Best Of
Re: Any other alliances notice massive drop in activity
Yep, in the last few months, I noticed a drop of activities from my Alliance fellows, the Leader had to replace a few, and those around are logging in less.
To be honest hard to blame them.
Re: Is the new Event Quest actually worth doing? 👍🏽👎🏽
The rewards are given out through some milestones instead of completion-exploration. You first have to do classic difficulty once, which is long and boring, and then you can do like gauntlet, wich is long and has like 15-20 fights with more or less same outdated nodes. For example, in mutant quest you need bleed immune champs, and for mystic you want to nullify buffs. The problem is most new champs don't do that, so you may end up using 5* champs vs huge attack opponents, and block damage eats away your health pretty fast.
I'd say the biggest issues are how they push prestige thing that's not even visible in game and that you can't estimate for champs you haven't ranked up yet; how outdated, long and tedious it is; how they removed units to bs daily quests; how daily quests don't have complete button; that rewards are tied to prestige, although the content is the same, so I'd say the effort is less for people with more ranked champs, but the rewards are bigger, and the gap is only to grow.
Is it worth doing? Most likely yes, if you did eq before, although it looks like you might get less rewards now. Is it better now? Definitely no

Re: A different perspective on the new EQ
I agree.
I think the idea of an adaptive quest with adaptive rewards is great. It's just the execution is bad.
Rewards need to be tuned up.
Difficulty needs to be tuned down.
Forcing the classic run seems to annoy most, so get rid of that, or move most of the rewards to classic.
I think the criteria should be:
Classic: most players can complete this difficulty without boosts or potions. Fights should not surpass 2 minutes.
Elder: using boosts and some potions will probably be required, but fights still don't reach 5 minutes (unless there are going to be very few of them). Don't make this an Everest content. A lot of us don't like Everest content (due to difficulty and time constraints).

Re: Is the new Event Quest actually worth doing? 👍🏽👎🏽
So, I haven't touched the EQ yet (Classic or Elder), as I'm waiting for Tuesday Titan opening/rankings and 9.3 exploration, but…what exactly are we looking at here?
15-20 fights PER quest (or chapter?) with Act 9 health/attack pools, along with the requirement to swap champs between fights, and whatever health you had carries over to the new champ selection?
I have 16 R4s and 70 R3s, so I'd imagine this wouldn't be too bad….but, now I'm not so sure as all I'm seeing is hate on it.
Is this the equivalent to how Back Issues Variant 1 was received at that point in the game? Or that Maze quest?
A different perspective on the new EQ
Going to be transparent, I have a 10m roster with 50 R3 plus 7*. That’s a much different spot than a lot of the game and I recognize that influences my thoughts.
Old Format:
- it was terrible. Updates came far too slowly for new difficulties, and by the time they finally landed the rewards were already dated, and posed little to no challenge.
- Paragon Gauntlet wore out quickly. A month long content with 6 fights at 300k health took 3 minutes total. It was a waste, and as above rewards were outpaced quickly.
- Valiant Gauntlet was a revelation, but even then it just wasn’t challenging. I don’t think EQ should be the hardest content in the game, but it shouldn’t be 30 second fights and out of here.
New Format:
- Classic difficulty is fine for me. It’s just normal EQ, but with significantly increased health and attack. I sit at level 6/15 with 28k prestige, and the health pools in classic sat at 700-900k. That’s perfect in my opinion, makes the fights long enough to feel worthwhile, but not too long where it’s a slog.
- having to do a run of Classic before Elder is fine to me, but the rewards are so back loaded it does feel a bit like you did it for no reason.
- Elder difficulty is just Valiant Gauntlet, but with even more health and attack, and this is where it gets iffy for me. I still had fun, but there’s some drawbacks.
- Attack Value is WAY overtuned. 25-33k attack throughout, you literally lose 4% health minimum on a parry. More if you take a hit into the block. With health not resetting, that’s an issue
- Health creeps up a bit into the slog territory for monthly content. 900k is about what I’d expect, but 1.4m is legit Everest content health pools.
- Other than the above, it was fun. 6* are rough to use even maxed, and 7* R2 was pretty much the minimum. Mystic and Tech in particular really stretched my roster thin, which I’m now using to target weaknesses.
- There is so much potential in scaling rewards. It’ll always keep the content current, and I love that portion.
Issues I Identify:
- I’m aware my roster is more developed than most. Classic I wouldn’t touch much, but if my roster is stretched in Elder, others are going to really suffer.
- Attack needs adjusted big time. 25k should be more like 12-15k max.
- if attack not addressed swapping should heal back at least a portion of health. Even something like “70% of damage taken is healed” would increase enjoyment.
Overall/TLDR:
- So much potential is here with adaptive EQ, and should stay around.
- Recognize roster limitations and adjust some of the numbers, especially for progressing levels.
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Re: Rough 7* nexus
I think the best Nexus are the one with 2 options you hate and 1 option that is that one you looking for.
Really bad are 3 that you don't want
Rough / Tough is when you got 3 that you want but can only get one.
Re: Is the new Event Quest actually worth doing? 👍🏽👎🏽
if you don’t mind using the equivalent amount of resources as you do in Everest content (more if you don’t have an expansive ranked up mutant roster) and you have 6 hours to waste… for slightly bumped EQ rewards.

Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
Stripping away rewards (energy, etc) to redesigning quests, backloading rewards, huge health and attack rating defenders,EVERYTHING has turned into “we are tired of you managing resources without money invested.” So not only will Kabam hit you with sales all the time, to even play the game they want you paying.
EQ isn’t broken. Kabam is…. This game has lost so much since the 10th anniversary
Re: Disastrous EQ changes
Sorry, I didn't know the buffs not showing is game wide, but that is makes me feel worst about the game as whole…