Exactly! Some other champs that are underrated include Moon Knight, Guillotine, Loki, Taskmaster, etc. This whole God Tier mess is making top tier players forget about the decent ones.
Thing is... who cares about “decent”... when you have a Corvus, Blade, Medusa, Void... etc. Don’t settle for the decent stuff. Go big or go home, as I always say.
Hi, I just pulled a 5* Gambit what are some tips on fighting with him
Holy necropost-batman!!
But seriously - Gambit relies on building up his kinetic charges by holding block (and avoid taking blocked hits) then converting them into Prowess they throwing a Heavy attack, finally throw a special attack (especially L2) while prowess buffs are up and deal solid damage.
Gambit has another utility which is relying on cycling his L1 as it has a long stun, similar to Hulk & Stark Spidey, but you generally need to either have a way of extending the stun, or with the power reserve node (special attacks use 50% less power)
I've been saying this for a while However he needs a buff. Not even a full rework but a small change to make both his charges as one AND make them permanent. Also make it so when he gets hit it doesn't stop charging. Also this doesnt need to be but make his paralyze different from stun sp it can bypass stun immune (but not debuff immune) and BOOM, a good champ.
This would give his stuns 100% at 10 charges, easier to charge, his specials would be constantly dealing good to great damage, reliable SP1 stun.
Comments
Thing is... who cares about “decent”... when you have a Corvus, Blade, Medusa, Void... etc. Don’t settle for the decent stuff. Go big or go home, as I always say.
But seriously - Gambit relies on building up his kinetic charges by holding block (and avoid taking blocked hits) then converting them into Prowess they throwing a Heavy attack, finally throw a special attack (especially L2) while prowess buffs are up and deal solid damage.
Gambit has another utility which is relying on cycling his L1 as it has a long stun, similar to Hulk & Stark Spidey, but you generally need to either have a way of extending the stun, or with the power reserve node (special attacks use 50% less power)
This would give his stuns 100% at 10 charges, easier to charge, his specials would be constantly dealing good to great damage, reliable SP1 stun.