**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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AW a chance to make rosters matter.

In war season limit champs to 5 KO’s combined through offense and defense. Make revives and heals much more effective because if your champ goes down again it does matter.

This will reward skill, decrease double 100’s, and give people a reason to have more complete rosters and learn how to use them.

Comments

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    AngusMac279AngusMac279 Posts: 119
    This would be a great idea in order to bring diversity to the table. 5 KO in a season would be maybe low. Maybe each champ could get 10 kills a season and cannot be locked out while a war is ongoing. This will also give people incentive to level up mediocre champions that don't get much use now.
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    NairvehlNairvehl Posts: 111
    interesting
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    Cranmer00Cranmer00 Posts: 527 ★★
    dunno about offense and defense, but this would seriously make the game needing some serious strategy
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    MaatManMaatMan Posts: 958 ★★★
    This will also give people incentive to level up mediocre champions that don't get much use now.

    Idk about that. I think it would have the opposite effect. People would just keep ranking up the God-Tiers to keep deaths low. And even if someone somehow manages to die that often and not get kicked, the season isn't long enough for someone to rank up mediocre champions before the best.

    not everyone plays at t1.
    most allies wont kick someone for dying 5 times in a season.

    only maybe t3 and ^
    which is far from most allies. it is like less than 10% of all alliances.
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