Best Of
Re: If you had 50 million Battlechips …
Congrats: your unit haul was slightly lower than the statistical average, but the 6* Punisher makes up for it (if you care) as he's a very long shot (I have yet to pull him myself).
To answer your (now moot) question, if you want a very, very rough rule of thumb as to how much variance you'd expect to see from something like this, in other words, how likely are things going to "average out" here's the quick sketch way of doing that. There's a 15% chance for arena crystals to drop units (there are two different drops, the big and little one, but we'll ignore that for now to simplify things). So out of 1000 crystals, you'd expect 150 unit drops on average. But you're unlikely to hit the bullseye exactly. What's the likely range you'd expect to see. Well, without getting too deep in the weeds, take the square root of that expected value. SQRT(150) ~= 12. So you're likely to see 150 +- 12. 12/150 = 0.08, so you're likely to see the statistical average, plus or minus 8%.
As I said, this ignores things like there's actually two different unit drops, and it glosses over what "likely" means, so its a very rough estimate. But the statistical average would have been about 50 x 1840 = 92k and you actually got 84k, which is 84/92 ~= 0.913 or 91.3%. So within 8.7% of the statistical average. That's more or less within the range you'd expect.
If you had opened about 5000 UC crystals instead, the likely margin would have been closer to 4%, narrowing the expected range by about half. Same average, less variability. 25,000 regular crystals would have (likely) landed within about 2% of the average, a much narrower range.
Re: Why Banquet sale start on 23th instead of 19?
Because they love seeing people complain about inconsequential things.
Re: Why Banquet sale start on 23th instead of 19?
Thanks for your thread
Sales strategy
Vai Corinthians!
Re: Is this what we're doing now?
Just had a thought, which I thought might be a fun suggestion for next year's Symbiote event...
How about a unique 1* Relic for lil' Steve?
Re: Is there actually a point in voting for who we want?
Rogue loosing that vote was maybe my number 1 disappointment for the whole year (aside from SW).
Coliseum Strategy
Solo Coliseum
This part is going to be very short because the Solo Coliseum design is very straightforward.
- Pick a champion that meets the tag requirements
- Spend energy to enter the fight
- Clear as many health bars as possible
- If you get knocked out and want to clear more health bars, go back to step 1.
There are no consumables beyond energy and no boosts. Pick a champion, do the fight, repeat. That’s the Solo Coliseum.
Alliance Coliseum
The Alliance Coliseum has much more depth built into it, and doing well will require strategy, skill and coordination with your alliance.
Alliance Coliseum will replace Alliance Quest for the weeks it runs, but it is very different in a number of ways. One big difference is the reward distribution. Whereas AQ focuses mostly on ranked rewards and Glory milestones, most of the rewards in Alliance Coliseum, at least for now, are nested in two events: a solo peak milestone event and an alliance peak milestone event. For the vast majority of players and alliances, maximizing these events should be the focus, and the best strategy for doing so is the main topic of this post.
I should note that the advice here is based on internal test runs of the events. It’s possible that players will figure out a better strategy. But I found what I am going to describe to be a reliable way to achieve the top milestones.
There are a few key things to know to optimize your performance in the event:
- The three day event is structured around three sets of tags that provide bonus points for your attackers. They change every 24 hours the event is live.
- On day one, three of your five podiums are available. On day two, podium four becomes available, and on day three podium five becomes available.
- You cannot use the same attacker on multiple podiums.
I’ll illustrate this with an example. Let’s say the tags on day one are #HERO, #AVENGERS and #OFF: BURST. Quicksilver and Mantis fit all three of the tags, so I’d start by testing them out. Photon and Kate meet two of the tags, so I might try them as well. I’d go through the champions I have that meet at least a couple of the tags and see who I can set the best scores with on my three available podiums.
Now let’s say I set my three best scores and I realize I have someone that can do better. Yondu is going to be nuts in Coliseum, but he doesn’t meet any of the day one tags. Should I try to set a better score with him? I have found that I should not. The reason is that, if I stomp one of my day one scores, I can’t get it back. Let’s say on day two the tags are #MERCENARY, #2017 and #SIZE M. Now Yondu meets all three tags. If he is on one of my first three podiums, I can go back and set a new score for him with the tag bonuses. However, now I have an empty podium four, and I can’t get those day one tags back to set a score there.
That sounds complicated, but I will summarize simply. The best strategy to maximize your score will be to focus on the tags day one and day two. On day three, if you have an ace for the fight that hasn’t matched the tags, you can always use them to set a score before the event ends. Focusing on the tags the first two days keeps your options open.
Beyond that, here are a couple additional tips:
- Most players who aren’t insanely skilled will have to do a little bit of grinding or buy podium levels to hit the top milestones. While you are going to have some sweaty sessions trying to hit your best scores, if you are like me you might also want a more chill time for some of your sessions. The lower difficulties are great for this. You are unlikely to beat your best scores on Easy or Medium, but they can be great for farming some podium XP while you are watching football, on the train or waiting to pick your kids up from school. So kick back and crush some health bars.
- While the podiums go up to level 8, it’s tuned so that late-game players and alliances should be able to set high enough scores to collect the top milestones with a mix of level 2 and level 3 podiums. The more skilled you are, the lower your podium levels will need to be – for example Mike set a crazy Yondu score during our internal test that cleared all the milestones with a single podium. The higher levels are mostly there for mid-game players who want to grind for end-game rewards and to facilitate more ranked rewards chase if we decide to make the ranked rewards more attractive in the future.
Re: Status counters on supreme collection rewards
Definitely agree on this. I don't want to keep counting over and over again how many 7-star champions I have.