Best Of
Re: Is Mr Knight a let down?
He isnt in game yet. Save your judgement for his gameplay before rushing to decisions.
Re: Is Mr Knight a let down?
What players need to learn is that Summoner's Choice champions don't automatically mean they're going to be better than any other champions. Hercules was clearly the outlier, but he would have been if he was released in his own and not a part of the vote.
It's a choice of which champion would be released first, not which champion is going to be better than if they didn't win the vote
Re: SP3 BLACK SCREEN... NO FEEDBACK!?
Nothing helpful on trello @KabamPinwheel is there any sort of feedback/progress been made on this?
Re: Run! Run! Run to the Kabam Store! Get your Fantastic Force 7 stars Crystal!
WTAF are you talking about?
Re: Is Mr Knight a let down?
@ShashankGupta buddy Shatra is actually a great champ. The number of matchups she can take is insane. Not just cosmics but other classes as well. Buffs just feed her more but she is not totally reliant on it.

Run! Run! Run to the Kabam Store! Get your Fantastic Force 7 stars Crystal!

Already received in game

Pulled The Leader 7 stars!
See ya!
The Legendary Paragon π

Re: What I think is one of the core design challenges for EQ.. and the game in general currently
Very well thought out post, I am a newer player that 2 months ago finally got 5-7* at R4 and a Prestige north of 30k. Needless to say my prestige took a nose dive by about +10k over night, and the T7B EQ reward was scaled so I could not get my next 4 rankup this month.
With all that said, my biggest disappointment was all the feedback we gave on Valiant EQ over that last 4 months seemed like it went in the trash. Most players wanted EQ to be casual but did not mind testing roster depth. I struggled in May getting 15 champs in each class and had to use mats to rankup 6*'s, something I would never do with the current EQ because it would limit my prestige in the long run. Players also made it clear they didn't want to slug thru too many fights for EQ, but then Kabam uses Classic to gate keep Elder that adds 42 fights to the 96 fights in Elder. No Kabam employee should be confused if the players say Kabam doesn't listen to us.
My thoughs areβ¦
Trash Prestige for EQ - It just complicates things. If you want a number to reward roster depth just normalize rarity, rank, awaken, and sig lvl for each of your top 30 champs. Basically, if you have 30 7* R4 Awaken/Sig200 that is max prestige in the game. keep it simple stupid.
If Classic EQ is that important for Kabam to keep than 90% of the typical EQ rewards should be awarded on it's full exploration.
Elder EQ should be tread as above and beyond. No player should count on getting Elder EQ rewards every month beause it is hard, may be get a little rewards of trying. Elder would be a great way to fine tune new everest combat nodes or a survival mode where the attack rating and health pools scale infiniately and awards how far you get.
Re: BRING BACK OLD EVENT QUEST
???? Weβre missing 5 of the 6 difficulty levels. Now we get one level, that Kabam chooses for us. We have no choice in what we play. If we finish that, then we get a crazy hard abomination of a quest that doesnβt even look like EQ and takes forever to finish.
Also, weβre missing 4 quests that yielded units. And we can no longer auto-fight lower levels of EQ to burn excess energy productively and without a lot of stress.

Reimbursement of items used in EQ and EQ design suggestions
We were testers for the cards game. You Even made us unpaid beta testers for your Doom quest (probably soon yo be a new game) . And you gave us the worst EQ ever possible after you made us testers for 3 months or so, gave you ample feedback. Highly unprofessional and creatively lacking in substance.
We're left with either skipping the months EQ completely and miss out on even lesser rewards than we used ti get or swim through the mud using a lot of potions and revives for Mediocre rewards.
So its only the decent, natural and most PR appealing thing to compensate us for the items we spend in the EQ.
You can't certainly give ue our time back.
Let me add just a 3 point feedback to be implemented in the next EQ
1) We didn't spend 11 years acquiring 1500 or champs to be restricted to just 1 champ to go against the latest champ released. Whose abilities will take a lot of time to understand, their animations, their specials, dex windows etc. Zero room for testing
And if you chose a champ thinking it might be a good option without looking at youtube, good lord youre either gonna item out and sometimes STILL not defeat the opponent or start over 32 rights or whatever you have.
Neither are good options. Rather play another game.
So have multiple (3) options for boss like las EQ please.
2) Heal champs bn fights. Most of the time even paragon players have to bring in 6* R4 or lower, 7* R1 s eveb thiugh we have higher ranked champs just to satisfy the node.
Its very juvenile to expect to take a full quest full fights with 1 HP. Like who even approved that ??
We are fine to use items when its OUR mistake or the fight demands it, for example like the custom bosses kabam did for act 9. Thats completely fine.
What we are not okay with is the "he he got you, now spend your items" kind of mindset.
You got a lot of talent in the programmers , please dont make them stoop lower than their class.
3) Jusr cut the attack and HP in half.
Dear lord even the first 3 chapters are taking more than a LOL fight.
Kabam can do better. A LOT better.
Please test your quests. Use your CCP to actually test your things before release. Take feedback from them. Change things and THEN release it to full player base.
The ball's in your court now.
Re: Reimbursement of items used in EQ and EQ design suggestions
This is all great feedback which means they're going to throw it in the trash and never look at it again
