nashad wrote: »
Primmer79 wrote: » Lose 50% of your health, and don't block attacks. All things considered, at least its a % of health and not a fixed value like coldsnap where you'd have to heal up for it.
Gino1290 wrote: » Ur supposed to regenerate 50% back after 12 seconds read the node its not working or maybe im wrong
kryer79 wrote: » I think this is a test for act 6, just to see how far they can go with non-skill nodes... if you lose 50% of HP without having any counter, it’s becoming stupid. Maybe AV, Kingpin, lose the debuff...
Dexman1349 wrote: » That combo is designed to prevent players from simply using 20/40% revives to keep fighting. Now they have to revive AND use health pots. The "skill" for this is to clear the path so that you get to the boss with as much health as possible (ideally full health). I do agree that it's a cheap mechanic to force players to spend.