LeNoirFaineant wrote: » We were told multiple times that the system randomly chooses the map difficulty and multiplier when alliances from different tiers match up. The way it actually works is a weaker alliance can wind up on a harder map and not get the rewards appropriate for that map while there opponent does.
Husky54 wrote: » We were previously told that alliances were given the same multiplier, randomly. This is apparently a blatant lie.
TacoScotty wrote: » I don’t recall a single post ever on forums or in game mail saying map AND multipliers were chosen randomly. The only random i have read (and this goes back to old forums) is when two alliances match up with different default maps -> It randomly chooses one. Multipliers (and associated rewards) have always been your own alliance multipliers regardless of the map and regardless of your opponent is t1 multiplier or tier 15. That being said I agree some system that would average the opponents facing up would make more sense and may prevent top alliances from dodging each other in match making at times
TacoScotty wrote: » Do you have screenshot of a tier 2 getting tier 3 multiplier? If you were fringe tier 2/3 it was possible it changed to tier 3 before your did matchmaking / matched. Was it displaying t2 but actual points used 5.5x or did you think you were t2 at start but ended at t3? I am guessing it ended showing t3 5.5x and that was points you got and may have missed dipping to from t2 to t3 waiting for match making / match - idk when it locks. I don’t recall ever someone showing their tier changing between when AWO started and war ending Completely agree system has problems - just trying to split this between bugs and constructive criticism on issues with their system (which there are several)
KChristo2 wrote: »
Husky54 wrote: » I've noticed that mods are conveniently ignoring this kind of stuff.