Best Of
Re: Deadpool Event Confusion 2M vs 2.5M Requirement
The free 7* is exclusive to Valiant players. Below Valiant will need to spend a bit as the total free dead weights for everyone is 2m.
Saga chase infographic missing?
Since they've never missed an infographic for chase rewards before, I was wondering whether it's an issue at my end or not.
Re: Kabam it’s April 2026. Why is the AI still broken? Like what are we actually doing here?
The AI parrying mid specials is a new, and very frustrating, thing happening to me lately.
Re: Kabam it’s April 2026. Why is the AI still broken? Like what are we actually doing here?
Congrats, you have figured out why nodes exist in mcoc, AI being **** is a different situation.
Re: Kabam it’s April 2026. Why is the AI still broken? Like what are we actually doing here?
Doubt you'll get a response @ST4RL0RD08 they tend to ignore the posts they don't want to reply to
Re: Will there be additional ways to purchase Deadweights?
Sheesh. Thanks from the rest of us for keeping the game funded?
Re: Kabam it’s April 2026. Why is the AI still broken? Like what are we actually doing here?
@JESUSCHRIST I get what you’re saying, difficulty creep over time in games is normal, I don’t think anyone’s expecting the game to get easier. But nodes already add that difficulty increase so I feel this is a separate issue.
I can’t say I’ve had the same experience with evolving AI in other fighting games though. I agree some have definitely become more complex or refined over time, but they still feel like they’re operating within the same rules as the player.
That’s the difference here.
In MCOC, the difficulty at the moment often feels like it’s coming from things like reaction speed, recovery windows, and inconsistent behaviour that we can’t possibly replicate ourselves and that’s where it starts to feel off. Which actually lines up with what you mentioned in your earlier comment.
Given this is a game that generates huge revenue and has now branched onto PC, putting it in the same space as titles like Street Fighter or Tekken, I don’t think it’s unrealistic to expect the AI to feel consistent and fair in how it behaves.
Those games can have extremely difficult AI, but it still feels readable and grounded in the same rules as the players.
That’s all players are really asking for here; not easier fights, just a fair and consistent playing field.


