Best Of
Re: Photon Can Stun You When Parrying Your Striker?
Reported this to the team. It's definitely not intended.
Re: My WoF Runs & Rewards
Ok, I went ahead with Q2 late last night because I couldn't fall asleep, and then I got really sleepy and made some dubious choices but finished it up this morning.
I also see now I forgot to list who I used for Q1 Spiral up top; it was Red Skull. SP2s while she's low on fervor to keep the shock resistance low.
1. Gorr: Used 7R1 sig 20 Void. Your standard Void reverse heal fight.
2. Dazzler: Spam. He's actually good for this fight. You can even eat an SP3 from her.
3. LDS: Spunk, he's immune to rupture so finished this one with 100% health.
4. Enchantress: OG Hulk. You can't stun lock her so took a few revives.
5. Thor Rags: She-Hulk. Bad decision by me, forgot her kit doesn't work against Skill class.
6. Arcade: Serpent. Just watch out for the steadfast buff he gets.
7. Leader: Photon. I lost a bunch of health but then regen'd back up to like 90% by just parry heavying him. Photon's heavy animations are so long you'll be able to stay close to him and regen a lot. At least that's what I think was happening.
8. Bullseye: Dazzler. Mine is only sig 20 so I had to play it safe; couldn't push him to SP2 that frequently.
9. Torch: Used 7R1 Ibom. Made me realize Ibom's damage is garbage.
10. Serpent: Chavez.
11. Spiral: Used Bullseye; he doesn't get faltered, but his damage wasn't great here. Still haven't seen anyone solo this fight.
12. Dust: NTW.
13. DThanos: Beta Ray. This one was pretty tough early on until I got used to the flow of the reverse controls. But also because DThanos constantly did some messed up things at the worst times.
Rewards? Finally got that dupe on Falcon I'd been dreaming about (j/k).
Actually happy to get the Red Skull dupe though.



I also see now I forgot to list who I used for Q1 Spiral up top; it was Red Skull. SP2s while she's low on fervor to keep the shock resistance low.
1. Gorr: Used 7R1 sig 20 Void. Your standard Void reverse heal fight.
2. Dazzler: Spam. He's actually good for this fight. You can even eat an SP3 from her.
3. LDS: Spunk, he's immune to rupture so finished this one with 100% health.
4. Enchantress: OG Hulk. You can't stun lock her so took a few revives.
5. Thor Rags: She-Hulk. Bad decision by me, forgot her kit doesn't work against Skill class.
6. Arcade: Serpent. Just watch out for the steadfast buff he gets.
7. Leader: Photon. I lost a bunch of health but then regen'd back up to like 90% by just parry heavying him. Photon's heavy animations are so long you'll be able to stay close to him and regen a lot. At least that's what I think was happening.
8. Bullseye: Dazzler. Mine is only sig 20 so I had to play it safe; couldn't push him to SP2 that frequently.
9. Torch: Used 7R1 Ibom. Made me realize Ibom's damage is garbage.
10. Serpent: Chavez.
11. Spiral: Used Bullseye; he doesn't get faltered, but his damage wasn't great here. Still haven't seen anyone solo this fight.
12. Dust: NTW.
13. DThanos: Beta Ray. This one was pretty tough early on until I got used to the flow of the reverse controls. But also because DThanos constantly did some messed up things at the worst times.
Rewards? Finally got that dupe on Falcon I'd been dreaming about (j/k).
Actually happy to get the Red Skull dupe though.



Re: Scheduled Maintenance
This was the only popup we were able to push because of the issue, wanted players to know it was not an issue on their end. Thankfully the game is coming back online nowThank you for all that you do you are much appreciated
Hope you’re all well
That’s all, just sending out well wishes.
Goodbye again, until next time
Goodbye again, until next time

8
STEAM NEXT FEST LIVE STREAM #2
What Is Going On Summoners!
The Marvel Contest of Champions STEAM NEXT FEST celebration continues!
We'll be going live on Steam for Next Fest, alongside Twitch and YouTube at 11 AM PST (that’s in just 20 minutes)!
Come hang out with Kabam Rex and Kabam Diggedy Dork on Stream, play alongside us, and don’t forget to WISHLIST Marvel Contest of Champions on Steam!
The Marvel Contest of Champions STEAM NEXT FEST celebration continues!
We'll be going live on Steam for Next Fest, alongside Twitch and YouTube at 11 AM PST (that’s in just 20 minutes)!
Come hang out with Kabam Rex and Kabam Diggedy Dork on Stream, play alongside us, and don’t forget to WISHLIST Marvel Contest of Champions on Steam!

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Re: "Boycotts, Criticism Vids, Blatant Greed, Rigged A.I"...Shush cause you'll still spend'- Kabam Team
It's crazy to me that one piece of content sends people into a tailspin like this. Like yeah the content isn't great. I probably won't do it because it's just too long of fights.Thank you, I'm glad someone else thinks like this. Everyone knows the Wheel was a huge disaster, no need to post something like this if it's not constructive. This is also ONE singular miss amongg a whole host of bangers (Epoch, SoS, Necro). If Kabam can listen to the community feedback and fix what went wrong, this wouldn't be an issue anymore
But this overreaction people are having like it's the last piece of end game content we'll ever see just seems weird. Give the constructive feedback and let them know your thoughts but posts like this are just plain stupid and worthless.
Re: An absolute first for me
Anyone, please.. post your best time against Juggs or SW in ROL using your favorite science champ
I'll wait.. or your fastest T2 AW (traditional format) kill
If the time is more than 23, 18 or 13s respectively.. no need
I'll wait.. or your fastest T2 AW (traditional format) kill
If the time is more than 23, 18 or 13s respectively.. no need
Re: HT Should be added to WoF Rewards
I see no reason for compensation. No one was materially affected in any way. Some of us just got excited for a little while before they clarified the situation, but to my knowledge, no one managed to get to the selector before that clarification came. So everyone who did reach it knew which champions it contained.Yep, I agree. This isn’t a call for compensation, simply an enhancement idea to make the content more relevant. A request to add a cool carrot to it all.
You can argue that the rewards are unsatisfying. That's a completely different issue, and I would agree with you there (at least in part). While I understand that they might not want to give away Human Torch for free when we're less than a month away from July 4th, where they'll rack in bajillions of dollars from people paying to get him, I think it would have been really cool to have maybe two defenders in the quest who weren't available as 7*s that you could actually choose from the crystal. That way, there would have been a guaranteed value in that crystal even for us who have all or almost all of the champs in it. They did add a Nexus Titan as a choice, which was neat, but I think having a somewhat underwhelming crystal as the main draw for the entire quest was a weird misstep from their side to begin with.
But none of this requires any compensation. Nor do I think the current rewards need to be buffed (at least not in any way more than they already have been). However, I do hope that Kabam takes the constructive criticism about this content to heart.
Re: Raids bug
Heard a teammate say the same thing w/ silk weak point in NM raid. Not for me tho. Just one of the usual raids bugs that appears randomly…

1
Wof is not as hard as it seems
Wof is not as hard as it seems
I completed 100% of Wof yesterday.
When the event came out, I thought the difficulty was ridiculous for the amount of rewards.
Now that I've completed 100%, my opinion has changed a bit.
I can safely say that 80% of the fights are extremely easy. It's far from the hardest content ever made.
The problem is that the other 20% aren't hard either, they're just broken.
Lady Deathstrike on the first map has a terrible design. All the available options are terrible. It took me 35 minutes and five revives to play as Red Skull.
On the second map, I played as Medusa in five minutes.
On the third, I played as Knull in 3 minutes.
The reality is that there are very few really hard fights.
Spiral is hard, Dust is hard, Thanos is hard.
The Human Torch fight has a creative design, but the champion options available don't match the fight's purpose.
In the end, this event is far from being difficult or challenging; I managed to do most of the fights without any difficulty.
The real difficulty of some fights is that the pool available is small and within this small pool, only two or three champions are minimally viable. The rest are revive spam.
I don't see a problem in doing a Bullseye with Gambit and spending one or two revives, it's a possible fight.
But if you don't have a Chee'ilth for Thor Ragnarok, well, you're cooked.
If you play Venom on Human Torch who is immune to bleed, you're cooked. The node requires you to put debuffs. Why offer a champion that only causes bleed as an option if the defender is immune to bleed?
Going with the appropriate answer, every fight is possible to solo. The problem is that you can't restrict the fight to 10 champions and only one or two are able to solo. It doesn't mean that all 10 are needed, but that only 20% of what was made available can be done without spending money shows that either there was a lack of care and testing in some fights or the proposal is bad.
I think there was a lack of care and you may have forgotten to test some fights. Serpente has his main counters available in all quests, Bullseye too (You may suffer a lot if you don't have Okoye or Gentle). Leader too, Gorr too. Even Enchantress.
I see that you were very careful not to do revive grabs in most fights, but a few seem to have been forgotten.
Maybe adding two or three more champions as options in other fights would be a good addition, especially in the first map, which I consider the hardest.
The third map was the easiest for me.
The second is easier than the first.
I completed 100% of Wof yesterday.
When the event came out, I thought the difficulty was ridiculous for the amount of rewards.
Now that I've completed 100%, my opinion has changed a bit.
I can safely say that 80% of the fights are extremely easy. It's far from the hardest content ever made.
The problem is that the other 20% aren't hard either, they're just broken.
Lady Deathstrike on the first map has a terrible design. All the available options are terrible. It took me 35 minutes and five revives to play as Red Skull.
On the second map, I played as Medusa in five minutes.
On the third, I played as Knull in 3 minutes.
The reality is that there are very few really hard fights.
Spiral is hard, Dust is hard, Thanos is hard.
The Human Torch fight has a creative design, but the champion options available don't match the fight's purpose.
In the end, this event is far from being difficult or challenging; I managed to do most of the fights without any difficulty.
The real difficulty of some fights is that the pool available is small and within this small pool, only two or three champions are minimally viable. The rest are revive spam.
I don't see a problem in doing a Bullseye with Gambit and spending one or two revives, it's a possible fight.
But if you don't have a Chee'ilth for Thor Ragnarok, well, you're cooked.
If you play Venom on Human Torch who is immune to bleed, you're cooked. The node requires you to put debuffs. Why offer a champion that only causes bleed as an option if the defender is immune to bleed?
Going with the appropriate answer, every fight is possible to solo. The problem is that you can't restrict the fight to 10 champions and only one or two are able to solo. It doesn't mean that all 10 are needed, but that only 20% of what was made available can be done without spending money shows that either there was a lack of care and testing in some fights or the proposal is bad.
I think there was a lack of care and you may have forgotten to test some fights. Serpente has his main counters available in all quests, Bullseye too (You may suffer a lot if you don't have Okoye or Gentle). Leader too, Gorr too. Even Enchantress.
I see that you were very careful not to do revive grabs in most fights, but a few seem to have been forgotten.
Maybe adding two or three more champions as options in other fights would be a good addition, especially in the first map, which I consider the hardest.
The third map was the easiest for me.
The second is easier than the first.

9