Best Of
Re: July Side Quest - Fantastic Force Recruitment Squad Builder
So keep playing and accumulating points?Once we complete the 7 day clash, do we keep playing to gain more points?It runs for 3 weeks, each week I think the 10k milestones reset. And after the first week if you get top 50% you get access to the second milestone track unlocks
Re: Loyalty nerfed/reduced in realm event.
These milestones had an extra 0 attached
The 31st milestone with 250k Loyalty that was reached will not be clawed back
The 31st milestone with 250k Loyalty that was reached will not be clawed back
Re: July Side Quest - Fantastic Force Recruitment Squad Builder
Now I hate this mode. I spend all energy playing that only ))) Great job, Kabam!
Re: Titania is absolutely broken now
Yeah, I don’t want to be that guy, but at this point they should offer RDTs for her.

24
Re: Is 7 star overseer unduped good on BG defense?
He isn't great but in the grand scheme he will fit in with what you have.
Re: Spider-man supreme in nightmare raids
I gotta say out of all the champs in the game, Hulkling has got to be one of worse options. Spidey for some reason siphons power from hulkling when hulkling gains power for gaining buffs. Resulting in spidey earning more specials which do an unholy amount of block damage and hulkling being able to throw less specials. Not only that, but spidey is able to steal buffs by using special one and if he steals regen he’s healing for millions of health 400 thousand each tick. You’d think there would be a node that wouldn’t allow defenders to heal more health than what they started with at the beginning of the fight but nope. Which means that unless you are playing flawlessly and not getting hit, spidey is likely steal buffs like the regen and ruin all the work that you and your teammates put into the fight. It sucks playing the game and doing new content on day one because there seems to be problems constantly. I feel like the only way to be efficient in the game is to wait for content creators or alliance mates to experiment and find out what works best and just copy them. It makes foraging your own path and playing how you’d like to play impossible. This game has lost so much customizability, I feel as though as time progresses content is becoming more and more restrictive. Now everyone has to rank the same champs to counter specific defenders and bring specific champs in order to complete specific paths.

1
Re: Did the forums break or is this on purpose?
Morning folks....so we're in contact with the company that hosts our forums, looks like this may have been as a result of an early rollout of new features (?) on their end that also had the knock on effect of messing up our mobile custom styling? Anyways, still trying to work out exactly what happened but trying to get it back to normal as soon as we canHope today 🙌
And, please dont forget about the annoying BG pop ups for next update
@DrZola

-2
Alliance War: Time to Switch to a 30-Node Map
Some of you may know that I’m a big fan of Alliance War (AW), but I’m not a fan of the 10-node map, as it breaks many of the fundamental designs of MCOC war system: diversity, teamwork, pre-fights, synergy, boosts, MVP, and more. However, the current 50-node war is also overwhelming.
Recently, Kabam has released too many 5/5 defensive champions, making them extremely difficult when placed on war nodes and causing resource consumption to become unaffordable. Since Kabam doesn’t seem interested in making significant changes to the potion system, one way to make war less stressful is to change the war map from 50 nodes to 30 nodes. Here is the map I suggest.

With this change, the longest path would be 6 fights, and most people would only need to do 4 fights.
By doing this, Kabam wouldn’t have to spend much time redesigning the map or adjusting the ecosystem—they would just need to remove 20 nodes, and most things could remain unchanged and just work.
This approach would preserve most of the key characteristics of AW but make wars for top alliances much more manageable.
Recently, Kabam has released too many 5/5 defensive champions, making them extremely difficult when placed on war nodes and causing resource consumption to become unaffordable. Since Kabam doesn’t seem interested in making significant changes to the potion system, one way to make war less stressful is to change the war map from 50 nodes to 30 nodes. Here is the map I suggest.

With this change, the longest path would be 6 fights, and most people would only need to do 4 fights.
By doing this, Kabam wouldn’t have to spend much time redesigning the map or adjusting the ecosystem—they would just need to remove 20 nodes, and most things could remain unchanged and just work.
This approach would preserve most of the key characteristics of AW but make wars for top alliances much more manageable.

14
Re: T2 Primordial dust
@KabamPinwheel
Any insight into this?
Why is there no dust in the side quest?
You're the only one I can figure out how to tag. 😬
Any insight into this?
Why is there no dust in the side quest?
You're the only one I can figure out how to tag. 😬
Re: Please Make the New Mode Permanent
I suggested an idea to make BGs competitive and you completely ignore it to insult me and another forum user. Why are you insulting BeastDad when all he said was he found the mode fun. You and ClobberingTime keep trying to derail the thread to get it closed. Multiple people have already offered constructive criticism which is the purpose of the thread, please stay on topic and treat each other respectfully.You're wasting time talking to these people. They don't want competitive MCOC, they want casino poker.What makes you think your skills will be better than those who have already beaten all endgame content lol get good, grow your account and stop crying.That's obviously not what I meant man why do you guys keep missing the point. No amount of money will guarantee you win. A sport's team can spend millions on its players but they will still have to train. No amount of money will outright make you faster, stronger, or bigger. You can't buy shoes that make you kick harder or run faster. In BGs you can literally pay to become stronger without having to put any effort.Dreadful logic.So we finally discovered what you believe to be competitive. Totally RNG-based, grind-focused content. Got it. Please spare us any future posts from you about BGs.Read what I said in the last sentence. For a mode to be Competitive there has to be a level playing field which this mode does by giving everyone the same access to champs. Nobody is locked out of competing just because they don't have the champs or have them leveled up. I am consistently getting 900 points every reset by using the same strategy every time. You complain about it being too RNG focused yet BGs is literally the exact same and even worse.
First you have to get the champ, then you have to get the resources to rank them up, and finally you have to make sure you draft them. All of this is RNG that even requires money to achive.
The reason why I said a 2 star meta is because kabam doesn't have the technology to make it so your roster in one mode is separate from your roster in the main game. If I said kabam should give us 52 seven stars fully maxed out for a BGs meta they couldn't do that without actually giving those champs to keep permanently. Obviously there will be attacker and defender nodes along with the usual rules that will boost the health values so that fights wouldn't be done in 10 seconds.
When everyone has access to the same character all at max rank, the only deciding factor is who plays better not who spent the most.
I imagine we can’t call the premier league competitive then because some football clubs are richer, and spend more on players than others..I would say its more a single player mode with a competitive element than a straight up competitive mode. After all its the side quest still, but with an added leader board element. There is strategy and decision making in terms of how many swaps you do and when you do them, but yes also rng plays its role for sure.Are you expecting this release this type of game mode on a permanent basis?
Anyhow, I tried this mode just now, and it's obviously just a fun silly no-skill candy crush type of mode.
I'm not against it, even though the rewards are pretty insane for what it is.
Regardless, if it keeps the forum Eeyores like OP and Beastdad happy and away from the serious threads, then kudos to Kabam.
I see nothing wrong with MCOC having a kid's menu and an adult menu.