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Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
If only the game engine and servers could match the complexity of current and new champs…
Dr. Zola
Dr. Zola

12
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
Ok..
I was just thinking
Which in game champ has the least worded description?
Ronan?
I was just thinking
Which in game champ has the least worded description?
Ronan?
Re: I've reached mental capacity for champions (and what that can mean for the game going forward)
I can't remember half my roster these days
Re: Final token for selector
Well they actually kicked me because I am not able to finish last fight fight in Aw cause I busy working in my office

1
I've reached mental capacity for champions (and what that can mean for the game going forward)
1. Dunbar's Number is a sociology concept about the ideal maximum community size of approximately 150, with that being the limit to how many relationships one can maintain.
While not an obvious connection to that concept, I feel like I've reached my limit of champions I can hold in my head.
Looking at Solvarch/Cassandra's abilities, my eyes glaze over and I can't remember in detail what they do even an hour later. This has probably been the case for most of the 2025 champions. However, I can still tell you that off the top of my head that Vox's SP3 can neutralize Inhuman champions (even though I've never used it) or that Kamala can nullify buffs (despite never actually using her). I just think that I can't stuff any more champion knowledge into my brain.
2. Champions are getting more complicated, and the number of champions is constantly growing as well. For normal game modes, this doesn't really matter since you have time to plan and resources (potions) to retry. However, even for game modes like Arena, this starts becoming an issue.
For competitive game modes (AW, BGs) this means that most casuals won't be able to keep up purely from a champion quantity/quality perspective. While one could argue that a player only needs to commit 30-50 champions to memory each month (based on meta relevancy), it still is a mental ask that not all players will be inclined to continue. Setting aside complaints about matchmaking, I wonder if there will be a natural attrition rate just from there being too many champions.
I don't think this is an actual problem, its intrinsic to the game (2 champions added each month) and just the natural progression of the game (champions have to be different from pre-existing champions). But I just think it highlights that this game will have a shelf-life for old farts like myself.
While not an obvious connection to that concept, I feel like I've reached my limit of champions I can hold in my head.
Looking at Solvarch/Cassandra's abilities, my eyes glaze over and I can't remember in detail what they do even an hour later. This has probably been the case for most of the 2025 champions. However, I can still tell you that off the top of my head that Vox's SP3 can neutralize Inhuman champions (even though I've never used it) or that Kamala can nullify buffs (despite never actually using her). I just think that I can't stuff any more champion knowledge into my brain.
2. Champions are getting more complicated, and the number of champions is constantly growing as well. For normal game modes, this doesn't really matter since you have time to plan and resources (potions) to retry. However, even for game modes like Arena, this starts becoming an issue.
For competitive game modes (AW, BGs) this means that most casuals won't be able to keep up purely from a champion quantity/quality perspective. While one could argue that a player only needs to commit 30-50 champions to memory each month (based on meta relevancy), it still is a mental ask that not all players will be inclined to continue. Setting aside complaints about matchmaking, I wonder if there will be a natural attrition rate just from there being too many champions.
I don't think this is an actual problem, its intrinsic to the game (2 champions added each month) and just the natural progression of the game (champions have to be different from pre-existing champions). But I just think it highlights that this game will have a shelf-life for old farts like myself.

36
Re: Cassandra Nova - what CAN'T she do?
Jesus christ TALK ABOUT OVERTUNED. What was the need of giving her all those abilities.
Do I get parried here too?
Just doing a test. Can the AI pary me on the forums also? Getting parried everywhere else. Runaway AI.
Re: Summoner’s Fest Realm Event check in
August Special Quest I believe will be the Fintech Celebration Quest. On stream they mention that quest having rewards mainly geared toward summoners fest points.
Re: Solvarch interaction with armor rating and numbers showcase
they still doing a lot of incidentsI just hope he’s good because i’ve been saving my R4 for him. His damage looks a little below average outside of the SP3, but he has a lot of utility. I just thought they’d make this big brute of a champion have insane damage. His kit still like looks cool though regardless.Kabam doesnt make 5/5 attackers anymore. Not after... the incident
Re: Solvarch interaction with armor rating and numbers showcase
I just hope he’s good because i’ve been saving my R4 for him. His damage looks a little below average outside of the SP3, but he has a lot of utility. I just thought they’d make this big brute of a champion have insane damage. His kit still like looks cool though regardless.Kabam doesnt make 5/5 attackers anymore. Not after... the incident

2