**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
First world problems I guess.
I thought you were done?
I barely use anything below my 5* and 6* for the higher ones once I get the streaks going.
You don’t have to get a crazy score in any of them or grind your life away, but you do have to consistently do some every day.
No I'm telling you if both your Accounts are broke, the common denominator is Resource management. There's Gold in the game to be earned. It's a matter of how much you're spending compared to how much youre earning and saving. Lots of people manage Gold. If you're going for broke everytime and not saving it or taking time off of spending to replenish it, you won't have any.
Here I'm with few 4/55, 3/45 and 5/50 champs and still got 4 mil gold. There is NO gold problem, the only problem is with ppl not wanting to even try to accumulate a resource and manage it.
Exactly, no need to take me seriously or this game for that matter. There's no gold shortage, now repeat that, there's no gold shortage.
It is plenty useful to say that phrase and grind arena. Haha.
1. Stop level up for one week or certain period (if your alliance didn't have any requirement on Summoner Advancement minimum contribution);
2. Grind arena and open arena crystals (I suggest to just open normal arena crystal I/O uncollected one as I got more gold based on my experience);
3. Plan ahead the level up schedule
I used to have ~2mm gold reserve yet it run down quickly as I got some lucks to pull 3 good 5* within two weeks, and given I have all T4c and T4cc available thus the only result is no more gold available and I even need to sell ISOs. Therefore I admire all those who got over 10mm of gold and claimed they have nothing to spend. Nonetheless, I think this topic can become more constructive (I/O both sides goes to the extreme) if posters without gold issue can share how he/she accumulate gold to certain level and the spending pattern. I think it may turn out become an useful guide and lesson learnt for other players.
All in all, unless you keep spending hard currency, otherwise it's always constraint maximization management for F2P players. Whilst I aware that when your resources are accumulated to certain level (e.g. gold), your resources could be maintained stable since a buffer have been established, it is a matter of how you get there, and I think it is a better knowledge to share.
Some say there’s a gold problem, and then some respond that there isn’t.
I think it would help to be a bit more specific. While true that gold is available in the game to be had in large quantities, it’s primarily from running arena.
I think what people are trying to say when talking about a “gold problem,” is that there should be alternate ways to earn significant amounts of gold besides arena.
Myself, I’m an arena grinder so I have tons of the stuff....but I can see how there are people out there that aren’t fans of grinding arena and would like an alternate way to gather gold. I don’t think it’s a bad idea for Kabam to consider other methods for people to acquire gold.
Pretty much this. And don’t forget AW Skirmish rewards. Tbh they have a done a ton to increase gold in the game recently and most of it is outside of arena.
Sure all I’ll get backlash but that’s my opinion.
I want that Goldpool. Lol.
Yes I agree it's a progression game and I'm not complaining about the lack of other resources I'm saying that as u progress the amount of gold u get in the beginning is more than enough when ur ranking up 2* and 3* and for the most part 4* but as u progress into the higher 5* levels and ranks the amount of gold u spend is higher but the amount of gold u get is the same as in the begging, ur uncollected good for u, I'm not yet, when u spend 60k in battle chips u walk with a million, 15 million maybe more, when I spend 60k in battle chips I walk with less than 300k, u seeing a difference, just to take a 5* from rank 2 to 3 it cost me almost 700k, some of my alliance members are uncollected I've seen the gold they get, the 2 don't compare
I'm guessing u haven't added up how much gold that equals out to have u, it's less than 200k for all the gold in all 5 arenas for top 3 milestones, so twice a week Hey that's 400k now I take my 5* from rank 2 to rank 3 and lucky me I also have enough gold to increase his level to level 5
Which is why there shouldn’t be a gold problem now.