idea would result in good or bad damage in, say, Necropolis.
My suggestion on how to buff him would be something along these lines:
Base kit changes:
- First, just give his Sp1 power stings a 100% chance to trigger. I don't understand why they only have a 90% chance.- Just move his "Slow on Heavy" synergy into his base kit. Also, while we're at it, remove the Nuclear Core cost when fighting with Class Advantage.
- 100% chance to remove 10 Nuclear Core charges to lower the ability accuracy of incoming power sting debuffs by 100%. This can drain his Nuclear Core charges down to 40 even if his sig ability (see later) increases the Starting Charge. Having a lot of power stings applied on him would still be bad for his damage output since it would continuously drain his Nuclear Core, but I like the idea of the OG power sting champion having a way to deal with them.
- Finally, move his current sig into his base kit.
New sig:
- Raise Starting Charge for Nuclear Core by up to 20. Quicker ramp.- The indefinite SP3 power stings can now stack up to 5. Each additional power sting after the first one lowers the Starting Charge for Nuclear Core by 5. Increased damage ramp for longer fight, but with an increasingly slower ramp for the Nuclear Core. It would lead to a significantly increased damage output, but it would also take 15 bars of power to get fully ramped up so it's not for most types of content.
- Against Mystic champs, trigger the indefinite power stings when one bar of power has been prevented by his abilities. Cooldown 45-12 seconds. He's supposed to be a counter to Mystics but his ability to prevent a lot of them from even gaining power properly could hamper his damage output. By triggering his power stings whenever they are denied enough power, he wouldn't have to worry about that.
Something like this. I think it would allow him to keep his Nuclear Core ramp up much more efficiently, giving him both a more consistent boost to damage and regen/power gain prevention. Additionally, the ability to stack indefinite power stings could potentially make him a powerhouse in endgame content, although I haven't crunched any numbers here so I don't know if my proposed idea would result in good or bad damage in, say, Necropolis.
5
When is the next big event? (New Player)
I am new to game (Used to play earlier but I quit 4-5 years ago).
Ever since joining I experienced Poolshields Event, Dark Pheonix Event and now Heatwave event
I just wanted to know when the next big event is so that I plan accordingly?
Ever since joining I experienced Poolshields Event, Dark Pheonix Event and now Heatwave event
I just wanted to know when the next big event is so that I plan accordingly?
1
Re: Are we ever fixing the intimidate problem?
In real life when you intimidate someone you might trigger the worst version of the person. The AI is becoming human and lashing out at players.
Re: What previously buffed champ should get another buff?
I think Civil Warrior, Daredevil HK, Thor Jane Foster, and Yellowjacket are all good candidates for this.
None of their buffs were worthless but all of them feel underpowered or like they’re missing something.
None of their buffs were worthless but all of them feel underpowered or like they’re missing something.
17
Re: Stream giveaway
I don't understand how to log into stream giveawayGo to playcontestofchampions.com/streamgiveaway and log in with your twitch or YouTube account
Re: so how long is professor x gonna be bugged
I was already being respectful before their silly little comment which seems to be a trend here on the forumsIf you arent going to be respectful, then no one will take you seriously. This sounds like a personal issue that only you face because it doesn't seem like anyone else has ever faced this issue.Ahh yes since i should be able to recreate it at will... forum users are a different breed of stupid i swearIf you can't recreate it, then there might not be a bug.Do you have a video?I had 2 videos which i posted which no one seemed to take seriously now both of them have been deleted and i cant recreate the bug
The only prof X issue I had was his lighting issue. That was fun doing the fight with it being really dark. It was great because until I restarted the game, it would have that same lighting issue when I used relics.
2