Best Of
Re: Best Way to Farm Points Fantastic Recruitment Points
When you do the calculations wrong but somehow end up with the right answerThe only reason why his math works in his favor is that a 4 card "flush" actually pays something on this weird busted game.
He is basically playing poker drawing for flushes constantly. A 4 card flush being an ok result and a 5 card flush being a win.
But 2 pairs, trips and straights pay better than a 4 card flush which is why the numbers shouldn't be ignored at all.
Re: Best Way to Farm Points Fantastic Recruitment Points
You are kinda wrong; but if it works for you ..
Alliance War: Time to Switch to a 30-Node Map
Some of you may know that I’m a big fan of Alliance War (AW), but I’m not a fan of the 10-node map, as it breaks many of the fundamental designs of MCOC war system: diversity, teamwork, pre-fights, synergy, boosts, MVP, and more. However, the current 50-node war is also overwhelming.
Recently, Kabam has released too many 5/5 defensive champions, making them extremely difficult when placed on war nodes and causing resource consumption to become unaffordable. Since Kabam doesn’t seem interested in making significant changes to the potion system, one way to make war less stressful is to change the war map from 50 nodes to 30 nodes. Here is the map I suggest.

With this change, the longest path would be 6 fights, and most people would only need to do 4 fights.
By doing this, Kabam wouldn’t have to spend much time redesigning the map or adjusting the ecosystem—they would just need to remove 20 nodes, and most things could remain unchanged and just work.
This approach would preserve most of the key characteristics of AW but make wars for top alliances much more manageable.
Recently, Kabam has released too many 5/5 defensive champions, making them extremely difficult when placed on war nodes and causing resource consumption to become unaffordable. Since Kabam doesn’t seem interested in making significant changes to the potion system, one way to make war less stressful is to change the war map from 50 nodes to 30 nodes. Here is the map I suggest.

With this change, the longest path would be 6 fights, and most people would only need to do 4 fights.
By doing this, Kabam wouldn’t have to spend much time redesigning the map or adjusting the ecosystem—they would just need to remove 20 nodes, and most things could remain unchanged and just work.
This approach would preserve most of the key characteristics of AW but make wars for top alliances much more manageable.

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Re: Kabam, are you ever going to acknowledge this AI intercept issue? It's getting infuriating!
If I get light/sidestep intercepted one more time I'll be in need of a new device 🤯
Re: Loyalty nerfed/reduced in realm event.
These milestones had an extra 0 attached
The 31st milestone with 250k Loyalty that was reached will not be clawed back
The 31st milestone with 250k Loyalty that was reached will not be clawed back
A not so appreciation post of new SQ event
I think there is limit of monitizing the game
As if monitizing Sales,exclusive champs ,Bg,wars,nightmare raids this year wasn't enough someone in kabam comesup with the idea why not earn money with a monthly SQ also ?
I don't have any problem with rank rewards of this new SQ
( Whales gonna whaling for high evolutionary anyway )
My friend who is only moderate spender already reached 100k in just 2 days which make me feel how much whales or ultra whale gonna spend to score for top300
But the real complain Abt this event for me is putting recruitment rewards also behind 50% playerbase weekly
Can I ask why ?
Haven't we playing Sq from years which sq required us to spend 20-50 energy refills just to get mid rewards from milestones by putting us in top50% weekly ?
Why was it so hard for u guys to put the recruitment milestone rewards in the same clash event rewards just to know that where we need to stop using our energy
Or
Do u guys think that a 1to2 gem ,1k awake shards & 10k titan shards and some sigs are so game breaking and require playerbase to spend 50 energy refills atleast
It's understandable that u guys putted attractive rewards high evolutionary in rank so that u guys can earn money but putting recruitment milestone rewards in weekly 50% is a BIG GREEDY L MOVE in the face of ftp playerbase
SO PLS STOP PRETENDING LIKE U GUYS MADE A NEW EVENT FOR FUN AND CHANGED SOMETHING
TELL US TRUTH THAT U GUYS MADE THIS EVENT TO GET AS MUCH MONEY AS POSSIBLE IN THE FORM OF REFILLS FROM THE PLAYERBASE BY PUTTING EVEN MID REWARDS BEHIND 50% WEEKLY RANK PAYWALLS
LITERALLY THUMBS UP FOR SALES TEAM OF KABAM WHO CAN COMES UP WITH AN IDEA TO MAKE ANY EVENT PAY TO WIN AND STILL CAN PRETEND HEY WE ARE WORKING HARD FOR U GUYS IN BRINGING NEW EVENTS
As if monitizing Sales,exclusive champs ,Bg,wars,nightmare raids this year wasn't enough someone in kabam comesup with the idea why not earn money with a monthly SQ also ?
I don't have any problem with rank rewards of this new SQ
( Whales gonna whaling for high evolutionary anyway )
My friend who is only moderate spender already reached 100k in just 2 days which make me feel how much whales or ultra whale gonna spend to score for top300
But the real complain Abt this event for me is putting recruitment rewards also behind 50% playerbase weekly
Can I ask why ?
Haven't we playing Sq from years which sq required us to spend 20-50 energy refills just to get mid rewards from milestones by putting us in top50% weekly ?
Why was it so hard for u guys to put the recruitment milestone rewards in the same clash event rewards just to know that where we need to stop using our energy
Or
Do u guys think that a 1to2 gem ,1k awake shards & 10k titan shards and some sigs are so game breaking and require playerbase to spend 50 energy refills atleast
It's understandable that u guys putted attractive rewards high evolutionary in rank so that u guys can earn money but putting recruitment milestone rewards in weekly 50% is a BIG GREEDY L MOVE in the face of ftp playerbase
SO PLS STOP PRETENDING LIKE U GUYS MADE A NEW EVENT FOR FUN AND CHANGED SOMETHING
TELL US TRUTH THAT U GUYS MADE THIS EVENT TO GET AS MUCH MONEY AS POSSIBLE IN THE FORM OF REFILLS FROM THE PLAYERBASE BY PUTTING EVEN MID REWARDS BEHIND 50% WEEKLY RANK PAYWALLS
LITERALLY THUMBS UP FOR SALES TEAM OF KABAM WHO CAN COMES UP WITH AN IDEA TO MAKE ANY EVENT PAY TO WIN AND STILL CAN PRETEND HEY WE ARE WORKING HARD FOR U GUYS IN BRINGING NEW EVENTS
Re: I've spent all my units (7.5K) on The Maker crystals and haven't got the 7*
Could have bought 250 energy refills and got a 7* high evolutionary instead
only need to play poker 14 hours a day for 3 weeks

12
Re: PREDICT PATRIOTS BUFF
At best he’ll be as good as buffed Silver Sable, considering it’s a rebalance, not a rework. I am hoping DLL is working on the rebalancing
Re: Kabam NERFED MYSTERYIUM store(100% true)
If this is it, it never should’ve been advertised as an upgrade or an update to the current meta.
I can get more t6cc in a week for throwing nine bg matches than an entire week of successfully completing sidequest content 100%.
I can get more t6cc in a week for throwing nine bg matches than an entire week of successfully completing sidequest content 100%.

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