**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Catalysts that will then be diverted in to the afforementioned 5/6*s, still leaving the 4*s at the same diminished worth.
Instead, players will "divert" resources into ranking 5/50s, then complain on the forums that they were "tricked by Kabam" into spending resources on 4* champs when 5* champs are, and I quote, "the future."
If only the resources they could use to 5/50 those champs weren’t the same resources, or least in significantly lower quantity than R2/3 a 5*...
That's no longer a small change to the way champions are ranked up, that's a drastic change that is unlikely to happen in the foreseeable future.
I won't even take 4* to r3 anymore because it requires a t1a that I would rather use on a 5*. All my new 4* are stuck at r2 including some of the newest features like the Champion even.
Pay most of these people no mind, around this time last year people were questioning whether or not it was wise to waste resources on 4* Champs and many of these same clowns were saying 4* champs will be viable for the foreseeable future because of blah blah blah.
Ho ho ho (Seasonal LOL)
Was I particularly advocating for this? No. Is it going to make a significant difference for me? No. So where's the irony?
I was simply pointing out that is a bit pathetic that any time someone suggests a change that makes it easier for beginning to middling players (which you and I are not), there's a core of very self-important end-game players who demand some kind of restitution because "they had it harder". Well guess what guys: the game needs noobs, too; or eventually it'll just die out. So changes that make the game a bit more appealing to newer players are actually in your long-term interests, too.
5/50 champs aren't irrelevant; but they have been superseded not just by rank 4 and above 5* and R2 6* champs. Just like Act 4 has been superseded by Act 5, RTTL, LOL, variant difficulty and so on.
I don't actually feel too strongly about this - it's not going to benefit me much personally; but it's not going to cost me anything either. For lower tier players, those three T4CC crystals are almost always going to be better spent on one 5*champion than one 4* champion. However, if the choice was between spending six T4CC crystals on either three 4* or two 5* champions, then more people might well choose the broader base of champions they could build at lower cost; making a strong champion tier more accessible to less advanced players; and enabling 4* champions to retain more relevant for longer.
Long-term, that's how I see the argument. I've moved on to 5* champions mostly; as I suspect have many of the long-term forum posters. But I'd be happy enough to see this happen. It wouldn't change my game much; although I might finally get round to ranking up a few champs stuck at 3/30. I'm happy to make life a bit easier on the little guys.
And Merry Christmas, BTW. 😉
And yes, players like myself with lots of maxed 4* would be infuriated if the requirements were suddenly lowered without compensation. I would be so much further progressed if I had those materials now.
So it won't happen. That's not a backlash Kabam wants to deal with. The materials to rank up a star level of champion have never been lowered, and they never will, if I had to guess.