Best Of
Re: New daily quest energy consumption
You’ve got no clue what’s actually happening in-game….

Re: New daily quest energy consumption
Buddy, they removed the energy refills because "you don't need energy anymore on the lower difficulties of EQ." The new daily quests are meant to replace those lower difficulties, so why would the refills not come back. Does it get tiring shilling for kabam?

Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
4. Scrap it entirely.
People are already on the brink, this is pushing them over it. I'm seeing people leave in DROVES. The ones who stay are (mostly) unhappy as well, to put it lightly. I've rarely seen this community of players so unified. This is a colossal disaster for Kabam.

Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
4). You broke something that didn't need fixing for the majority of players. This needs to go out behind the woodshed and never return, and the sooner the better. And never, ever come back with any idea from the design team that locks player to one tier of difficulty based on roster strength. I shouldn't be punished for depth of my roster, ever, that's taken me years to accumulate. It's not a freedom of choice at that point. You turned something I ran in the background into a chore/slog. When I can't autoplay something for awards I'm okay with, it's no longer a game.

Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
Elder difficulty is too hard. Biohazard as the first node is insane, the damage reduction is practically useless when I'm getting 10 stacks of bleeds.
Re: Act 8 legendary crucible fight : Sasquatch vs Shehulk
Use medium combo ending for M. To stop them, spam sp2 if it's a green she hulk. If it's a deathless greish, spam sp1. With both you should be able to ramp up and outdamage regen anyway

Adaptive EQ is Killing the Game for Everyone
The new quest is highly over tuned and restricting. The rewards are scaled based upon how many champions you have ranked up. It’s not challenging it’s punishing.
FTP AND p2w are getting punished. FTP have always had a harder job of keeping up to whales when it comes to “progress” and content was their best way of getting rewards and materials, now? Oh nah if you don’t got those top 30 say bye bye to those nice rewards, oh and we made the champs have 20k attack so when your forced to bring a 6* bc you don’t have all your 7*s ranked up that block damage… 20% a hit.
Don’t think dropping money saves you either. Even whales are complaining because the investment doesn’t match the return. You spend on champs, sigs, boosts, but what’s the point when Kabam keeps nerfing rewards and stretching content? Paying players expect value and this EQ is the opposite. I’m 99% sure the biggest prestige player in the game can’t even play the highest difficulty lmao.
EQ was something to look forward too a monthly quest to get rewards, valiant gaunlet wasn’t that bad. Sure we had complaints but with a few adjustments it could’ve been solid asf. Now like with every piece of content it’s a chore, with bg, aq, aw, side quests, solo events, etc, this “game” is a job. Instead of listening to your fanbase, you’re listening to your investors or whatever. All you guys hear is “money, money, money,” it’s a lazy design and a money grab.
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
3 or 4. Old way was fine, decent rewards for decent effort.
This is a negative change in every way
